01-26-2017, 05:58 AM | #1 |
Join Date: Aug 2014
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Automatic kills and combat cancel cards
A simple scenario -
Player 1 fights a monster he automatically defeats (E.g., lvl1 vs. "The Churninator") Player 2 wanders in a monster that doesn't die automatically but that player 1 can still defeat. Now another card is played - one that cancels the combat (let's say "Friendship Potion" or "Deus Ex Machinegun" but really any card which immediately ends combat). The question - does player 1 goes up a level since he has killed the first monster, or doesn't he since the combat was ended by a no-kills card? |
01-26-2017, 08:45 AM | #2 |
Join Date: Aug 2004
Location: Macungie, PA
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Re: Automatic kills and combat cancel cards
The Churninator does not end the combat, and unless I'm forgetting some new statement from Andrew, the situation you presented would provide no Levels from the instant kill of a Level 1 or 2 Monster by The Churninator
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02-08-2017, 08:56 AM | #3 |
Join Date: Feb 2012
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Re: Automatic kills and combat cancel cards
here you go: http://forums.sjgames.com/showthread.php?t=146089
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02-09-2017, 12:56 PM | #4 | |
Join Date: Aug 2004
Location: Macungie, PA
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Re: Automatic kills and combat cancel cards
Quote:
Last edited by MunchkinMan; 02-09-2017 at 01:00 PM. |
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02-10-2017, 07:47 AM | #5 |
Join Date: Feb 2012
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Re: Automatic kills and combat cancel cards
why? A player kills The Churninator automatically, so based on Andrew's ruling, they should get a level from it even if the combat would be cancelled.
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02-10-2017, 10:02 AM | #6 |
Join Date: Feb 2010
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Re: Automatic kills and combat cancel cards
I'm confused by the different rulings as well. Let's say there are two different scenarios.
1) - Player A plays Churninator to auto kill a monster. - Player B tries to play Friendship Potion to prevent the level from being gained. According to Andrew, Player A would still get the level. 2) - Player A plays Churninator to auto kill a monster. - Player B wanders in a monster to keep the combat going. - Player B then plays Friendship Potion to prevent the level from being gained. According to Munchkin, Player A would not get the level. Does the different rulings revolve around rather a monster was wandered in? |
02-10-2017, 04:24 PM | #7 | |
Join Date: Feb 2016
Location: Lancaster, PA
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Re: Automatic kills and combat cancel cards
Quote:
- The players' side Runs Away - A card forces combat to end. - No more cards are played, the two sides' combat strengths are compared, and a winner is declared. Different cards that end combat do it in different ways. Some, like Friendship Potion, are as if combat never happened . Others may end the combat as if the players' side won...that's where the hang-up seems to reside. In scenario 1, Friendship Potion doesn't have a target. There are 0 monsters participating in combat, so Player B doesn't have anything to play the Friendship Potion on. Since no other cards are played combat ends, the player is victorious (strength of the player's side is higher than the strength of the monster's side), and the player gets the rewards. In scenario 2, the participating monster count drops to 0. Another player uses Wandering Monster to bring the monster count up to 1, at which point Friendship Potion has a valid target. Combat is aborted, so whether or not the player is victorious is never checked, no winner is declared, and no rewards are gained. For Andrew specifically: If this is wrong please correct me so that I can do my job better!
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Andy Mull MIB Agent #0460 Ogre 134th Battalion Lancaster, PA Imgur: https://agent0460.imgur.com/ Last edited by TheAmishStig; 02-10-2017 at 05:14 PM. Reason: Apparently, I can't spell Andrew. |
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02-11-2017, 05:45 PM | #8 |
Join Date: Aug 2004
Location: Macungie, PA
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Re: Automatic kills and combat cancel cards
I'd forgotten about the Friendship Potion being brought into play after the Wandering Monster.
Given Andrew's post, the Level(s) would remain as part of the reward. |
02-13-2017, 10:56 AM | #9 |
Join Date: Feb 2016
Location: Lancaster, PA
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Re: Automatic kills and combat cancel cards
In which case...what are the steps for adjudication on something like this? I'm a backup host for an upcoming tournament, and would like to be ready for a similar but not exact situation to come up, and more importantly be able to make the correct call.
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Andy Mull MIB Agent #0460 Ogre 134th Battalion Lancaster, PA Imgur: https://agent0460.imgur.com/ |
02-13-2017, 12:59 PM | #10 |
Munchkin Line Editor
Join Date: Aug 2004
Location: Austin, TX
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Re: Automatic kills and combat cancel cards
This is getting well past 101-level content. If you want to ask a general question about how to craft fair rulings in a Munchkin game, please start a new thread in the main Munchkin forum.
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Andrew Hackard, Munchkin Line Editor If you have a question that isn't getting answered, we have a thread for that. Let people like what they like. Don't be a gamer hater. #PlayMunchkin on social media: Twitter || Facebook || Instagram || YouTube Follow us on Kickstarter: Steve Jackson Games and Warehouse 23 |
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