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Old 03-19-2017, 02:25 PM   #1
Anders
 
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Default Leveled Unluckiness

Unluckiness is kind of the dark cousin to Serendipity - once per session something will go really bad for you. Would it be reasonable to allow for two or even three levels of Unluckiness? At what cost - -10/level, -5 + -5/level? Something else?
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Old 03-19-2017, 03:10 PM   #2
sir_pudding
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Default Re: Leveled Unluckiness

It already sort of is -10/-75.

Last edited by sir_pudding; 03-19-2017 at 09:45 PM.
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Old 03-19-2017, 06:02 PM   #3
NineDaysDead
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Default Re: Leveled Unluckiness

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Originally Posted by sir_pudding View Post
It already sort of is -10/-70.
Nitpick that should be -75 points for cursed.
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Old 03-19-2017, 06:17 PM   #4
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Default Re: Leveled Unluckiness

I'd like to see it be more nuanced, too. At present, we have Unluckiness and Cursed on the negative side. On the positive side, we have Luck (which includes Luck, Extraordinary Luck and Ridiculous Luck and which can be Active, Aspected, or Defensive), Serendipidity, and Super Luck.

It seems like we have just the extremes for unluckiness - low at -10 and extreme at -75. I'd like to see values in the middle, and it makes perfect sense to me that unluckiness can be aspected ("lucky at cards, unlucky at love", etc.). Active unluckiness doesn't makes sense, but defensive does. Also, offensive unluckiness makes sense, too. "I never have troubles blocking, but I sometimes have an awful time hitting."

Just my $.05 (inflation gets to everything).
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Old 03-19-2017, 07:26 PM   #5
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Default Re: Leveled Unluckiness

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Originally Posted by Buzzardo View Post
I'd like to see it be more nuanced, too. At present, we have Unluckiness and Cursed on the negative side. On the positive side, we have Luck (which includes Luck, Extraordinary Luck and Ridiculous Luck and which can be Active, Aspected, or Defensive), Serendipidity, and Super Luck.

It seems like we have just the extremes for unluckiness - low at -10 and extreme at -75..
Unluckiness is pretty severe in it's own right. It's only worth a modest amount because it can only be invoked once per session putting it in the same category as Serendipity which costs 15 points to Unluckiness's 10 and can also be invoked once per session. There's however another member of the set which is worth remembering. Weirdness Magnet.
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