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Old 06-18-2017, 09:01 AM   #1
jacobmuller
 
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Default [Basic Set etc] Weapons as character points

A moment of insanity leads me to wonder if anyone has worked up the weapons lists with character point values...

Thinking of those players who rate everything, value everything, and compare ala "My gun is bigger than yours..." and then what if random things acquired in play altered the PCs character point totals...
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Old 06-18-2017, 09:07 AM   #2
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Default Re: [Basic Set etc] Weapons as character points

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Originally Posted by jacobmuller View Post
A moment of insanity leads me to wonder if anyone has worked up the weapons lists with character point values...
This is awkward for muscle-powered weapons, because the damage they do depends on character's strength. You could do it for firearms, but I've never met GURPS players who would want to bother.
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Old 06-18-2017, 09:32 AM   #3
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Default Re: [Basic Set etc] Weapons as character points

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Originally Posted by johndallman View Post
This is awkward for muscle-powered weapons, because the damage they do depends on character's strength.
There's an enhancement in Powers that allows you to make an Innate Attack ST-based. It's also in Power-Ups: Enhancements.

However, its always swing based, and you need to add at least one point of damage - you can't do sw-2 or thr-4.
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Old 06-18-2017, 12:11 PM   #4
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Default Re: [Basic Set etc] Weapons as character points

There was an old GURPS Half-Life thread where the GM did this for the weapons in Half-Life. I'm away from my computer, but some I'm sure some of our resident search-fu masters can help you with tracking it down.
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Old 06-18-2017, 12:24 PM   #5
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Default Re: [Basic Set etc] Weapons as character points

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There was an old GURPS Half-Life thread where the GM did this for the weapons in Half-Life. I'm away from my computer, but some I'm sure some of our resident search-fu masters can help you with tracking it down.
http://forums.sjgames.com/showthread.php?p=818118

(Not a search-fu master, but made my default roll.)
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