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Old 11-23-2014, 09:06 PM   #1
Not
 
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Default FP

OK I'm going to ask. I have clinging requires FP. Do I spend 1 point per second, or does a single FP last the duration of the cling?
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Old 11-23-2014, 09:12 PM   #2
McAllister
 
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Default Re: FP

For advantages that produce continuing
effects (e.g., Flight), you
must pay this FP cost to activate the
ability for one minute. However,
once you have paid this initial cost,
you need only pay half as many FP
(round up) per minute to keep the
ability active. If an advantage that
produces continuing effects only
lasts one second, and you must pay
the cost to maintain it every second,
this doubles the value of the limitation
to -10% per FP
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Old 11-23-2014, 09:13 PM   #3
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Default Re: FP

Quote:
Originally Posted by Not View Post
OK I'm going to ask. I have clinging requires FP. Do I spend 1 point per second, or does a single FP last the duration of the cling?
Should last a minute and then you'd need to spend another FP for another minute.
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Old 11-24-2014, 02:38 AM   #4
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Default Re: FP

Quote:
Originally Posted by Ghostdancer View Post
Should last a minute and then you'd need to spend another FP for another minute.
Well Half of the initial FP cost rounded up is the maintenance cost, but if you only buy 1 level of Cost Fatigue that still 1 FP maintenance 8)

But if 2 level would could Cost 2 FP to start but then only 1 FP per minute to maintain.
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Old 11-24-2014, 02:45 AM   #5
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Default Re: FP

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Originally Posted by roguebfl View Post
Well Half of the initial FP cost rounded up is the maintenance cost, but if you only buy 1 level of Cost Fatigue that still 1 FP maintenance 8)

But if 2 level would could Cost 2 FP to start but then only 1 FP per minute to maintain.
I would have mentioned that if he'd said something like "Clinging that costs 2 FP," I omitted it because it was not necessary to the problem at hand.
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