Steve Jackson Games - Site Navigation
Home General Info Follow Us Search Illuminator Store Forums What's New Other Games Ogre GURPS Munchkin Our Games: Home

Go Back   Steve Jackson Games Forums > Roleplaying > GURPS

Reply
 
Thread Tools Display Modes
Old 04-18-2010, 11:04 PM   #1
ericbsmith
 
ericbsmith's Avatar
 
Join Date: Aug 2004
Location: Binghamton, NY, USA. Near the river Styx in the 5th Circle.
Default Dungeon Fantasy on the cheap...

...or how to start your Dungeon Fantasy campaign at "First Level"

I've had this article kicking around for a long time. Originally I'd thought about submitting it to Pyramid, but never quite polished it the way I'd have liked to. Then I completely forgot about it for... oh... a year. I finally decided to just post it to my website and be done with it:

Dungeon Fantasy on the Cheap

PDF Printable Version of the Article

This article describes how to scale back the various character templates from Dungeon Fantasy to 100, 150 and 200 points. These can be useful for starting a lower point DF game or for adding Racial Templates or Mixed Profession templates into a 250 point game. Included are all the templates from Dungeon Fantasy 1: Adventurers, DF 3: The Next Level, DF 4: Sages, DF 9: Summoners, DF 10: Taverns, and DF 11: Ninja.

Included is a GCA Data File I wrote up with the scaled back templates.
DFOnTheCheap.zip
__________________
Eric B. Smith GURPS Data File Coordinator
GURPSLand
The future keeps telling us what the past was about. You make the past mean different things by what you do with the time that comes after.

Last edited by ericbsmith; 03-24-2012 at 05:54 PM.
ericbsmith is offline   Reply With Quote
Old 04-18-2010, 11:39 PM   #2
Nymdok
 
Nymdok's Avatar
 
Join Date: Dec 2006
Location: Houston
Default Re: Dungeon Fantasy on the cheap...

Nice! I tried something similar over spring break and the Players responded well.

Nymdok
Nymdok is offline   Reply With Quote
Old 04-18-2010, 11:42 PM   #3
TheThingFromOuterSpace
 
TheThingFromOuterSpace's Avatar
 
Join Date: Nov 2007
Location: Germany
Default Re: Dungeon Fantasy on the cheap...

Very nice,

I like the idea of a scalable DF.

I've previously done this for 200pts and currently run a campaign with 200pt characters. Works fine.
Thanks
__________________
View our group's forum at: http://515119.homepagemodules.de/
We're playing in Frankfurt/Main, Germany
TheThingFromOuterSpace is offline   Reply With Quote
Old 04-19-2010, 06:48 AM   #4
Bruno
 
Bruno's Avatar
 
Join Date: Sep 2004
Location: Canada
Default Re: Dungeon Fantasy on the cheap...

I came up with a quick-and-dirty thumbnail to scale back to 200 points, using the same basic idea (Oh, look at all these attribute points...) - it's good to see others with the same idea, and more time to refine the concept :D

Have you had a chance to try this out in play yet?

I'm working on getting a campaign started this summer, and I was toying with 200 points + 50 points for a racial package, but so far I've settled on 250+50 because I'm lazy. But now you've done my work for me...
__________________
All about Size Modifier; Grand Unified Hit Location Table
A Wiki for my F2F Group
Bruno is offline   Reply With Quote
Old 04-19-2010, 10:45 AM   #5
demonsbane
 
demonsbane's Avatar
 
Join Date: Jun 2006
Location: Spain —Europe
Default Re: Dungeon Fantasy on the cheap...

I've not read it all, but this is a great article. And very useful! I want to this officially published in some Pyramid . . . Thank you!

