02-02-2012, 05:54 AM | #1 |
Join Date: Oct 2004
Location: Yorkshire, UK
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Magic: Plant Spells Prerequisite Counts
I calculated the Prerequisite Count for the 45 new Plant Spells in GURPS Magic: Plant Spells and thought others might find them useful, so here they are:
(The list if comma delimited for easier cut-and-past to excel) The page references with a * are for the Seven Embezzled Spells, which are plant versions of other spells with suitable prerequisites, etc Spell,PrqCount,Page Blade of Grass,3,M:PS10 Blooksucking Branches,12,M:PS11 Body of Leaves,12,M:PS11 Breakfall Plants,7,M:PS13* Buoyant Plant Life,2,M:PS11 Capturing Vines,9,M:PS12 Change Species,5,M:PS12 Create Paper,3,M:PS12 Druid's Panacea,8,M:PS12 Exploding Vegetable,3,M:PS13* Fast Plant Growth,4,M:PS12 Fling Fruit,3,M:PS13* Forest Defence,8,M:PS13 Gather Moss,11,M:PS13 Grant Plant Intelligence,7,M:PS13* Grasping Branch,8,M:PS14 Green Death,11,M:PS14 Green Telurgy,7,M:PS14 Harvest,4,M:PS14 Hypnotic Leaves,8,M:PS15 Improved Firewood,2,M:PS15 Invoke Fence,3,M:PS15 Join Plants,3,M:PS15 Miniaturize Plant,5,M:PS16 Plant to Object,3,M:PS16 Process Plant/TL,11,M:PS16 Razor Grass,7,M:PS16 Resilient Vegetation,3,M:PS17 Reverse Plant Growth,4,M:PS17 Run Across Treetops,9,M:PS17 Searching Roots,8,M:PS18 See Plant Health,0,M:PS19 Shuriken Leaf,4,M:PS19 Slimy Skin,11,M:PS19 Spying Blossom,6,M:PS19 Summon Dryad,9,M:PS13* Toxic Plant,10,M:PS19 Trapped Light,7,M:PS20 Tree Bark Armor,7,M:PS20 Treetop Blink,12,M:PS20 Undergrowth Ambush,9,M:PS21 Vine to Snake,5,M:PS13* Wood Golem,15,M:PS13* Wooden Arm,6,M:PS21 Woodfall,7,M:PS21 If anyone finds any errors, let me know and I'll check and correct them to keep this list up to date. |
02-02-2012, 06:00 AM | #2 |
Join Date: May 2008
Location: Curitiba - PR (Brazil)
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Re: Magic: Plant Spells Prerequisite Counts
This will come a lot in hand for when I begin to do the plant schools for my setting. Very nice job.
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Link for my DF Campaign Game: http://www.obsidianportal.com/campaigns/panorica |
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