05-27-2022, 05:50 AM | #11 | |
Join Date: Oct 2010
Location: earth....I think.
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Re: Limitations for special traits if none is mentioned?
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+10 for in plain sight +38 for size -48 for distance Total modifier to vision roll = 0 |
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05-27-2022, 06:31 AM | #12 |
Join Date: Feb 2005
Location: Panama
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Re: Limitations for special traits if none is mentioned?
how many times you go out and find the moon the exact moment you see at the sky?
sometimes you have to look around to find it... so at least 2 or 3 attempts at finding the moon on a clear sky. and that is if you don't add anything for contrasting background and treating it as a source of light at night. |
05-27-2022, 07:23 AM | #13 | |
Join Date: Jun 2006
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Re: Limitations for special traits if none is mentioned?
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If you said yes, you're probably wrong unless you were up before dawn, It's nearly new right now and wasn't up most of the night. Can you say for [certain] it hadn't changed and got a new surface blemish since the previous night? I actually think 50% odds to notice something significant about the full moon might be generous.
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-- MA Lloyd |
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05-27-2022, 10:48 AM | #14 | |
Join Date: Feb 2005
Location: Berkeley, CA
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Re: Limitations for special traits if none is mentioned?
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05-29-2022, 11:19 AM | #15 |
Join Date: Jan 2005
Location: Gothenburg, Sweden
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Re: Limitations for special traits if none is mentioned?
You're also at -5 for light level. So that brings it down to 4.6 percents.
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“When you arise in the morning think of what a privilege it is to be alive, to think, to enjoy, to love ...” Marcus Aurelius Last edited by Anders; 05-29-2022 at 12:20 PM. |
05-29-2022, 03:38 PM | #16 |
Join Date: Jun 2006
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Re: Limitations for special traits if none is mentioned?
Are you? That's a point addressed up thread. It may be night where you are, but the [moon] is in full sunlight unless there is an eclipse happening
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-- MA Lloyd |
05-29-2022, 04:29 PM | #17 |
Join Date: May 2007
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Re: Limitations for special traits if none is mentioned?
For what it's worth, there have been times I have been told "look at the moon" and it has taken a few seconds of searching to work out exactly which direction I am supposed to be looking.
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I predicted GURPS:Dungeon Fantasy several hours before it came out and all I got was this lousy sig. |
05-30-2022, 10:00 AM | #18 |
Join Date: Oct 2010
Location: earth....I think.
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Re: Limitations for special traits if none is mentioned?
For me, when I have my players roll to notice something or to do something, or when I roll for them, I treat failures as it just taking them longer to do it.
Looking for the moon could take a second or several. |
05-30-2022, 11:25 AM | #19 |
Doctor of GURPS Ballistics
Join Date: Sep 2004
Location: Lakeville, MN
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Re: Limitations for special traits if none is mentioned?
I like this in general, because I'm GOING to pick up my dropped keys. It might take me one second (hah!), or I fumble for 30 seconds. Or I have to get up and get out of my car because how the heck did they fall so deeply into that crevice?
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05-31-2022, 01:43 AM | #20 |
Join Date: Jun 2006
Location: Portsmouth, VA, USA
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Re: Limitations for special traits if none is mentioned?
This is also how I've been treating tasks that take time lately. Totally a a houserule, but it makes sense.
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