02252008, 03:54 PM  #1 
Join Date: Aug 2004
Location: Los Angeles

Quick Question on 'Less Than 1/3 HP'
Yep, time for another question! This one should be pretty quick though.
If you are at "less than 1/3 HP", your Move and Dodge are halved. Assuming a character with HP 10, would that be: A) 1/3 of 10 = 3.3, rounded down to 3  "less than 3" is 2, so Move and Dodge are halved at HP 2 B) 1/3 of 10 = 3.3  "less than 3.3" is 3, so Move and Dodge are halved at HP 3 I'm reasonably sure it's A, but just wanted to check before moving forward. Thanks!
__________________
How to Be a GURPS GM, author Game Geekery, Blog (GURPS combat examples, fillable PDF sheets, rules summaries, campaigns and oneshots, intro for beginners) Discord, unofficial hangout and realtime chat 
02252008, 04:09 PM  #2  
GURPS FAQ Keeper
Join Date: Mar 2006
Location: Kyïv, Ukraine

Re: Quick Question on 'Less Than 1/3 HP'
Quote:
__________________
Vicky 'Molokh', GURPS FAQ and uFAQ Keeper Also, GURPS Discord is a nice place for (faster) Q&A and overall GURPS dicussion. 

02252008, 04:16 PM  #3 
Join Date: Oct 2004
Location: Madison, WI, USA

Re: Quick Question on 'Less Than 1/3 HP'
It's B. Less than 3 1/3 is 3... that's pretty standard in the examples of several different kinds of fractional cutoffs in 4e.

02252008, 05:00 PM  #4 
Join Date: Apr 2006

Re: Quick Question on 'Less Than 1/3 HP'
Rounding is not even needed in this case; the answer is 3.
But, the question remains if a better example is used. Suppose the character has 12 HP, which makes 1/3 HP an integer, 4. The answer is still 3, since it is the largest possible HP value less than 4. If the character advances to 13 HP, then they suffer those effects at 4. This is one of those cases where the rule is actually "welldefined" in a mathematical sense, but confusion results because people aren't sure if they're allowed to apply regular math to game numbers. Confusion like this is inevitable when a game presumes to redefine how basic operations like rounding work. 
02252008, 06:51 PM  #5 
Join Date: Aug 2004
Location: Los Angeles

Re: Quick Question on 'Less Than 1/3 HP'
The consensus seems to be that no rounding should occur at all, so that would mean that Move and Dodge are halved as follows:
HP 09, when HP = 2 HP 10, when HP = 3 HP 11, when HP = 3 HP 12, when HP = 3 HP 13, when HP = 4 HP 14, when HP = 4 HP 15, when HP = 4 HP 16, when HP = 5 HP 17, when HP = 5 HP 18, when HP = 5 Sound about right? I'll start checking over my examples again. :)
__________________
How to Be a GURPS GM, author Game Geekery, Blog (GURPS combat examples, fillable PDF sheets, rules summaries, campaigns and oneshots, intro for beginners) Discord, unofficial hangout and realtime chat 
02252008, 06:59 PM  #6  
Join Date: Oct 2004

Re: Quick Question on 'Less Than 1/3 HP'
Quote:
I also always assumed 2! It is quite clear, that 14/2 = 7 and that "above HP/2" is 8 in that case. So, "below HP/2" will be 6 For 13/2 = 6.5, i always assumed 5 for "below HP/2" and 7 for "above HP/2" And now think about how clear some rules in GURPS are written  not clear enough, it seems.
__________________
4E books: Basic, Powers, Fantasy, Magic, Thaumatology, High Tech, UltraTech, Martial Art, Supers, Space (SC only), Spaceships plus GCA and 66 of 3E books PDF: 4E as above plus BioTech, DF and more 

02252008, 07:15 PM  #7 
Join Date: Oct 2004

Re: Quick Question on 'Less Than 1/3 HP'
Found something:Characters 4E, page 9
"Round down for character feats and combat results. [...] or to calculate injury or other combat results, round all fractions down. For instance, for an attack that inflicts 3 points of injury with a 50% damage bonus, round down from 4.5 to 4 points." For me, that sounds like "10/3" = 3.333 = 3 And less then 3 is 2  as long as you have 3 HP left, you will move normally!
__________________
4E books: Basic, Powers, Fantasy, Magic, Thaumatology, High Tech, UltraTech, Martial Art, Supers, Space (SC only), Spaceships plus GCA and 66 of 3E books PDF: 4E as above plus BioTech, DF and more 
02252008, 09:04 PM  #8  
Join Date: Aug 2004
Location: Wellington, NZ

Re: Quick Question on 'Less Than 1/3 HP'
Quote:
__________________
Rupert Boleyn "A pessimist is an optimist with a sense of history." 

02252008, 09:32 PM  #9  
Join Date: Apr 2005

Re: Quick Question on 'Less Than 1/3 HP'
Quote:


02252008, 09:47 PM  #10  
Join Date: Aug 2004
Location: Los Angeles

Re: Quick Question on 'Less Than 1/3 HP'
Quote:
B421 I only see one example, but it doesn't have any rounding at all, it uses the example of HP 10, half of which is 5, so more than HP/2 is 6 (no fractions, all whole numbers). Not saying the conclusion is wrong, those pages just don't seem to prove the point(s).
__________________
How to Be a GURPS GM, author Game Geekery, Blog (GURPS combat examples, fillable PDF sheets, rules summaries, campaigns and oneshots, intro for beginners) Discord, unofficial hangout and realtime chat 

Thread Tools  
Display Modes  

