08-18-2018, 02:42 AM | #11 | |
Join Date: May 2012
Location: Geltendorf, Germany
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Re: Triplanetary: asymmetry bug wrt Attack/Counterattack 'D' effects
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To me it seems reasonable to require ships to remove D's in the order they happen, as that's the order the repair crew is going to get allocated (no captain is going to wait for further damage to initially allocate repair crews). Re-allocating repair crews while they're working (e.g. from combat damage to movement damage) loses time and could lead to delays in recovering D's. |
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09-06-2018, 12:03 AM | #12 |
Join Date: Feb 2009
Location: Central Texas, north of Austin
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Re: Triplanetary: asymmetry bug wrt Attack/Counterattack 'D' effects
This is an interesting dilemma that is worthy of discussion.
While I haven't played more than a training game of the new Triplanetary, I wanted to get some feedback on a potential solution that preserves the simplicity of the current damage tracking. Proposal: Any "D" damage/disable that is accrued during your own player turn does not take effect until the very end of your Resupply Phase.Discussion: I would still allow one "old" damage to be repaired in the Resupply Phase prior to the activation of the new damage. Pros:
Without more play experience, I may be missing some repercussions. Does this seem a workable option? |
09-06-2018, 12:13 PM | #13 | |
Join Date: May 2012
Location: Geltendorf, Germany
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Re: Triplanetary: asymmetry bug wrt Attack/Counterattack 'D' effects
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SJG's lack of response on this issue has really bummed me out about the game, to the point that i haven't been able to bring myself to play more than a single training game. :/ |
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09-07-2018, 09:07 PM | #14 | ||
Join Date: Feb 2009
Location: Central Texas, north of Austin
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Re: Triplanetary: asymmetry bug wrt Attack/Counterattack 'D' effects
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I'm looking forward to the new The Fantasy Trip so I don't mind that that seems to be the latest focus, but it appears that current industry "treadmill" effect we were warned about is taking victims. July 11, 2018: Evolving, Adapting And Building A Stronger Steve Jackson Games |
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triplanetary |
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