Steve Jackson Games - Site Navigation
Home General Info Follow Us Search Illuminator Store Forums What's New Other Games Ogre GURPS Munchkin Our Games: Home

Go Back   Steve Jackson Games Forums > Roleplaying > Dungeon Fantasy Roleplaying Game

Reply
 
Thread Tools Display Modes
Old 01-08-2018, 11:35 AM   #1
Bruno
 
Bruno's Avatar
 
Join Date: Sep 2004
Location: Canada
Default Spells and large subjects

Is casting spells on large (or small!) subjects any different from human sized targets?
  1. Is it any different for Regular spells?
  2. Is it any different for Resisted spells?

Things I can think of that might be different:
  • Figure range to target for Regular spells by the furthest hex vs closest, or the head wherever that may be (causing possible extra spell penalties)
  • A penalty to cast Regular/Resisted spells on large targets based on Size Modifier, or number of hexes
  • Extra fatigue cost for big creatures based on Size Modifier, or number of hexes

How much of the target has to be in an Area spell's area to
  1. take damage from a simple damage spell like Firecloud
  2. be affected by a Resisted area spell (like Mass Daze)
  3. be subject to wacky edge cases (Dispell Magic, which isn't resisted by the target but is resisted by the spells...)

I am assuming nothing weird happens with a direct damage spell like Fireball or Flame Jet as they're very similar to regular old melee weapons and bows.

Do explosions do damage according to the distance to the closest hex? (eg, if any part of the creature is at ground zero, it takes full damage, even if it's furthest hex is 11 hexes away from that point)
__________________
All about Size Modifier; Grand Unified Hit Location Table
A Wiki for my F2F Group
Bruno is offline   Reply With Quote
Old 01-08-2018, 03:20 PM   #2
evileeyore
 
evileeyore's Avatar
 
Join Date: Jul 2006
Location: 100 hurricane swamp
Default Re: Spells and large subjects

Quote:
Originally Posted by Bruno View Post
Is casting spells on large (or small!) subjects any different from human sized targets?
Only in cost.

The rest of your questions are in the realms of house rulings at the moment AFAICT.
__________________
Feel free to steal, borrow, fold, spindle, mutilate any rule, advantage, etc I come up with it.
evileeyore is offline   Reply With Quote
Old 01-08-2018, 04:09 PM   #3
Bruno
 
Bruno's Avatar
 
Join Date: Sep 2004
Location: Canada
Default Re: Spells and large subjects

Quote:
Originally Posted by evileeyore View Post
Only in cost.
Can you find the page reference? I'm coming up empty.
__________________
All about Size Modifier; Grand Unified Hit Location Table
A Wiki for my F2F Group
Bruno is offline   Reply With Quote
Old 01-08-2018, 04:14 PM   #4
Anthony
 
Join Date: Feb 2005
Location: Berkeley, CA
Default Re: Spells and large subjects

Quote:
Originally Posted by Bruno View Post
Can you find the page reference? I'm coming up empty.
Spells p12, subhead "Regular Spells"
__________________
My GURPS site and Blog.
Anthony is offline   Reply With Quote
Old 01-08-2018, 04:52 PM   #5
Bruno
 
Bruno's Avatar
 
Join Date: Sep 2004
Location: Canada
Default Re: Spells and large subjects

Quote:
Originally Posted by Anthony View Post
Spells p12, subhead "Regular Spells"
Thank you very much, big help!
__________________
All about Size Modifier; Grand Unified Hit Location Table
A Wiki for my F2F Group
Bruno is offline   Reply With Quote
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Fnords are Off
[IMG] code is Off
HTML code is Off

Forum Jump


All times are GMT -6. The time now is 04:35 AM.


Powered by vBulletin® Version 3.8.9
Copyright ©2000 - 2018, vBulletin Solutions, Inc.