12-12-2017, 04:59 AM | #91 | |
Moderator
Join Date: Jun 2017
Location: Bristol, UK
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Re: Question on 'Ramming'
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Thanks |
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12-12-2017, 11:43 PM | #92 | |
Join Date: Jul 2014
Location: Pennsylvania
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Re: Question on 'Ramming'
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I hope one day they release a in-depth supplement for Structures, Buildings, Fortifications, Emplaced Weapons, ect. with a chipboard unit sheet or two. OGREs laying siege to such targets would make for some really cool battles for example.
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"So I stood my ground...my only hope to die as I had always lived-fighting" John Carter of Mars Last edited by Tim Kauffman; 12-12-2017 at 11:53 PM. |
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12-14-2017, 11:15 AM | #93 | |
Join Date: Oct 2005
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Re: Question on 'Ramming'
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INF can carry a large number of shoulder-launched, slow, short-ish range, nape-of-earth nuclear missiles that fly to likely places where the target is likely to arrive. Squads can, to some degree, coordinate the pattern where these missiles fly, more likely. The density of the pattern improves the odds of hitting something with the nuke. A close detonation is enough. The overkill doesn't matter after the first hit. AP guns are cheap antipersonnel weapons tacked onto ogres. These are similar to other weapons the INF carry. However, the ogres don't bother to carry the short-range shoulder-mounted nukes because they have far bigger guns and internal supplies of munitions. More handwavium for HWZ and MHWZ - Time-of-flight is more a determinant for range in an age of interceptors, defense lasers, and targeted jamming than actual physical range. The effective range is the distance a munition can travel before being shot down. MHWZ use very long barrels that are more vulnerable to achieve those velocities. HWZ are even longer, even more vulnerable barrels to fire even further. Even with BPC shielding the barrel is just too long and delicate to have more than D1. |
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12-14-2017, 02:39 PM | #94 |
Join Date: Oct 2014
Location: St. Louis, Missouri
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Re: Question on 'Ramming'
I think in one of the new updates the 'ram' on infantry has been broken again. You can only ram anything twice now with M3 ability. So two tanks, a tank and INF, two INF, but not three INF or two tanks and one INF anymore.
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