Steve Jackson Games - Site Navigation
Home General Info Follow Us Search Illuminator Store Forums What's New Other Games Ogre GURPS Munchkin Our Games: Home

Go Back   Steve Jackson Games Forums > Roleplaying > GURPS


Thread Tools Display Modes
Old 09-20-2017, 06:01 PM   #11
Join Date: Sep 2017
Default Re: [Monster Hunter] Help With Character Generation, Part 2. The Player's Strike Back

Those are both pretty good ways to build quirks, i'm just mentally exhausted from lack of sleep and drawing a blank. And I have a whole other character I have to do the same stuff with.

Umm, I was thinking she is in friendlier terms with her home reservation. They aren't great places to live and she got a chance at a better life, I think most people could understand that.

I like the Idea of the Occaisonally Charitable quirk i'll run that one past her.
Nautilust is offline   Reply With Quote
Old 09-20-2017, 07:05 PM   #12
evileeyore's Avatar
Join Date: Jul 2006
Location: 100 hurricane swamp
Default Re: [Monster Hunter] Help With Character Generation, Part 2. The Player's Strike Back

Something I do is left Players take a few blank Quirks and then fill them out in the handful of sessions. Sometimes those things just arise from play more naturally than from preplanning.
Feel free to steal, borrow, fold, spindle, mutilate any rule, advantage, etc I come up with it.
evileeyore is online now   Reply With Quote

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Fnords are Off
[IMG] code is Off
HTML code is Off

Forum Jump

All times are GMT -6. The time now is 02:58 AM.

Powered by vBulletin® Version 3.8.9
Copyright ©2000 - 2018, vBulletin Solutions, Inc.