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Old 04-20-2012, 08:49 PM   #1
TorgSmith
 
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Default GURPS Dungeon Fantasy 15: Henchmen

Now the question I have about this DF15: Henchmen book is as follows.

Are they like the red shirts in Star Trek? If they are, I will need to make sure they are wearing red armor. I was taking a gander through the Dragons PDF and thinking of the swallow whole and red armored henchmen. :)
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Old 04-20-2012, 09:55 PM   #2
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Default Re: GURPS Dungeon Fantasy 15: Henchmen

Just because they are like red shirts, doesn't mean they wear red armor, just like a knight doesn't need to have a horse.
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Old 04-20-2012, 10:34 PM   #3
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Default Re: GURPS Dungeon Fantasy 15: Henchmen

How about some teaser info/excerpts? Like, what is going to be in it? Come on man just a little taste... I'm dying here.
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Old 04-21-2012, 12:49 AM   #4
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Default Re: GURPS Dungeon Fantasy 15: Henchmen

Here's the working table of contents. Font sizes correspond to heading levels. Anything indented and in italics is a box. As for what's under the headings . . . I leave that to the collective imagination!

Introduction
Using the Templates
Allies
Hirelings
Low-Powered Delvers
Custom Delvers
Recommended Books
About the Hirelings


1. The Templates
Niche Substitution
Standard Henchmen
Agent
Customization Notes
Apprentice
Customization Notes
Archer
Customization Notes
Brute
Customization Notes
Cutpurse
Customization Notes
Power-Ups for Henchmen
Initiate
Customization Notes
Killer
Customization Notes
Sage
Customization Notes
Skirmisher
Customization Notes
Squire
Customization Notes

Bargain Henchmen
Livery
Cultist
Customization Notes
Ceremonial Magic
Guard
Customization Notes
Perks for Guards
Sacrificial Block
Sacrificial Parry
Shield-Wall Training
Laborer
Customization Notes
When Bargains Pay Off
Servant
Customization Notes
Recipes
Recipe
Torch-Bearer
Customization Notes
Not Without My Torch

2. The Use and Abuse of Henchmen

As Allies
Pros and Cons of Allies
Pros
Cons
Point Cost
Allies Table
125-point PCs
250-point PCs
Frequency of Appearance
Appearance Rolls as Loyalty Rolls
Modifiers
Not Just a Power-Up
Design
Play
Player Rights!
GM Rights!
Money
Remuneration
Advancement
Where Did You Find This Guy
As Hirelings
Loyalty
Random Traits
Random Hireling Traits Table
Secret Menace Table
Pay Scales
Pay Rates Table

As Low-Powered Delvers
Junior Delvers
Mixed Power Levels
Troupe-Style Play
Two Can Die for the Price of One
Advancement and Junior Delvers
As Custom Delvers
Individuality
What Works and What Doesn’t
Adept
Burglar
Champion
Gadgeteer
Other Optics
Genin
Learned
Back in My Day
Flashbacks
Curses!
Monk
Priest
Psi
Nonhumans
Treasure-Hunter
Troubadour
Veteran
Power-Ups Revisited
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Old 04-21-2012, 01:30 AM   #5
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Default Re: GURPS Dungeon Fantasy 15: Henchmen

I have no real interest in a DF hirling list of NPCs.
However that ToC you just posted indicates it will be a bit more then that and thus probably end up on my table.
Thank you.
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Old 04-21-2012, 06:37 AM   #6
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Default Re: GURPS Dungeon Fantasy 15: Henchmen

This looks very useful indeed!

Another DF book that I am sure to buy.
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Old 04-21-2012, 06:51 AM   #7
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Default Re: GURPS Dungeon Fantasy 15: Henchmen

I'm interested to see how the low-powered delvers bit compares to the "DF on the cheap" that was put together some time back.
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Old 04-21-2012, 08:02 AM   #8
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Default Re: GURPS Dungeon Fantasy 15: Henchmen

That does look interesting! Now I am looking forward to it even more.

Do you have a page count yet?
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Old 04-21-2012, 08:12 AM   #9
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Default Re: GURPS Dungeon Fantasy 15: Henchmen

That table of contents looks great.

Besides, I think that this book can cover with detail some aspects that I want to see more developed for handling small parties of 1 or 2 player characters, by means of Allies for instance.
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Old 04-21-2012, 08:16 AM   #10
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Default Re: GURPS Dungeon Fantasy 15: Henchmen

Quote:
Originally Posted by thulben View Post
I'm interested to see how the low-powered delvers bit compares to the "DF on the cheap" that was put together some time back.
Yes, I thought the same. Again, this TOC for DF 15: Henchmen is hugely suggestive.
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