12-10-2014, 06:15 PM | #1 |
Join Date: Sep 2014
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Committed Attack - two steps and standing up
B368 states that standing up from kneeling costs entire step no matter how long character's step is.
MA100 states that Committed Attack provides two steps, not a single long step. Does that mean one can take CA maneuver, stand up from kneeling (spending one step), move 1 hex (spending another step) and then attack? |
12-10-2014, 07:22 PM | #2 | |
Fightin' Round the World
Join Date: Aug 2004
Location: New Jersey
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Re: Committed Attack - two steps and standing up
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No, for the same reason you couldn't do this with Move 11.
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Peter V. Dell'Orto aka Toadkiller_Dog or TKD My Author Page My S&C Blog My Dungeon Fantasy Game Blog "You fall onto five death checks." - Andy Dokachev |
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12-10-2014, 07:33 PM | #3 |
Join Date: Jun 2013
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Re: Committed Attack - two steps and standing up
If we're being terribly specific, B368 gives an example of a person breaking a two-yard step into "you could move one yard, make an attack, and move another yard during an Attack maneuver." It doesn't seem to be saying that a two-yard step is the same as two one-yard steps. I'd say CA grants an extra step rather than adding to the first step, and that extra step can be used to stand from kneeling.
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12-10-2014, 07:46 PM | #4 | ||
Fightin' Round the World
Join Date: Aug 2004
Location: New Jersey
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Re: Committed Attack - two steps and standing up
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Either way, the intention was to follow the rules on B368 without you needing to have Move 11 to be able to double-step or attack-and-fly-out.
__________________
Peter V. Dell'Orto aka Toadkiller_Dog or TKD My Author Page My S&C Blog My Dungeon Fantasy Game Blog "You fall onto five death checks." - Andy Dokachev |
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12-10-2014, 08:47 PM | #5 | ||
Join Date: Jun 2013
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Re: Committed Attack - two steps and standing up
Well, I was trying to be brief, but I'll cite the relevant rules now.
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Essentially, I read it thus: a Step is a unit of movement. Basic Move determines the hexes traveled in a Step. Maneuver chosen determines allotment of no Steps, one Step or, for CA, two Steps. One Step can become standing from kneeling, or moving a number of hexes determined by Basic Move, and it's permissible to split up that movement. |
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12-11-2014, 01:57 AM | #6 | |
Join Date: Aug 2004
Location: Platform Zero, Sydney, Australia
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Re: Committed Attack - two steps and standing up
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Last edited by The Benj; 12-11-2014 at 03:27 AM. |
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12-11-2014, 02:27 AM | #7 |
Join Date: Jan 2005
Location: Gothenburg, Sweden
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Re: Committed Attack - two steps and standing up
Regardless of whether it's RAW, would this break anything?
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12-11-2014, 03:23 AM | #8 |
Join Date: May 2005
Location: Lynn, MA
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Re: Committed Attack - two steps and standing up
I always wondered if Martial Arts should have had Committed Attack and Technique design specify longer step rather than a second step. (I always think step should be given the ol' capitol "S" too, since it's a figured value.
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12-11-2014, 03:58 AM | #9 | ||
Join Date: Sep 2014
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Re: Committed Attack - two steps and standing up
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Otherwise it would be useless for those characters which are already capable of 2-yard step. Quote:
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12-11-2014, 06:00 AM | #10 | |
Fightin' Round the World
Join Date: Aug 2004
Location: New Jersey
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Re: Committed Attack - two steps and standing up
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FWIW, the authorial intention by me was the former, not the latter, and my reading of Martial Arts p. 99-100 and Basic Set p. 368 is that the wording supports that. The fact that we made sure to make it clear that the split-step of B368 is valid and common here (and cited real-world examples of how you'd used that with CA) doesn't change that reading to me.
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Peter V. Dell'Orto aka Toadkiller_Dog or TKD My Author Page My S&C Blog My Dungeon Fantasy Game Blog "You fall onto five death checks." - Andy Dokachev |
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