04-21-2009, 12:04 AM | #11 | |
Munchkin Line Editor
Join Date: Aug 2004
Location: Austin, TX
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Re: Monster level + bonuses
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04-21-2009, 12:27 AM | #12 |
Join Date: Jan 2009
Location: Saint-Petersburg, Russia
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Re: Monster level + bonuses
So we don't have to count monster's level (affected by modifiers) and bonuses (given by items) separately?
That is, if a monster has level 3 + 3 bonus by Items (combat strength 6 in total), we still may play Baby on it to drop its combat strength to 1 (although that would effectively mean that its level will become -2 + 3 bonus by Item)? (sorry if I'm being stupid, but I really can't derive the answer to my original question from what you said) |
04-21-2009, 12:45 AM | #13 | |
Munchkin Line Editor
Join Date: Aug 2004
Location: Austin, TX
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Re: Monster level + bonuses
Quote:
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Andrew Hackard, Munchkin Line Editor If you have a question that isn't getting answered, we have a thread for that. Let people like what they like. Don't be a gamer hater. #PlayMunchkin on social media: Twitter || Facebook || Instagram || YouTube Follow us on Kickstarter: Steve Jackson Games and Warehouse 23 |
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04-21-2009, 04:24 AM | #14 |
Join Date: Oct 2007
Location: SPb Russia
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Re: Monster level + bonuses
Did order of card playing have influence?
Example: Maul Rat 1lvl + 10Ancient-5baby=6 Example two: Maul Rat 1lvl -5baby=1lvl Example 3: Maul Rat 1lvl -5baby +10Ancient= 6 or 11?? In my mind correct answer are six.
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Спасибо всем. И простите мне мой английский. Thank you. And sorry for my English :) |
04-21-2009, 04:58 AM | #15 | ||||
Munchkin Line Editor
Join Date: Aug 2004
Location: Austin, TX
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Re: Monster level + bonuses
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__________________
Andrew Hackard, Munchkin Line Editor If you have a question that isn't getting answered, we have a thread for that. Let people like what they like. Don't be a gamer hater. #PlayMunchkin on social media: Twitter || Facebook || Instagram || YouTube Follow us on Kickstarter: Steve Jackson Games and Warehouse 23 |
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04-21-2009, 06:59 AM | #16 | |
Join Date: Oct 2007
Location: SPb Russia
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Re: Monster level + bonuses
Quote:
And so why on modificator's card written:"-5 to Level of Monster (minimum level 1)"
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Спасибо всем. И простите мне мой английский. Thank you. And sorry for my English :) |
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04-21-2009, 08:10 AM | #17 | ||
Munchkin Line Editor
Join Date: Aug 2004
Location: Austin, TX
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Re: Monster level + bonuses
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__________________
Andrew Hackard, Munchkin Line Editor If you have a question that isn't getting answered, we have a thread for that. Let people like what they like. Don't be a gamer hater. #PlayMunchkin on social media: Twitter || Facebook || Instagram || YouTube Follow us on Kickstarter: Steve Jackson Games and Warehouse 23 |
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04-21-2009, 09:06 AM | #18 | |
Join Date: Dec 2006
Location: Roanoke, Virginia, US
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Re: Monster level + bonuses
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Still, I (think I) see your point: Monster Whacker: Overconfidence - You have a +2 bonus against monsters of Level 10 and below. So, level 11 Monster, plus "Baby" makes it Level 6, so now I get a +2 bonus! The Churninator: +4 Bonus. Any monster of Level 1 or 2 is automatically churninated and defeated. No one can play cards to help it. So, I've got a total of 12 and I am facing a Level 7 Monster with 47 points in Bonuses, so I play "Baby" making it Level 2 ... so it's Churninated! Ha ha, suckers! Oh, the fun. :)
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04-21-2009, 09:32 AM | #19 | |
Munchkin Line Editor
Join Date: Aug 2004
Location: Austin, TX
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Re: Monster level + bonuses
Quote:
__________________
Andrew Hackard, Munchkin Line Editor If you have a question that isn't getting answered, we have a thread for that. Let people like what they like. Don't be a gamer hater. #PlayMunchkin on social media: Twitter || Facebook || Instagram || YouTube Follow us on Kickstarter: Steve Jackson Games and Warehouse 23 |
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04-21-2009, 06:39 PM | #20 |
Join Date: Apr 2009
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Re: Monster level + bonuses
My group and I only recently discovered that we it was possible for negative numbers to be possible at all. I have to say that this has created some new confusion for me that I'm trying to work out. Please forgive me for probably restating some of the questions already presented here...
Level 3 Monster If you play Baby (-5) on the monster is becomes level 1 but you treat is as a combat strength of (-2)? If yes, Why? It would seem that the baby card cannot lower the monster below one, which means when you play it on a level 3 monster you're only netting a loss of 2 levels. Why do you still apply the other -3? In the past, the way we've run it you would face a level 3 monster and baby it and it would become level 1... then if someone applied an Ancient to the monster it would be level 11. We take the order in which the cards are played into account in this situation. Basically, if you play baby on a creature that can't lose all 5 levels you're giving up the difference. So for us it becomes an Ancient Baby Level 11 Monster, not and Ancient Baby Level 8 one. More clarification on why this process works this way would be appreciated. I understand we can just make this a house rule but I'd like to understand why the rule is the way it is so that we can better understand its application in our game. We prefer to play the game by the rules intended by the "pros" then by our "joes" :) Thanks for taking the time to respond
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