06-08-2013, 09:11 PM | #111 |
Join Date: Jun 2013
Location: Saint John, NB
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Re: [OCC]: Space Merchant
there's nothing Comtox can "do" right now, except prep a drone or something similar...
Matrix, if you describe Gabriel in more detail, I can draw him (face, hairstyle, clothes & cybernetic limbs). same for anyone else. Last edited by Justin Bedard; 06-08-2013 at 09:36 PM. |
06-09-2013, 01:05 AM | #112 | |
Join Date: May 2005
Location: Lynn, MA
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Re: [OCC]: Space Merchant
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And his limbs look human unless they're damaged, we've got the TL for that ;) |
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06-09-2013, 02:52 PM | #113 | ||||||||
Hero of Democracy
Join Date: Mar 2012
Location: far from the ocean
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Re: [OCC]: Space Merchant
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driving is appropriate for some, but those are mostly combat drones or racing drones. Quote:
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Volitional AI has not been discovered: the closest to the effects was stripping down a human brain and building a full cyborg with digital input only. Its was quite illegal in the IAH (humanities's world confederation at time of destruction), and messing with those laws was considered the equivalent of torture and genocide. At this point you don't even have the tech for it.
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Be helpful, not pedantic Worlds Beyond Earth -- my blog Check out the PbP forum! If you don't see a game you'd like, ask me about making one! |
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06-09-2013, 02:53 PM | #114 |
Hero of Democracy
Join Date: Mar 2012
Location: far from the ocean
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Re: [OCC]: Space Merchant
By the way, If you don't respond for a while, I reserve the right to make your character act.
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Be helpful, not pedantic Worlds Beyond Earth -- my blog Check out the PbP forum! If you don't see a game you'd like, ask me about making one! |
06-09-2013, 08:13 PM | #115 | |
Join Date: May 2005
Location: Lynn, MA
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Re: [OCC]: Space Merchant
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I'm planning on using this kind of thing to help fund the comm network of the future... are you sure you want us to just give it all away? It's kind of like a moon-man coming to earth, and trading his moon rock, for one of our ordinary rocks... The moon rock is priceless in comparison... I'm certain they'd be thrilled to be offered a free exchange of data... But I would recommend keeping out data protected, and finding out what we can get first.. Then we can talk about trading for valuable things they have that we want. I want Gabriel to get boots on the ground and Comtox to get cracking into their network (normal legal public information), investigate their economy, make some (seemingly) minor trades, then start to invest in the right businesses that we can calculate will thrive under the circumstances of the new technologies we have for them. Not to mention the impact of the "larger universe" our arrival represents.... Last edited by the_matrix_walker; 06-09-2013 at 11:52 PM. |
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06-10-2013, 12:00 AM | #116 |
Join Date: May 2005
Location: Lynn, MA
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Re: [OCC]: Space Merchant
You can get on the computer and see if we can pick up a network signal... the space elevator is probably transmitting for the satellites. We may have to wait for approval (unless you just want to hack it), but they may just have general access... won't know until we check, and Comtox is the expert!
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06-10-2013, 02:33 AM | #117 | ||
Hero of Democracy
Join Date: Mar 2012
Location: far from the ocean
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Re: [OCC]: Space Merchant
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Be helpful, not pedantic Worlds Beyond Earth -- my blog Check out the PbP forum! If you don't see a game you'd like, ask me about making one! |
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06-10-2013, 09:33 AM | #118 |
Join Date: Jun 2013
Location: Saint John, NB
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Re: [OCC]: Space Merchant
Hey, Ericthered, what does the Coconut (ship) look like?
also, what are it's specs. and dimensions. Last edited by Justin Bedard; 06-10-2013 at 09:38 AM. |
06-10-2013, 11:59 AM | #119 |
Hero of Democracy
Join Date: Mar 2012
Location: far from the ocean
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Re: [OCC]: Space Merchant
Code:
warp dV/tank STL Weight Empty 107.57 29 2.9 0.35 1 100.62 25 2.5 0.4 2 94.87 22 2.2 0.45 3 90.00 20 2.0 0.5 4 85.81 18 1.8 0.55 5 82.16 17 1.7 0.6 6 78.94 15 1.5 0.65 7 76.06 14 1.4 0.7 8 73.48 13 1.3 0.75 9 71.15 13 1.3 0.8 10 69.03 12 1.2 0.85 11 67.08 11 1.1 0.9 12 65.29 11 1.1 0.95 Full 63.64 10 1.00 1 The habitat is up in the front, and is a pair of counter balanced partial circles spinning as counter balances. This includes not only the living quarters, but the bridge, the computer systems, and biological storage. The 'wheel' is 120 meters across, a long and skinny extension from the main ship. Each end is 30 meters across. included in the wheel is one half of the warp engine, a long free-spinning piece of exotic material circling the entire habitat. The main cargo hold is something of a shell built around the access corridor to the engine room its about 60 yards long, with various compartments. power is provided by a large CNO fusion reactor, which occupies the core of the rear. Attached to that are a pair of long tubes coming out the end of the ship (The STL engines) and the remainder of the warp engine: a spinning wheel of spinning cylinders balanced on needle like points. There is no armor to speak of beyond radiation shielding. waxing long and boring: couple of in universe quirks about ships:
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Be helpful, not pedantic Worlds Beyond Earth -- my blog Check out the PbP forum! If you don't see a game you'd like, ask me about making one! |
06-10-2013, 12:40 PM | #120 | |
Join Date: May 2005
Location: Lynn, MA
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Re: [OCC]: Space Merchant
So I don't expect the financial and data investigation to be done right away, Bell with the help of the ships computer and his trusty drone "Pi", have allot of data to correlate and compare. Once that is complete however, we will be in an amazing position to be a true financial power... We can buy into the industries that are going to boom from what we trade with them and from the prospect of market expansion based on Aqua's confirmed existence.
Realistically, with Bell's skills and our position, we would all be pretty fabulously wealthy. In application, it depends on how you want it to work out... As long as Bell can make enough to set up a corporation start building the com chain back to Aqua, He'll be happy. It's not really necessary to go into much detail on what he finds to exploit, we don't have to take up too much space in the IC on it if you don't want to... Economics is a pretty dry subject for roleplaying! But first contact of this type is Christmas morning for Bell. BTW is contragrav in enough use that Pi can be the TL 10^ version of the tech-bot that is a floating sphere? (so cool) BTW, I had some unanswered comments / questions back in post 94... Quote:
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