Steve Jackson Games - Site Navigation
Home General Info Follow Us Search Illuminator Store Forums What's New Other Games Ogre GURPS Munchkin Our Games: Home

Go Back   Steve Jackson Games Forums > Roleplaying > GURPS

Reply
 
Thread Tools Display Modes
Old 10-31-2017, 08:29 PM   #11
Verjigorm
 
Join Date: Jan 2005
Location: Charlotte, North Caroline, United States of America, Earth?
Default Re: [Basic] Disadvantage of the week: Bad Back

Quote:
Originally Posted by Flyndaran View Post
Critical failure is FAR too common for it to do that though. Even a natural 18 is only 1 in 256. No one sans medical problems throws out their back every week or so like that.
I've only hurt my back once, and that was from reaching for a remote control normally. So obviously weird things happen, but they're well below Gurps resolution.
Well, I don't think causing Bad Back level of pain is something that happens with every critical failure. I think it's a possibility. So is knocking over your dinner or drink, falling off the couch, or a number of other things that could happen.
__________________
A shadu an la illa illah Allah, we shadu anna Muhammadar Rasul
Verjigorm is offline   Reply With Quote
Old 10-31-2017, 08:59 PM   #12
Flyndaran
Untagged
 
Join Date: Oct 2004
Location: Forest Grove, Beaverton, Oregon
Default Re: [Basic] Disadvantage of the week: Bad Back

I've done those other things dozens to hundreds of times but only once hurt my back.
Once you feel the need to require sequential critical failures to model something properly, I think it should just be ignored in game.
__________________
Beware, poor communication skills. No offense intended. If offended, it just means that I failed my writing skill check.
Flyndaran is online now   Reply With Quote
Old 10-31-2017, 10:18 PM   #13
Verjigorm
 
Join Date: Jan 2005
Location: Charlotte, North Caroline, United States of America, Earth?
Default Re: [Basic] Disadvantage of the week: Bad Back

Quote:
Originally Posted by Flyndaran View Post
I've done those other things dozens to hundreds of times but only once hurt my back.
Once you feel the need to require sequential critical failures to model something properly, I think it should just be ignored in game.
I mean, when we have critical hits, we roll on a table, and the most common results are "normal damage". I don't see why a critical failure wouldn't be pretty much a similar thing. I'm sure we probably make plenty of critical failures through-out the course of a week, or even a day, we only notice the ones that cause us real discomfort.
__________________
A shadu an la illa illah Allah, we shadu anna Muhammadar Rasul
Verjigorm is offline   Reply With Quote
Old 10-31-2017, 10:38 PM   #14
AlexanderHowl
 
Join Date: Feb 2016
Default Re: [Basic] Disadvantage of the week: Bad Back

I always see the Bad Back injury as being caused by severe physical injury, usually from injuries to the muscles anchored to the spine and/or shoulder, though neurological injuries might cause a Bad Back injury. I would suggest that a major wound to the back of the torso would probably cause Bad Back (Mild) until while a major wound to the spine would probably cause Bad Back (Severe) until healed.

A character should make a HT roll when the injury heals. On a success, the Bad Back fades. On a failure, the Bad Back would be permanent. On a critical failure, the character permanently aggravated the injury, turning Bad Back (Mild) to Bad Back (Severe) and Bad Back (Severe) to Bad Back (Severe) and Paraplegic. Physical therapy would give a bonus to the HT roll.
AlexanderHowl is offline   Reply With Quote
Old 11-01-2017, 04:24 AM   #15
RogerBW
 
RogerBW's Avatar
 
Join Date: Sep 2008
Location: near London, UK
Default Re: [Basic] Disadvantage of the week: Bad Back

Quote:
Originally Posted by sir_pudding View Post
Isn't that what Minor Handicap is for?
Well, yes, at the low end. I'm after the 5- or 10-point version that's missing from the middle.
RogerBW is online now   Reply With Quote
Reply

Tags
bad back, disadvantage of the week

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Fnords are Off
[IMG] code is Off
HTML code is Off

Forum Jump


All times are GMT -6. The time now is 10:09 AM.


Powered by vBulletin® Version 3.8.9
Copyright ©2000 - 2018, vBulletin Solutions, Inc.