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Old 10-02-2017, 04:32 PM   #21
Flyndaran
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Default Re: How much smarter would you need to make a horse so to pull your wagon undirected?

Extreme emotion has made me unable to speak on a few occasions. I know that mid-run, I have the brains of a potato. So I fully understand how someone that's already on the edge of Gurps sapience could get pushed below it when shocked.

On second thought, that already is the disadvantage called Stress Atavism. So a GM could just say that all barely sapient characters must also take that.
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Old 10-02-2017, 07:44 PM   #22
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Default Re: How much smarter would you need to make a horse so to pull your wagon undirected?

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Originally Posted by Flyndaran View Post
On second thought, that already is the disadvantage called Stress Atavism. So a GM could just say that all barely sapient characters must also take that.
Stress Atavism is much worse than "drops below sapience for a second." That said, I don't think Shock penalties should be treated as actually lowering your stats, but rather just as giving a penalty to most rolls based on DX/IQ.
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Old 10-03-2017, 06:53 AM   #23
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Default Re: How much smarter would you need to make a horse so to pull your wagon undirected?

If human had IQ6:do you think -1shock should make them unable to understand words or speak for 1 second?
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Old 10-03-2017, 09:41 AM   #24
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Default Re: How much smarter would you need to make a horse so to pull your wagon undirected?

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If human had IQ6:do you think -1shock should make them unable to understand words or speak for 1 second?
It might very well make ME do that, and I think I'm above IQ 6 in GURPS terms.
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Old 10-03-2017, 10:18 AM   #25
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Default Re: How much smarter would you need to make a horse so to pull your wagon undirected?

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It might very well make ME do that, and I think I'm above IQ 6 in GURPS terms.
I suspect this is normal for people who aren't used to combat or other situations of sudden stress or injury. Combat Reflexes would certainly make you capable of coping, in game terms; we don't have a corresponding disadvantage.
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Old 10-03-2017, 10:34 AM   #26
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Default Re: How much smarter would you need to make a horse so to pull your wagon undirected?

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I suspect this is normal for people who aren't used to combat or other situations of sudden stress or injury. Combat Reflexes would certainly make you capable of coping, in game terms; we don't have a corresponding disadvantage.
Combat Paralysis?
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Old 10-03-2017, 01:32 PM   #27
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Default Re: How much smarter would you need to make a horse so to pull your wagon undirected?

I found out just last week that when in physical danger I become mute but gain coordination. A large dog attacked me. I'm fine, though I was able to perform a side kick that if I tried now would cause me to fall over from clumsiness.
So there should be a lower version of combat paralysis, at least if I cared to mimic me.
Combat Muteness. Quirk level?
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Old 10-03-2017, 02:06 PM   #28
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Default Re: How much smarter would you need to make a horse so to pull your wagon undirected?

Maybe this is Low Pain Threshold? I expect the safe sedentary lifestyle many lead would naturally lead to that kinda thing. I think I probably have it.

With doubling, an IQ 11 (gurps players have above average intelligence!) Would be at IQ 9 from 1 DMG, 7, from 2, 5 from 3.

B360 the fear check might be of greater import since Will is IQ based so shock will make you more likely to fail and suffer stun. Presumably when you are stunned you cannot speak? I imagine it would be hard to understand words while stunned too, but maybe it shouldn't be impossible. Maybe a perception penalty like with One Foe while stunned to notice things?

Phobias give IQ penalties even when you make a fear check so maybe standard fear checks should inflict IQ penalty equal to margin of failure as long as the stun lasts?
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Old 10-03-2017, 02:23 PM   #29
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Default Re: How much smarter would you need to make a horse so to pull your wagon undirected?

Selective Mutism is a pretty good example of Cannot Speak as a severely limited disadvantage quirk. I don't have the slightest idea what this has to do with horse navigation, though.
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Old 10-03-2017, 02:24 PM   #30
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Default Re: How much smarter would you need to make a horse so to pull your wagon undirected?

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Originally Posted by johndallman View Post
I suspect this is normal for people who aren't used to combat or other situations of sudden stress or injury. Combat Reflexes would certainly make you capable of coping, in game terms; we don't have a corresponding disadvantage.
This what the Untrained Fighters rules in Martial Arts and Tactical Shooting are for.
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