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Old 03-22-2012, 06:32 PM   #1
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Join Date: Nov 2008
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Default New Pyramid

So no thread started by the powers that be yet. Anyone buy it and have a review yet?
Sadly money to tight for me at the moment.
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Old 03-22-2012, 07:33 PM   #2
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Default Re: New Pyramid

Originally Posted by Refplace View Post
So no thread started by the powers that be yet.
Not exactly true. The good Dr. Kromm has yet to start a thread in the GURPS forum, granted, but he usually doesn't do that until later in the evening (at soonest) or on Friday (more often).
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Last edited by PK; 03-22-2012 at 08:50 PM.
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Old 03-22-2012, 08:37 PM   #3
Join Date: Jul 2008
Default Re: New Pyramid

I don't really know what to say about it for a review. The broad strokes are in the e23 page of course. I've only just read through it and only have a few things to add.

There's very little crunch in this edition. It is not going to be a must buy for rulebits.

I really like the look of the opening article on history-building, with dice-driven event generator. I'd like to use that if I can figure out how to twist it to my purposes.

The articles include general world-construction thoughts (mostly The Turning Points of History, though also the Random Thought Table), possible high-level world elements (The Duodecennial Deviations, Spirits in Everyday Life), pre-assembled setting elements (Shadowland Runners, The Gnomish Mafia, The Children of the Coming Darkness), and sort of odd article out In the Jungle about canopy forests as adventure locations with a DF-ish bent.
I don't know any 3e, so there is no chance that I am talking about 3e rules by accident.
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pyramid, pyramid 3/41

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