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Old 03-04-2018, 12:06 AM   #11
evileeyore
 
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Default Re: [Basic] Advantage of the Week (#53): Extra Head, Extra Mouth

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Originally Posted by Otaku View Post
I don't have Martial Arts, so I don't understand that last post, but it looked important. ;)
It's mostly aimed at the box about Teeth in Close Combat and Grapples and how relative SM and Born Biter can make it very bad to be bitten...
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Old 03-04-2018, 12:32 PM   #12
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Default Re: [Basic] Advantage of the Week (#53): Extra Head, Extra Mouth

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Originally Posted by evileeyore View Post
It's mostly aimed at the box about Teeth in Close Combat and Grapples and how relative SM and Born Biter can make it very bad to be bitten...
So... that means it was worth including in this discussion about Extra Mouth, right? ^^'
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Old 03-04-2018, 01:00 PM   #13
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Default Re: [Basic] Advantage of the Week (#53): Extra Head, Extra Mouth

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So... that means it was worth including in this discussion about Extra Mouth, right? ^^'
I'd note that the rules for latching on are mentioned in DFRPG as well, though not in as much detail as MA gives. But yes, the rules for grabbing and worrying make a big difference for biting.
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Old 03-04-2018, 01:52 PM   #14
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Default Re: [Basic] Advantage of the Week (#53): Extra Head, Extra Mouth

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So... that means it was worth including in this discussion about Extra Mouth, right? ^^'
Definitely!

Should probably throw something into this thread (even the OP) about Born Biter as well...

If you don't get to it I'll try to remember to do it after work (a post about Born Biter and the Teeth stuff from MA).
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Old 03-04-2018, 04:11 PM   #15
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Default Re: [Basic] Advantage of the Week (#53): Extra Head, Extra Mouth

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Definitely!

Should probably throw something into this thread (even the OP) about Born Biter as well...

If you don't get to it I'll try to remember to do it after work (a post about Born Biter and the Teeth stuff from MA).
Not sure I actually have anything on Born Biter in my own materials. My signature contains my entire GURPS 4e library; if I missed it in one of those, let me know. That said I should go back and add some of the related traits I overlooked because the text didn't spoon-feed it to me. I think I'll have to make that its own section...

...but it might have to wait until finish I getting this week's entry up and ready in a few hours. Oh well, at least this helps justify avoiding mutli-trait threads unless they are incredibly interconnected. I almost made one big thread called "Extra Body Parts", but how much longer would it have taken me to notice some of these finer details?
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Old 03-04-2018, 05:50 PM   #16
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Default Re: [Basic] Advantage of the Week (#53): Extra Head, Extra Mouth

I realize that using extra mouth for pincers also requires an enhancement that the mouth doesn't have a jaw hit location.
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Old 03-04-2018, 06:13 PM   #17
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Default Re: [Basic] Advantage of the Week (#53): Extra Head, Extra Mouth

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Not sure I actually have anything on Born Biter in my own materials.
Yeah its in Martial Arts and I think PowerUps Perks.
Up to 3 levels and each level is +1 SM to what you can bite and easier to hit your jaw in combat.
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Old 03-04-2018, 07:15 PM   #18
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Default Re: [Basic] Advantage of the Week (#53): Extra Head, Extra Mouth

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Yeah its in Martial Arts and I think PowerUps Perks.
Up to 3 levels and each level is +1 SM to what you can bite and easier to hit your jaw in combat.
If it is, I missed it even with Control + F.

I am seeing "Biting Mastery" and "Rapid Retraction" that apply to biting (and thus could matter for Extra Mouth).
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Old 03-04-2018, 07:45 PM   #19
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Default Re: [Basic] Advantage of the Week (#53): Extra Head, Extra Mouth

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If it is, I missed it even with Control + F.

I am seeing "Biting Mastery" and "Rapid Retraction" that apply to biting (and thus could matter for Extra Mouth).
I just checked Biting Mastery is nice but not the same thing.
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Old 03-05-2018, 12:29 AM   #20
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Default Re: [Basic] Advantage of the Week (#53): Extra Head, Extra Mouth

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Originally Posted by Refplace View Post
Yeah its in Martial Arts and I think PowerUps Perks.
Just Martial Arts.
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