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Old 09-03-2017, 11:12 AM   #1
The Cardinal
 
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Default Shapeshifting gone for good??

...with no Alternate Form for druids and no shapeshift spells in "DF Spells" - has supernatural shapeshifting been officially banned from the Dungeon Fantasy line?
So no druids turning into cave bears, no barbarian-druids with wolf totems changing into their totem animal?
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Old 09-03-2017, 11:28 AM   #2
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Default Re: Shapeshifting gone for good??

I rather like the WoW druids (and the Iron Druid...). I'd miss shapeshifting. :-(
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Old 09-03-2017, 11:34 AM   #3
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Default Re: Shapeshifting gone for good??

"Not in the core material" doesn't mean "banned." It just means "not in the core material." I do not know why it's not there, but I suspect it was seen as potentially complicated in play, and since the DFRPG is all about easy play out of the box, anything complicated but not necessary could get cut. Perhaps, should there be DFRPG supplements, there'll be a druid splatbook or something similar with clearly optional rules for shapeshifters.
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Old 09-04-2017, 12:13 AM   #4
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Default Re: Shapeshifting gone for good??

I'd be reluctant to allow the spells without more analysis, but happily use the Shapeshifting rules from DF:11 - Powerups (and DF:5 - Allies for Super Animal stats). But that's a lot of word count and implicit GURPS: Basic Set rules to include in the DFRPG.
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Old 09-04-2017, 03:36 AM   #5
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Default Re: Shapeshifting gone for good??

Quote:
Originally Posted by Turhan's Bey Company View Post
"Not in the core material" doesn't mean "banned." It just means "not in the core material." I do not know why it's not there, but I suspect it was seen as potentially complicated in play, and since the DFRPG is all about easy play out of the box, anything complicated but not necessary could get cut. Perhaps, should there be DFRPG supplements, there'll be a druid splatbook or something similar with clearly optional rules for shapeshifters.
I believe that one of the books says that such abilities aren't included in DFRPG because because GURPS uses point costs for such things, but as DFRPG doesn't include point costs for such critters it kinda hard to do.
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Old 09-04-2017, 06:09 AM   #6
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Default Re: Shapeshifting gone for good??

Quote:
Originally Posted by mljluk View Post
I'd be reluctant to allow the spells without more analysis,.
Why do you think that?
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Old 09-04-2017, 06:21 AM   #7
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Default Re: Shapeshifting gone for good??

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Originally Posted by lachimba View Post
Why do you think that?
Only that I haven't read them in a while, and can't remember how much 'on the fly' computation and handwaving is required to use them. They may well be OK, but as I said, I haven't checked.

Whereas the 'Druidic Ability' approach from DF:11 looks solid, and all the animal stats are pre-calculated in DF:5, so minimal prep required. Thematically, I prefer this approach in any case. Seems more 'natural' than spell casting, somehow.
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Old 09-04-2017, 09:52 PM   #8
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Default Re: Shapeshifting gone for good??

Quote:
Originally Posted by mljluk View Post
Only that I haven't read them in a while, and can't remember how much 'on the fly' computation and handwaving is required to use them. They may well be OK, but as I said, I haven't checked.
IIRC none you just cast the spell
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Old 09-04-2017, 10:39 PM   #9
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Default Re: Shapeshifting gone for good??

Quote:
Originally Posted by mljluk View Post
Only that I haven't read them in a while, and can't remember how much 'on the fly' computation and handwaving is required to use them. They may well be OK, but as I said, I haven't checked.
Quote:
Originally Posted by lachimba View Post
IIRC none you just cast the spell
The point cost of the creature affects the casting cost for Shapeshifting. A "default" casting cost is 6/2 (that is, 6 to cast, 2 to maintain) but a Bear might be 10/4 while a Pigeon would probably hit the minimum of 3/1. Dungeon Fantasy 5: Allies gives the casting cost for each animal in that book.

The point cost to casting cost calculation is wiggly enough that you can easily ballpark the casting cost. The harder part is having the animal stats handy, but a decent Bestiary (such as the one in DF5 or the DFRPG) will give you the stats.
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Old 09-05-2017, 05:49 AM   #10
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Default Re: Shapeshifting gone for good??

Quote:
Originally Posted by The Cardinal View Post
...with no Alternate Form for druids
That's not the case. See Beast Flight on p. 24 of Adventurers.
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