03-19-2018, 03:07 PM | #21 |
Munchkin Line Editor
Join Date: Aug 2004
Location: Austin, TX
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Re: Update 1.5.13.3?
Reviewing the reviews is an Inception-style hole we do not need to explore. Please focus your commentary on the game itself, not other people's opinions of the game (especially if they aren't on this site; cross-site drama is REALLY not welcome).
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Andrew Hackard, Munchkin Line Editor If you have a question that isn't getting answered, we have a thread for that. Let people like what they like. Don't be a gamer hater. #PlayMunchkin on social media: Twitter || Facebook || Instagram || YouTube Follow us on Kickstarter: Steve Jackson Games and Warehouse 23 |
03-19-2018, 03:59 PM | #22 |
Join Date: Feb 2016
Location: Lancaster, PA
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Re: Update 1.5.13.3?
Duly noted, Andrew...it's not my intention to do anything more than acknowledge the negativity exists, lament it, and move on.
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Andy Mull MIB Agent #0460 Ogre 134th Battalion Lancaster, PA Imgur: https://agent0460.imgur.com/ |
03-19-2018, 11:54 PM | #23 |
Join Date: May 2007
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Re: Update 1.5.13.3?
See, I was always under the impression that Ogre - i.e., Mk. III or Mk. V Attack scenarios on the orange map - was the "Gold" standard, and that everything else was to be considered in Beta as they tweak it. This is a niche product for a small audience, and its sales have reflected this. Of course Auroch is taking on other projects alongside Ogre: they can't afford not to.
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03-20-2018, 11:30 AM | #24 | |
Ogre Line Editor
Join Date: Sep 2006
Location: Plainfield, IL
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Re: Update 1.5.13.3?
Quote:
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GranitePenguin Ogre Line Editor |
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03-21-2018, 05:38 AM | #25 | |
Moderator
Join Date: Jun 2017
Location: Bristol, UK
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Re: Update 1.5.13.3?
Quote:
We're aware of the outstanding issues and will continue to improve the game, but the vast majority of the game and its functionality should be working in its current state. As always, if anyone comes across issues, it's important that they are reported with relevant logs, screenshots and as much information on how the issue appears and was caused, if possible :) Thanks everyone. |
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03-21-2018, 02:48 PM | #26 | |
Ogre Line Editor
Join Date: Sep 2006
Location: Plainfield, IL
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Re: Update 1.5.13.3?
Quote:
My main concern is that the list of already-known issues that have not been addressed yet get the attention they deserve. There are key items, primarily around terrain behavior, that have not been fixed yet that really _need_ to be fixed to be able to call the game portion complete.
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GranitePenguin Ogre Line Editor |
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03-21-2018, 08:59 PM | #27 |
President and EIC
Join Date: Jul 2004
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Re: Update 1.5.13.3?
Would it be constructive to repost that list just to make sure it squares with what Jake and the Auroch team are looking at?
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03-21-2018, 09:31 PM | #28 |
Ogre Line Editor
Join Date: Sep 2006
Location: Plainfield, IL
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Re: Update 1.5.13.3?
I plan to go through the emails I’ve sent and try to validate what appears to still be outstanding. It is a long list (100+ emails), so it will take a little while to lay out exactly what’s left unresolved.
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GranitePenguin Ogre Line Editor |
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