Steve Jackson Games - Site Navigation
Home General Info Follow Us Search Illuminator Store Forums What's New Other Games Ogre GURPS Munchkin Our Games: Home

Go Back   Steve Jackson Games Forums > Munchkin > Munchkin 101

Reply
 
Thread Tools Display Modes
Old 12-11-2016, 05:39 PM   #1
Mr.itdosentsaythat
 
Join Date: Nov 2016
Location: Texas
Default General Munchkin Question

So I started playing marvel munchkin now I had this question when jumping to different games how do you know what are powers in the other game are there power card in the other games ?
Mr.itdosentsaythat is offline   Reply With Quote
Old 12-12-2016, 08:17 AM   #2
PK
Assistant GURPS Line Editor
 
PK's Avatar
 
Join Date: Aug 2004
Location: Dobbstown Sane Asylum
Default Re: General Munchkin Question

Unsurprisingly, Super Munchkin has powers that will mesh right in with the Marvel ones. And I expect Munchkin: X-Men Edition to have powers as well.

Beside those, Munchkin Bites has powers, but they're flavored more "goth-punk" -- powers you'd expect vampires, werewolves, etc. to have. And Munchkin Zombies has powers, but they're obviously the kind of powers that zombies have (like "Rotting"); combine that set with Marvel for an unofficial "Munchkin: Marvel Zombies" game. :)
__________________
Reverend Pee Kitty of the Order Malkavian-Dobbsian (Twitter) (LJ)

MyGURPS: My house rules and GURPS resources.

#SJGamesLive: I answered questions about GURPS After the End and more!
{Watch Video} - {Read Transcript}
PK is offline   Reply With Quote
Old 12-12-2016, 08:33 AM   #3
Andrew Hackard
Munchkin Line Editor
 
Andrew Hackard's Avatar
 
Join Date: Aug 2004
Location: Austin, TX
Default Re: General Munchkin Question

You forgot Axe Cop . . . ;-)

Additionally, Munchkin Fu and Munchkin Impossible have traits that work similarly to Powers, although there are some differences.
__________________
Andrew Hackard || Munchkin Line Editor, Steve Jackson Games

Twitter: @SJGames || Facebook: SJ Games and Munchkin || Medium: @SJGames
Instagram: @stevejacksongames || YouTube: Steve Jackson Games

New Munchkin player? Visit our Munchkin 101 forum!
Andrew Hackard is offline   Reply With Quote
Old 12-12-2016, 09:22 AM   #4
PK
Assistant GURPS Line Editor
 
PK's Avatar
 
Join Date: Aug 2004
Location: Dobbstown Sane Asylum
Default Re: General Munchkin Question

Oh yeah, Axe Cop basically has everything. :)

And that post inspires me. Now the next game I run is going to combine Munchkin Impossible with Munchkin: Marvel for an "Agents of S.H.I.E.L.D." feel!
__________________
Reverend Pee Kitty of the Order Malkavian-Dobbsian (Twitter) (LJ)

MyGURPS: My house rules and GURPS resources.

#SJGamesLive: I answered questions about GURPS After the End and more!
{Watch Video} - {Read Transcript}
PK is offline   Reply With Quote
Old 12-13-2016, 08:10 PM   #5
Mr.itdosentsaythat
 
Join Date: Nov 2016
Location: Texas
Default Re: General Munchkin Question

But how do you determine what is a power I started playing munchkin with marvel so their cards say power on them so is there a way to determine the other powers in sets?
Mr.itdosentsaythat is offline   Reply With Quote
Old 12-13-2016, 08:55 PM   #6
Andrew Hackard
Munchkin Line Editor
 
Andrew Hackard's Avatar
 
Join Date: Aug 2004
Location: Austin, TX
Default Re: General Munchkin Question

Power cards all say "Power: Rank X."
__________________
Andrew Hackard || Munchkin Line Editor, Steve Jackson Games

Twitter: @SJGames || Facebook: SJ Games and Munchkin || Medium: @SJGames
Instagram: @stevejacksongames || YouTube: Steve Jackson Games

New Munchkin player? Visit our Munchkin 101 forum!
Andrew Hackard is offline   Reply With Quote
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Fnords are Off
[IMG] code is Off
HTML code is Off

Forum Jump


All times are GMT -6. The time now is 10:08 AM.


Powered by vBulletin® Version 3.8.9
Copyright ©2000 - 2018, vBulletin Solutions, Inc.