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Old 07-17-2013, 03:29 PM   #1
Kromm
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Default GURPS Game Aids: Files

This is the right place to post descriptions of and links to game aids in the form of non-executable files for download. This includes maps rendered as images, PDF character sheets, and even spreadsheets (however fancy).

Warning: Links to illegal content – such as pirated GURPS books – will trigger immediate deletion, a permanent ban without appeal, and possibly worse.
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Old 07-18-2013, 08:03 AM   #2
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Default Re: GURPS Game Aids: Files

My printable version of Bill Stoddard's Campaign Prospectus:

http://www.obrienscafe.com/campaign-...-template.html

My adventure design worksheet, to make keeping track of everything in an adventure during the planning phase easier:

http://www.obrienscafe.com/adventuredesigner.html
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Old 07-18-2013, 10:39 AM   #3
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Default Re: GURPS Game Aids: Files

I have a large number of articles and game aids on my website, ranging from information and downloads for GURPS Character Assistant, to 4e Conversions for GURPS Aliens, Fantasy Folk, and WWII to articles such as my Dungeon Fantasy on the Cheap to the GURPS Spaceships Design Spreadsheet (which straddles the border between "File" and "Executable", as it does contain Macros).


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Old 07-18-2013, 01:46 PM   #4
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Default Re: GURPS Game Aids: Files

The main Downloads page is here, but the most popular are:

Fillable PDF Forms
These sheets all contain form fields that can be used to enter data, save, and print the completed PDF.

Rules Summaries/"Cheat Sheets"
These sheets are ideal for custom GM screens, or to present a lot of information at a glance.

Spreadsheets
There are only two, both created with Excel 2007.
  • Combat Spreadsheet (an attempt at leading the user through the entirety of GURPS combat via a simple "enter value, then go here" format)
  • GURPS Templates (all of the Occupational Templates, Occupational Lenses, and Racial Templates from this forum thread)

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Old 07-18-2013, 03:37 PM   #5
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Default Re: GURPS Game Aids: Files

The links below will send you to the original post in the forum as I post updates to my cheat sheets in those threads.

Combat Maneuvers Cheat Sheet

On the CMCS you will find most of the maneuvers GURPS offers in combat, compiled from various GURPS publications.

Injury & Recovery Cheat Sheet

The IRCS offers a quick overview over the basic injury and recovery options GURPS offers.

Kit Cards

The Kit Cards can be used to manage your weapons, armor, shields, generic equipment, vehicles, spells and Mass Combat elements. Together with the Equipment Sheet these cards are intended to give a character all the basic combat information needed.

Last edited by Onkl; 12-09-2013 at 09:35 AM. Reason: Update: Kit Cards
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Old 07-19-2013, 05:20 AM   #6
reddir
 
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Default Re: GURPS Game Aids: Files

Here are some things I found when looking for information on statting out a child in GURPS.

This is a set of templates for children, based only on age, which I put together from posts starting here.
It is in my own shorthand (mostly typical for the forum). If anything is unclear send me a PM and I will either edit the file or inform you directly.

This is something official which is specifically focused on height and weight for boys 2-20 years old.
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Old 07-21-2013, 02:33 PM   #7
Stormcrow
 
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Default Re: GURPS Game Aids: Files

Alien Generation Worksheet

A worksheet for generating aliens using the system found in GURPS Space, analogous to the Planetary Record and Worksheet used to create worlds and star systems.
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Old 08-30-2013, 01:52 PM   #8
lexington
 
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Default Re: GURPS Game Aids: Files

Plug-and-Play spreadsheet for an alternative damage progression for Strength and Super Strength based on gilbertocarlos' system.

It provides a quick way to convert an existing weapon statline to a damage multiplier and a much steeper damage progression for beings with SuperST that should be expected in genre to deal crazy amounts of damage.

The multiplier system is most useful for creatures with high ST and oversized weapons, allowing them to continue getting meaningful value out of their weapons. Damage bonuses from sources other than weapons (such as claws, Weapon Master, combat skills, etc.) have also been converted to multipliers.

https://docs.google.com/file/d/0B5l7...it?usp=sharing
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Old 09-27-2013, 11:00 AM   #9
talus
 
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Default Re: GURPS Game Aids: Files

Spreadsheets containing corrected prerequisite counts from Thaumatology, as well as alternate counts (ex: counting advantages).

Full details in these previous threads:
Alternate spell prerequisite counts for Ritual Magic
Magic spell prerequisite count corrections

Alternate spell prerequisite counts: AltRitualMagicPrereqCounts[csv/xlsx].zip
Prerequisite count curve comparison: PrereqCurveCompare.png
Counts included: Thaumatology/RAW; Thaumatology/corrected; W/Advantages (1/10cps); A couple of custom counting methods- see original thread for details.

Prerequisite counting script: MagicPrereqCalc.zip
Archive of prereq counting script and all input data. Includes RPK's balanced ritual magic GDF (from http://www.mygurps.com/r_magic.html), and has the capability to automatically updates the counts in the GDF. There is some very basic documentation in a Readme file. Requires perl.
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Old 10-08-2013, 04:06 PM   #10
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Default Re: GURPS Game Aids: Files

Here are a couple of aids I created and use alot..

Hopefully the excel workbook explains itself.

GURPS_4th_Edition_Reference_Handbook-Version_6 (PDF)

GM_Data_Sheet (Excel)

I've updated the links and the files as of this edit date.

Last edited by gudmo; 10-12-2017 at 04:53 AM.
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