Steve Jackson Games - Site Navigation
Home General Info Follow Us Search Illuminator Store Forums What's New Other Games Ogre GURPS Munchkin Our Games: Home

Go Back   Steve Jackson Games Forums > Roleplaying > GURPS

Thread Tools Display Modes
Old 03-18-2015, 12:29 AM   #11
Join Date: Mar 2013
Default Re: Status For Outlaws

More likely formerly promising members of society, and I don't imagine that bandits are the type to hold onto wealth long so they aren't going to be wearing very good clothes
scc is offline   Reply With Quote
Old 03-22-2015, 12:18 AM   #12
Join Date: Mar 2013
Default Re: Status For Outlaws

OK, I've completed a template, baseline and I'd like peoples opinion. The numbers in brackets at the end of stat lines are totals for that line, and the numbers beneath equipment blocks are totals for that block, plus a running total

Basic Bandit
Attributes: ST 15 [50]; DX 13 [60]; IQ 10 [0]; HT 12 [20]. (130)
Secondary Characteristics: Dmg 1d+1/2d+1; BL 45 lbs.; HP 15 [0]; Will 10 [0]; Per 10 [0]; FP 12 [0]; Basic Speed 6.25 [0]; Basic Move 6 [0].
Advantages: High Pain Threshold [10]
Disadvantages: Bully [-10*], Callous [-5], Selfish [-5*], (-20)
Primary Skills: Shield, and Thrown Weapon (Spear), all (E) DX+2 [4]-15; Spear, Spear Thrower and Wrestling, all(A) DX+1 [4]-14; (20)
Secondary Skills: Camouflage (E) IQ+1 [2]-11; Soldier/ TL3 (H) IQ-1[2]-9; Hiking (A) HT [2]-12; and Survival (any) (A) Per [2]-12 (8)
Background Skills: Carousing (E) HT [1] -12
Total points spent: 148

Other stats:
Dodge: 8 (7 with -1 for encumbrance)
Parry: With Spear: 10 (9 with -1 for encumbrance)
Block: 10 (9 with -1 for encumbrance)

Spear, thr+2 imp or thr +3 two handed, Parry 0, 4lbs $40, times 3, $120, 12lbs, LT 69
thrown, thr+3 imp ACC 2, range 1/1.5
Woomera, sw+3 imp, ACC 2, range 1.5/2, 2lbs, $40, LT77
18lbs, $160

Medium Leather Torso, DR2*, 12lbs, $100 LT110
Medium Leather Pot Helm, DR2*, 2.4lbs, $20, LT111
Medium Leather Legs, DR2*, 12lbs, $100 LT110
Medium Leather Arms, DR2*, 6lbs, $50 LT110
Boots, DR2*, 3lbs, $80, B284
Ordinary Clothing, DR0, 2lbs, B266
Delver’s Webbing, 3lbs, $160, DF1 25
Medium Shield, Light, DB 2, 7lbs, $45, LT116
47.4lbs, $555
65.4, $715

Minimal Delver’s Kit $100, 20.5 lbs.
85.9lbs, $815
scc is offline   Reply With Quote
Old 03-22-2015, 06:36 AM   #13
Peter Knutsen
Join Date: Oct 2007
Location: Europe
Default Re: Status For Outlaws

Originally Posted by Not View Post
I think they can have any status, but also have social stigma. Some versions of Robin Hood have him a noble, for example.
Yes, I agree. Becoming outlawed doesn't change your Status. Anyone can get outlawed without a Status change. You merely get a Social Stigma. Effective Status change can be understood as initial Status minus whatever the penalty from that particular Social Stigma is, but actual Status shouldn't change. Nobles, priests, even Kings could get outlawed. That didn't cause them to lose their Status, it merely flavoured their Status.
Peter Knutsen is offline   Reply With Quote
Old 03-22-2015, 08:21 AM   #14
RobKamm's Avatar
Join Date: Sep 2004
Location: Chicago
Default Re: Status For Outlaws

Status probably wouldn't change directly. However, traits that have imputed Status may be damaged resulting in a decrease in Status.

Consider a Wealthy (Wealth 2; +1 Status) nobleman (Feudal Rank 4; for the example we'll assume that FR doesn't replace Status in this setting; +1 Status) he's also got Status +1 because his family is famous and kewl. Total Status 3.

He becomes an outlaw and the King and/or Parliament strips him of Rank; -1 Status. As an outlaw he also loses most of his economic connections and is forced to live off the land and whatever booty he can acquire; -1 Wealth level loses another level of Status. The outlaw is now a Comfortable outlaw of Status 1 (he still comes from that famous family).

If he still styles himself Baron (FR 4's title) and his gang use that title he might have Courtesy Rank 4 (or use Social Engineering to design a lesser Rank system to describe his reduced circumstances). If the setting includes frequent forgiveness of crimes he might also get to keep his former Wealth and Rank as potential advantages. I'll leave that possibility to someone with pen and paper to hand to work through.
RobKamm is offline   Reply With Quote

banestorm, status

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Fnords are Off
[IMG] code is Off
HTML code is Off

Forum Jump

All times are GMT -6. The time now is 08:39 AM.

Powered by vBulletin® Version 3.8.9
Copyright ©2000 - 2018, vBulletin Solutions, Inc.