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Old 01-06-2017, 11:08 AM   #1
Kalzazz
 
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Default [DF / General] Lighting the Darkness

To a limited extent, an archer with credible skill can 'if I can see it, I can try to hit it'

This notably requires seeing it

Any insights on how to try handling such challenges?
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Old 01-06-2017, 11:35 AM   #2
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Default Re: [DF / General] Lighting the Darkness

I'm not sure I understand the question being proposed.

'If I can see it I can hit it', isn't this just an attack roll?
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Old 01-06-2017, 11:35 AM   #3
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Default Re: [DF / General] Lighting the Darkness

disallow night vision and light spells to keep the players in the dark unless they throw torches/other fire. Use some places with high temperature differentials to make some mirages. use invisible opponents. smoke bombs. strictly enforce penalties for shooting at fast lateral moving opponents.
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Old 01-06-2017, 11:39 AM   #4
Kalzazz
 
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Default Re: [DF / General] Lighting the Darkness

I probably phrased it badly. I was hoping for insights on what party members could do to overcome the issue of not seeing in the dark, since 'if I can see it, I can hit it' is 'if I can't see it, I can't hit it'
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Old 01-06-2017, 11:46 AM   #5
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Default Re: [DF / General] Lighting the Darkness

The sensible way of dealing with darkness penalties is magic items and buff spells which allow vision in darkness.

The way it usually works for me is setting everything on fire.
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Old 01-06-2017, 11:47 AM   #6
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Default Re: [DF / General] Lighting the Darkness

Emm... a torch?
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Old 01-06-2017, 12:17 PM   #7
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Default Re: [DF / General] Lighting the Darkness

Quote:
Originally Posted by Kalzazz View Post
I probably phrased it badly. I was hoping for insights on what party members could do to overcome the issue of not seeing in the dark'
1) Eliminate the darkness (continual light is very good here; if not, various low tech light sources)
2) Gain the ability to see in the dark. This is generally more difficult than (1).
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Old 01-06-2017, 12:26 PM   #8
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Default Re: [DF / General] Lighting the Darkness

Quote:
Originally Posted by Turhan's Bey Company View Post
The way it usually works for me is setting everything on fire.
Handily solving the problems of heat and fire for cooking, too. ;)

I have a mage with the Continual Light spell and Throwing skill. He's pitched more than a few lightstones down hallways and holes. :)
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Old 01-06-2017, 12:48 PM   #9
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Default Re: [DF / General] Lighting the Darkness

It's better to use an Explosive Fireball than to curse the darkness.
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Old 01-06-2017, 12:55 PM   #10
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Default Re: [DF / General] Lighting the Darkness

Magic is so much better at providing light than DF technology its almost not worth bothering with mundane sources.
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