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Old 06-07-2013, 06:54 PM   #61
robkelk
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Default Re: Updating GURPS IST

We now have confirmation of something that was discussed in this thread:
Quote:
Originally Posted by Bob Schroeck, on his own forums
9/11 does not happen. It took several different sociopolitical trends converging in a specific way to motivate Bin Laden and al Qaeda to attach the US the way they did, and most if not all of them didn't happen (or happened very differently) in the IST world. This is not to say something similar doesn't happen -- but when, where, and by/to whom?
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Old 11-04-2013, 09:25 AM   #62
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A friend of mine had recently come up with an idea for the Infinite Worlds game we were playing. We were infiltrating a timeline with widespread psionics, and we had managed to get mind probed by a powerful telepath/ESPer. Needless to say, we were in trouble. The campaign would have ended right there when my friend suggested that parachronic radiation messes with ESP. The GM, who I think was looking for a way out of the situation, said that the idea was plausible. Since we had previously called in a Spec Ops team, the psi got ambushed by several heavily armored men with dart guns. The idea had been in my head since then. The mention of reality quakes caused me to recall this idea. What if, instead of some sort of disaster, the Wall was caused by the appearence of a Banestorm? An alien fleet or a Kaiju of some sort could cause massive chaos.
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Old 11-05-2013, 05:49 PM   #63
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Default Re: Updating GURPS IST

Quote:
Originally Posted by Kromm View Post
Unless, of course, Bob approaches e23 about a 4e update.
Does e23 do 148-page books? Because that's how big Bob's current outline is.

Just thought folks might like to know...
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Old 11-05-2013, 09:17 PM   #64
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Default Re: Updating GURPS IST

This outline looks like a lot of fun. Ran many games in the IST world in 3rd edition would love to see a 4th edition book.
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Old 11-06-2013, 02:25 AM   #65
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Great news. I will happily buy several copies.
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Old 11-06-2013, 04:52 AM   #66
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Default Re: Updating GURPS IST

Quote:
Originally Posted by robkelk View Post
Does e23 do 148-page books? Because that's how big Bob's current outline is.

Just thought folks might like to know...
I think Kromm has said that a competent editor can whittle away 20-30% of a manuscript.
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Old 11-06-2013, 06:02 AM   #67
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Quote:
Originally Posted by Pomphis View Post
Great news. I will happily buy several copies.
!!!
adding those for you :)

I actually would buy extra copies if it would encourage Bob to work on more IST material... hmm... I think I hear e23 calling

*thumbup* to Rob for sharing that post!
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Old 09-15-2017, 09:26 PM   #68
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Default Re: Updating GURPS IST

(quickly blows dust off thread)

In various posts in this thread, I've provided links to threads on Robert M. Schroeck's forums. Bob has just finished moving his forums, for reasons we don't need to go into here.

You can find the aforementioned threads at http://www.accessdenied-rms.net/foru...lay.php?fid=20
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Old 09-16-2017, 01:22 AM   #69
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Default Re: Updating GURPS IST

Quote:
Originally Posted by robkelk View Post
(quickly blows dust off thread)

In various posts in this thread, I've provided links to threads on Robert M. Schroeck's forums. Bob has just finished moving his forums, for reasons we don't need to go into here.

You can find the aforementioned threads at http://www.accessdenied-rms.net/foru...lay.php?fid=20
Thanks for telling us. Re-registering was annoying (the first security question was frustratingly obscure, though the second was easy), but that's done, as soon as an administrator confirms me.
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Old 10-08-2017, 11:48 PM   #70
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Default Re: Updating GURPS IST

Def want to see this. G4 does Supers very nicely now (note: biassed--playtested it).
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