04-26-2019, 03:36 PM | #11 |
Join Date: Aug 2004
Location: Ft Collins, CO
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Re: [Basic] Disadvantage of the Week: Loner
Having a lot of fun with my Loner Stargate character. Kinda riffing off the "loneliness of command" bit. A party half military, half civilian, some with some competence issues. He yells, gets ignored, then leaves to "scout ahead."
One great moment was when he scouted ahead, and was way more sneaky than he was observant. Did not detect the enemy patrol heading our way, but they also missed him. He totally sat out the subsequent fight, as he was several miles up the road from where the enemy patrol encountered the rest of the group. |
04-26-2019, 07:03 PM | #12 |
Banned
Join Date: Jul 2006
Location: 100 hurricane swamp
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Re: [Basic] Disadvantage of the Week: Loner
I used to put Loner on the errant Character sheet, you know when I wanted play the tough-guy loner.
Eventually I realized I didn't want to deal with the problems of Loner, just roleplay the guy who wants to occasionally wander off alone for some 'me' time. So I started putting down Loner as a Quirk. It's worked better since then. |
04-26-2019, 08:22 PM | #13 | |
Join Date: Aug 2007
Location: Denver, CO
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Re: [Basic] Disadvantage of the Week: Loner
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Tags |
darker and edgier, disadvantage of the week, loner |
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