Steve Jackson Games - Site Navigation
Home General Info Follow Us Search Illuminator Store Forums What's New Other Games Ogre GURPS Munchkin Our Games: Home

Go Back   Steve Jackson Games Forums > Roleplaying > GURPS

Reply
 
Thread Tools Display Modes
Old 12-31-2015, 02:10 PM   #31
Drifter
 
Drifter's Avatar
 
Join Date: Jun 2012
Location: Los Angeles
Default Re: Most Useful GURPS Traveller Books from a GURPS Point of View

Quote:
Originally Posted by Peter Knutsen View Post

All fun and worthwhile, more or less, at that price, except GT: Nobles and that "sector" book I purchased. Solomanni Rim or something. Reminded me of playing the Frontier computer game. A vast world full of boring ordinariness. Nothing that stands out (and very, very little information about the Solomanni themselves).

I can see why people who GM campaigns set in the Traveller universe finds the sector books useful, but I'd really like to hear an explanation from people who find GT: Nobles worthwhile. As I recall, it doesn't even spend 1/8 of a page talking about the customary attitude of the Imperial Nobility towards anagathics.
Rim of Fire, the G:T Solomani setting book, is about the best setting book I've ever read. I'm not going to gainsay you, if you didn't like it you didn't like it. Both it and Nobles were well received when they were published, and I personally agree. Lots of Traveller setting information, character creation templates, and adventure ideas.

Sure, they do have a particular take on Science Fiction role playing, a take far different than Star Trek, for example, or Flash Gordon or Dr. Who. But they follow the Traveller ethos.

As to anagathics, the noble attitude is canon, established in the early days. It doesn't make a lot of sense, on the face of it, but that was established for the setting. And from a quick search of Nobles, it gives only one paragraph to the subject, implying people "stoop" to using them, and that they are illegal and/or immoral. The standard canon take on them per the 3I setting. Sure there could have been more, but its a book on Nobles.
Drifter is offline   Reply With Quote
Old 01-01-2016, 11:54 AM   #32
Rocket Man
Petitioner: Word of IN Filk
 
Join Date: Aug 2007
Location: Longmont, CO
Default Re: Most Useful GURPS Traveller Books from a GURPS Point of View

And ... The point is now officially moot. As of today, GURPS shows one Traveller title in its annals, a not-yet sold physical copy. If you didn't get the one you wanted (and I made a pretty big run myself), then it's time to hit Amazon.
__________________
“It's not railroading if you offer the PCs tickets and they stampede to the box office, waving their money. Metaphorically speaking”
--Elizabeth McCoy, In Nomine Line Editor

Author: "What Doesn't Kill Me Makes Me Stronger"
Rocket Man is offline   Reply With Quote
Old 01-01-2016, 12:26 PM   #33
Drifter
 
Drifter's Avatar
 
Join Date: Jun 2012
Location: Los Angeles
Default Re: Most Useful GURPS Traveller Books from a GURPS Point of View

Quote:
Originally Posted by Rocket Man View Post
And ... The point is now officially moot. As of today, GURPS shows one Traveller title in its annals, a not-yet sold physical copy. If you didn't get the one you wanted (and I made a pretty big run myself), then it's time to hit Amazon.
Supposedly Marc Miller's company will be offering the GURPS books on a CD, so its not entirely moot.

I certainly hope they do follow through on this, since the GURPS books, despite one or two clunkers, offer a wealth of setting information and ideas. JTAS articles alone offer a huge amount of gaming material, and thats the strength of Traveller - the intricate world building that still allows a GM to tailor a campaign.
Drifter is offline   Reply With Quote
Old 01-02-2016, 09:24 AM   #34
Participant-Observer
 
Join Date: Dec 2015
Location: Collingswood, NJ
Default Re: Most Useful GURPS Traveller Books from a GURPS Point of View

Quote:
Originally Posted by Drifter View Post
Supposedly Marc Miller's company will be offering the GURPS books on a CD, so its not entirely moot.

I certainly hope they do follow through on this, since the GURPS books, despite one or two clunkers, offer a wealth of setting information and ideas.
Well, Far Future Enterprises do have the T20 books available on CD, so I'm hoping that the same will be true for the GURPS material.

And I (personally) think that the GURPS version of the Third Imperium was by far the most thoughtful and best presented of any that I've seen to date. I'm sorry to see it go.
Participant-Observer is offline   Reply With Quote
Reply

Tags
traveller

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Fnords are Off
[IMG] code is Off
HTML code is Off

Forum Jump


All times are GMT -6. The time now is 03:27 AM.


Powered by vBulletin® Version 3.8.9
Copyright ©2000 - 2018, vBulletin Solutions, Inc.