01-10-2018, 12:26 PM | #131 | |
Join Date: Feb 2016
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Re: Realistic Point Gains
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As for the energy industry, the current price of wholesale electricity in the USA is $30/MW-h, so a space energy farm would have to be competitive at the point (the greater efficiencies of the microwave transmitters is balanced by the inefficiencies in conversion on the surface and in transmission from remote locations to urban areas). An orbital spacecraft with 5 Major Weapon Batteries and 5 Solar Panels could effectively transmit 1.5 GW of electricity from space to the customer after inefficiencies, meaning that it would generate $45,000 per hour in revenue (~$378M per year assuming one hour per day offline). The spacecraft would cost ~$500M and, using TL9 launch costs, would cost $500M to send into LEO (while it could not send power to one specific station all of the time, it could switch between stations during its orbit). The receiving stations and transmission capacity would cost an additional $250M, meaning a total of $1.25B. With 1% repayment and 1% O&M cost (including insurance), it would cost $300M per year to operate (you need to include lift costs because you have to lift components and personnel from the surface to LEO), meaning that it could potentially be economically feasible (though it might not be politically feasible). |
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01-10-2018, 02:15 PM | #132 | |
Banned
Join Date: May 2017
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Re: Realistic Point Gains
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01-11-2018, 03:15 AM | #133 | |
Join Date: Jan 2010
Location: Brighton
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Re: Realistic Point Gains
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Then they are correct (and if she's an NPC then I don't even really cares about her being costed correctly!) Last edited by Tomsdad; 01-11-2018 at 03:55 AM. |
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01-13-2018, 02:44 AM | #134 | |
Banned
Join Date: May 2017
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Re: Realistic Point Gains
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