EDIT: after reading it, I think it's a very good work. And by almost exclusively reducing the attributes in the templates, and not the skills nor other traits (almost), you're keeping the niches pretty well, and the usability of Dungeon Fantasy 2 concerning skills and special uses.
__________________
"Let's face it: for some people, roleplaying is a serious challenge, a life-or-death struggle."
J. M. Caparula/Scott Haring

"Physics is basic but inessential."
Wolfgang Smith

My G+

Last edited by demonsbane; 04-19-2010 at 10:59 AM.
demonsbane is offline   Reply With Quote
Old 04-19-2010, 11:35 AM   #6
b-dog
 
Join Date: Nov 2006
Default Re: Dungeon Fantasy on the cheap...

I like this set up of lower powered DF templates because it gives a more old school feel for dungeon delving where you start out as a nobody and then become a hero.
b-dog is offline   Reply With Quote
Old 04-19-2010, 11:49 AM   #7
sir_pudding
Wielder of Smart Pants
 
sir_pudding's Avatar
 
Join Date: Aug 2004
Location: Ventura CA
Default Re: Dungeon Fantasy on the cheap...

What about rolling skills back, too? A 1st level old school D&D Fighter has a 50% of missing a unarmed unarmored opponent after six full seconds of attacking him. First level wizards had 1 spell IIRC. If you really want that old school feel, you might want 25-100 point characters.
sir_pudding is online now   Reply With Quote
Old 04-19-2010, 12:01 PM   #8
Bruno
 
Bruno's Avatar
 
Join Date: Sep 2004
Location: Canada
Default Re: Dungeon Fantasy on the cheap...

Quote:
Originally Posted by sir_pudding View Post
What about rolling skills back, too? A 1st level old school D&D Fighter has a 50% of missing a unarmed unarmored opponent after six full seconds of attacking him. First level wizards had 1 spell IIRC. If you really want that old school feel, you might want 25-100 point characters.
"Miss chance" in GURPS includes the opponents active defense rolls (replacing D&D AC numbers) - so you probably don't want fighter characters with skill 10 ;)

As a side note, you COULD create a THAC0 matrix for GURPS to reduce to-hit to a single die roll taking into account the victims defense and defense options. You'd probably need %ile dice to roll on it though, so I'm not sure it would simplify anything.
__________________
All about Size Modifier; Grand Unified Hit Location Table
A Wiki for my F2F Group
Bruno is offline   Reply With Quote
Old 04-19-2010, 12:07 PM   #9
sir_pudding
Wielder of Smart Pants
 
sir_pudding's Avatar
 
Join Date: Aug 2004
Location: Ventura CA
Default Re: Dungeon Fantasy on the cheap...

Quote:
Originally Posted by Bruno View Post
"Miss chance" in GURPS includes the opponents active defense rolls (replacing D&D AC numbers) - so you probably don't want fighter characters with skill 10 ;)
Yeah but 1st edition AC 10 in GURPS is just an unmodified average person's dodge of 8, so to get a 50% think of one hit after 6 Attack Maneuvers, you'd need a pretty low skill I think. I suck at probability so I'm not sure how low that actually is.
sir_pudding is online now   Reply With Quote
Old 04-19-2010, 12:08 PM   #10
Nymdok
 
Nymdok's Avatar
 
Join Date: Dec 2006
Location: Houston
Default Re: Dungeon Fantasy on the cheap...

Quote:
Originally Posted by Bruno View Post
As a side note, you COULD create a THAC0 matrix for GURPS to reduce to-hit to a single die roll taking into account the victims defense and defense options. You'd probably need %ile dice to roll on it though, so I'm not sure it would simplify anything.
I did something like that. Hold for the link.

Edit: Here it is

PDF at the top of the post.

Nymdok
Nymdok is offline   Reply With Quote
Reply

Tags
character assistant, dungeon fantasy, gca4, gurpsland, templates

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Fnords are Off
[IMG] code is Off
HTML code is Off

Forum Jump


All times are GMT -6. The time now is 04:33 PM.


Powered by vBulletin® Version 3.8.9
Copyright ©2000 - 2017, vBulletin Solutions, Inc.