06-02-2008, 11:42 AM | #31 | |
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Join Date: Jun 2007
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Re: First thoughts on D&D 4th edition
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Last edited by Gamer_Zer0; 06-02-2008 at 11:47 AM. Reason: typoes and adding a comment |
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06-02-2008, 11:43 AM | #32 | |
Join Date: Jun 2006
Location: Montreal, Canada
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Re: First thoughts on D&D 4th edition
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06-02-2008, 11:49 AM | #33 | ||
Join Date: Feb 2005
Location: Berkeley, CA
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Re: First thoughts on D&D 4th edition
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Last edited by Anthony; 06-02-2008 at 11:52 AM. |
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06-02-2008, 11:54 AM | #34 | |
Join Date: May 2007
Location: Cincinnati, OH USA
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Re: First thoughts on D&D 4th edition
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--Mike L. |
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06-02-2008, 11:58 AM | #35 | |
Join Date: May 2007
Location: Cincinnati, OH USA
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Re: First thoughts on D&D 4th edition
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Bend bars/lift gates of the Fighter Lay on Hands of the Paladin Track of the Ranger Pick a funky feat (like being able to fall without injury) of a Monk Nature related abilities of the Druid --Mike L. |
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06-02-2008, 12:06 PM | #36 | |
Join Date: Mar 2006
Location: Iceland*
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Re: First thoughts on D&D 4th edition
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It's gotten better now, but some of his first novels were mutilated badly enough that he's quite embarrassed of them (the worst is Spellfire). Of course, the fluff-heavy, gossip-laden style that he'd prefer to write in wouldn't sell very well, as many people hate books where nothing at all seems to happen for pages upon pages. But I like his books best when he's describing scenery, archictecture, customs and people. It's a good gaming reference. I buy setting novels for setting information, not artistic merit, and as far as I'm concerned, Greenwood gives excellent value for my money (more and more with each later book, as editors recognise that his style seems to have some followers).
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Za uspiekh nashevo beznadiozhnovo diela! |
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06-02-2008, 12:17 PM | #37 | |||
Join Date: Sep 2004
Location: Oldenburg, Germany
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Re: First thoughts on D&D 4th edition
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But for the most part, I didn't mind that - I wasn't forced to buy them myself, after all, and the Forgotten Realms setting which we played in has enough of a "kitchen sink" feeling already that throwing in additional stuff doesn't change much (I even came up with a pretty cool background idea for the elan which I sadly never got around to using...). And hey, at least WotC goes to a lot more effort to make sure its supplements are balanced than some other game companies out there (with White Wolf/Exalted being an especially blatant example)... Quote:
D&D always was a combat-intensive game - but combats are also the parts of role-playing games where imbalances are particularly noticeable. Frankly, combat is the part of the rules gamers tend to use the most in most games, so paying particular attention to the combat rules so that they work efficiently doesn't strike me as a bad strategy. Quote:
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GURPS Repository • Sunken Castles, Evil Poodles - translating German folk tales into English! |
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06-02-2008, 12:30 PM | #38 | |
"Gimme 18 minutes . . ."
Join Date: Sep 2005
Location: Albuquerque, NM
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Re: First thoughts on D&D 4th edition
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06-02-2008, 12:31 PM | #39 | |
Join Date: Jun 2006
Location: Montreal, Canada
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Re: First thoughts on D&D 4th edition
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06-02-2008, 12:38 PM | #40 | ||
Join Date: May 2007
Location: Cincinnati, OH USA
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Re: First thoughts on D&D 4th edition
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--Mike L. |
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