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Old 12-28-2016, 09:41 PM   #21
lachimba
 
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Default Re: GURPS Discworld - Reviews

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Originally Posted by philosophyguy View Post
I also would have liked to see the references to tech level in the skills eliminated. Given that TLs are included, I think it's a mistake to not include the penalties for working with stuff at different tech levels; if the TL rules are going to be included, the mechanical consequences should be as well.

I think TL is one of the many things players new to GURPS don't see the point of.



Also eliminating /TL after every referenced probably would have saved words, always a good thing.
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Old 12-29-2016, 01:32 AM   #22
Phil Masters
 
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Default Re: GURPS Discworld - Reviews

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I think TL is one of the many things players new to GURPS don't see the point of.
That's not been my experience, particularly. Of course, a background in SF games - particularly Traveller - may help.

And one of the themes of the novels, as the series developed, was technological progress and its consequences. I felt that it really helped to have the mechanic in place to support that.

(Hmm. I haven't brought it into demo games much yet, apart from the PC animated skeleton who, having spent the last couple of centuries walled up in a cellar, was likely to spend a lot of time complaining about new-fangled nonsense...)
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Old 12-29-2016, 02:00 AM   #23
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Default Re: GURPS Discworld - Reviews

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I think TL is one of the many things players new to GURPS don't see the point of.
Even if it can be totally factored out for the game you're running currently, TL is great for PR: See, this game is built to play any time period/technology, possibly even multiple ones!

At least that's how it worked for me when I first got my copy of 3E -- and that didn't even have the new-fangled Saturday morning cartoon iconics.
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Old 12-29-2016, 10:50 AM   #24
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Default Re: GURPS Discworld - Reviews

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Even if it can be totally factored out for the game you're running currently, TL is great for PR: See, this game is built to play any time period/technology, possibly even multiple ones!

At least that's how it worked for me when I first got my copy of 3E -- and that didn't even have the new-fangled Saturday morning cartoon iconics.
Yeah but remember Discworld is supposed to be complette unto itself, It is GURPS tailored for a specific setting. There are a few cases where you have differing TL bt its not supposed to be a common theme.
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Old 12-29-2016, 10:58 AM   #25
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Default Re: GURPS Discworld - Reviews

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Yeah but remember Discworld is supposed to be complette unto itself, It is GURPS tailored for a specific setting. There are a few cases where you have differing TL bt its not supposed to be a common theme.
It seems to me that technological progress and its social impact has been a major theme of the later books.
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Old 12-29-2016, 11:00 AM   #26
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Default Re: GURPS Discworld - Reviews

So frustrated don't got mine yet. I want to read it, spoilers or not
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Old 12-29-2016, 11:11 AM   #27
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Default Re: GURPS Discworld - Reviews

Literally 10 minutes after I posted got a call that it is in!
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Old 12-29-2016, 11:13 AM   #28
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Default Re: GURPS Discworld - Reviews

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It seems to me that technological progress and its social impact has been a major theme of the later books.
Yep. In practical game terms, things like "A campaign based on the early books should be TL3, later books are TL4", "My character is very backwoods, has a level of low TL, and so finds stagecoaches weird and will have trouble learning to help crew this modern ship", "Dr. Lawn has managed to learn medical skills at TL4 or better when every other doctor in Ankh-Morpork seems to be working at TL2", and "How the heck did Urn of Ephebe pick up three levels of Cutting-Edge Training anyway?" are real and significant considerations.
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Old 12-29-2016, 11:15 AM   #29
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Default Re: GURPS Discworld - Reviews

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So frustrated don't got mine yet. I want to read it, spoilers or not
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Literally 10 minutes after I posted got a call that it is in!
Nice one, Kalzazz! I was just about to post something saying precisely what you said in your first post, but then I saw your second post... and now I'm off to check the mail!
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Old 12-29-2016, 11:42 AM   #30
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Default Re: GURPS Discworld - Reviews

Lucky. My copy has been sitting in Customs for three days. :-(
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