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Old 01-17-2015, 03:51 PM   #1
owenmp
 
Join Date: Sep 2004
Location: Bellevue, WA, USA
Default Tricorner Arena

William Tetley posted on Twitter an image of the Tricorner Arena, a map he used for a recent Car Wars event.


The Tricorner Arena from my weekend #CarWars event. The corner turrets discourage "loitering."

https://twitter.com/WilliamTetley/st...51838146023424

William Tetley
@WilliamTetley
6:27 PM - 14 Jan 2015
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Old 01-17-2015, 09:12 PM   #2
possumknavel
 
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Location: NE OK
Default Re: Tricorner Arena

Where would he be posting the details of this arena - on Twitter? I am not familiar with this arena.

-John
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Old 02-12-2015, 09:12 PM   #3
WilliamTetley
 
Join Date: Feb 2015
Location: St. Louis, MO
Default Re: Tricorner Arena

The Tricorner Arena can be viewed and downloaded at williamtetley.com. The site is a work in progress. Other download options and a detailed description will follow.

Last edited by WilliamTetley; 02-12-2015 at 09:58 PM.
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Old 02-13-2015, 05:05 PM   #4
owenmp
 
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Default Re: Tricorner Arena

Thank you! Incredible how you are able to store such large files that look awesome! Your Web site looks great so far. Keep up the outstanding work.

I liked the previous title of your Web site, "It all started with one Pocket Box," if I remember correctly.
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Old 02-13-2015, 06:30 PM   #5
possumknavel
 
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Default Re: Tricorner Arena

What do the green, light gray and dark gray areas mean? Are there any features we should know about the arena? Is this intended as a race arena or a duel arena? I look at it as a hybrid arena. I could see some OR trikes in the middle at the same time some cars are lapping around the light gray loop. The cars are hesitant to enter the green and the trikes are staying in the green to maximize OR tires......

Hehehehe

-John

PS - Is there a history / write-up on this arena?
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Old 02-14-2015, 09:13 AM   #6
Blue Ghost
 
Join Date: Mar 2011
Location: Spinward Marches
Default Re: Tricorner Arena

That's a pretty interesting looking arena. Very basic. I've only ever fought in closed arenas with objects in the middle (Buffalo, Texas Armadillo, Dumbarton, etc.) or on open road.

Do you get more "carnage" or action in open arenas?
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Old 02-21-2015, 10:28 AM   #7
K-Slacker
 
Join Date: May 2012
Location: NA Combine
Default Re: Tricorner Arena

I used a 1" hex battlemap to make my own "tri-corner" arena for a three-way duel in January.

Here's a blog post with picture: https://autoduel.wordpress.com/2015/...-corner-arena/

I havenít actually seen any other arenas drawn on a hex grid. Is this something that others have tried?
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Old 02-23-2015, 11:28 PM   #8
WilliamTetley
 
Join Date: Feb 2015
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Default Re: Tricorner Arena

The darker grey areas are standard road/asphalt - no penalty to HC, but not "on the track"; the light grey are well-maintained racing track for the racing slick tires to take advantage of (NASCAR quality, I guess); the green in the middle is off-road. To be honest, this was my first arena in 20 years, I just wanted a weird one for my small (3-player, including me) group to have fun with. I ran it as a race, first team to 4 laps wins, or the surviving team (3 teams of 2, I ran 2 teams as NPCs: non-player cars). One player completed a single full lap (the winner). It quickly became your standard Car Wars slaughter, and it was lots of fun. Maybe 15 seconds game time.

I love the idea of hybrid events that possumknavel suggested. Cars on the track and OR vehicles (bikes and trikes?) on the grass. I'm definitely mentioning that to my guys.

Also, to K-Slacker, I haven't done anything with a hex-grid, but your arena looks very cool. Much smaller than what I did with this, tighter confines, lots of maneuvering. I'll also share it with my guys.

I appreciate the interest and questions. I almost forgot, the corner turrets change weapons based on events: pure racing events get flame-retardant foam sprayers, amateur night gets HRs launched at timid newbies hiding in the corners (they usually miss, but get in the fight, newbie), basically whatever gets the crowd cheering.
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