02-29-2020, 10:15 AM | #11 |
Join Date: Dec 2007
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Re: Unpredictable/Predictable
Clearly you want to represent the Joker's advantage over Batman. However, it shouldn't be that inexpensive and probably shouldn't be a leveled advantage at all.
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02-29-2020, 11:02 AM | #12 | |
Join Date: Aug 2007
Location: Denver, CO
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Re: Unpredictable/Predictable
Quote:
I'd also give Joker an Batman an absurd number of gizmos. |
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02-29-2020, 11:49 AM | #13 |
Join Date: Aug 2014
Location: Snoopy's basement
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Re: Unpredictable/Predictable
Another useful comparator for Predictable might be Easy to Read (B134). As far as I know, though, there is no inverse i.e. 'Hard to Read'.
Maybe Line of Sight (or would it be Reverse LoS?) would work better. Last edited by Donny Brook; 02-29-2020 at 11:55 AM. |
02-29-2020, 06:11 PM | #14 |
Join Date: Oct 2007
Location: Vermont
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Re: Unpredictable/Predictable
I actually built the opposite of this in my DCU thread.
Cassandra Cain (Batgirl) and Lady Shiva both have the ability to "read their opponent's intention in their body language" at a high level. Basically, everyone else is predictable to them in combat. I represented it with three different traits: Danger Sense (Accessibility (Only Human Threats) (+1); Requires Body Language Roll ((Replaces Per Roll)); Sight-Based (One sense)) [11] Modular Abilities: Any Style Familarity Perk. (Cosmic Power) (Per point of abilities (+1); Trait Limited: One specific trait) [5] And High Skill Level in Sensitivity. I could actually see Unpredictable as a couple of Style Perks. Unpredictable Fighting (Defensive) (1) You've learned to move in unpredictable, unpatterned ways. Whenever you would recieve a bonus to your defenses because of your own actions (e.g. All-out Defense, Defensive Attack, Retreating, Acrobatic Dodge, etc...NOT DB from a shield or cover), you gain an additional +1 to your defense roll, only for the purposes of offsetting penalties from Feint, Spinning Attacks, or Deceptive Attacks. [Place holder for some bonus against opponents trying to track or lead you with ranged weapons.] Unpreditable Fighting (Offensive) (1) Buy separately for each skill you will be attacking with. You've learned to attack at odd angles, with dramatic shifts in tempo, or otherwise in unconventional and hard to predict ways. Opponents who share your Style Familiarity do not get their usual bonus to resist your Feints and Deceptive Attacks. Additionally, against opponents who've never faced you before, you gain a +1 to any quick contests in combat that could result in a defense penalty for your opponent. This includes Beats, Feints, Ruses, and Spinning Attacks.
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02-29-2020, 08:11 PM | #15 |
Join Date: Jun 2006
Location: Portsmouth, VA, USA
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Re: Unpredictable/Predictable
I wrote up variations of Obscure for Emotions and Mundane Prediction that is basically what the OP is trying to do. It's on p. 9 of Pyramid #3/99: Death and Beyond.
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03-02-2020, 10:26 AM | #16 | |
Join Date: Aug 2018
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Re: Unpredictable/Predictable
Quote:
MA49 has Style Familiarity penalties too... This comes down to reducing penalties from Feint or Deceptive Attack (which Evaluate can also do) MoS rerolls for Tactics v. Tactics could also emulate predictability. MA130's "If this drives the loser to attack, he has the winner’s margin of victory as a penalty to his attack rolls!" could also be useful here. This is for the Battle of Wills rules. I thought somewhere I saw a rule if a PC fails a save against intimidation but attack anyway they suffer MoF penalty to attack rolls. Can't remember where it was. That seems very similar to MA130 so using both could be overkill. |
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03-09-2020, 02:30 PM | #17 |
Join Date: Aug 2004
Location: Platform Zero, Sydney, Australia
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Re: Unpredictable/Predictable
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03-09-2020, 04:49 PM | #18 |
Join Date: Oct 2007
Location: Vermont
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Re: Unpredictable/Predictable
Hmmm.
I'm fairly sure my reasoning was that Body Language by itself doesn't give access to Precognitive Parry...but I wonder why I didn't just take a rules-exemption perk to allow that... I'll have to take a look at the mechanics and see if this is necessary.
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My ongoing thread of GURPS versions of DC Comics characters. |
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