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Old 04-28-2008, 07:44 PM   #1
fwcain
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Default Hellboy

I've based this write-up on the GURPS one (from the Hellboy RPG), as well as on the movie and the comics.


Male Nephalite (Human-Celestial Crossbreed)
Age Unknown (Immortal?)

Corporeal: 5 (Strength: 12; Agility: 8)
Ethereal: 3 (Intelligence: 6; Precision: 6)
Celestial: 4 (Will: 8; Perception: 8)

Toughness: 2
Status: 3 (BPRD Field Agent)
Charisma: +1 (gruff, yet friendly)
Unusual Features (per GMG, pg. 19): Feet/1; Horns/1; Tail/1

Skills:
Area Knowledges (New Mexico/2, New York City/4)
Climbing/4
Computer Operation/1
Detect Lies/2
Dodge/4
Driving/1 (truck, motorcycle, rocketpack)
Emote/1
Escape/2
Fighting/6 (brawling)
Knowledges (Alchemy/1*, Cryptozoology/1, Demonology/1, Faerie Lore/1, History/2, Necromancy/1*, Occultism/2, Ritual Magic aka Sorcery/1)
Languages (English/3, French/1, German/1, Hell-Tongue/1, Latin/1, Old Lemurian/1, Spanish/1)
Large Weapon/2 (broadsword, club)
Medicine/1
Move Silently/4
Ranged Weapon/2 (firearms)
Running/4
Survival/2 (arctic, desert, jungle)
Throwing/4
Tracking/2

Songs:
???

Discord:
Angry/1 (short temper)
Crippled/2 (right hand)
Discolored/2 (crimson)
Obsession/1 (protect mankind from supernatural threats)


* Alchemy and Necromancy are specifically-named Knowledges from the Corporeal Players Guide. That book lists them as separate Skills. However, since Hellboy (and any other experienced agent in the BPRD) would have similar Knowledges, I'm including all Knowledges together, for ease of readability.
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Old 05-01-2008, 10:04 PM   #2
Moe Lane
 
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Default Re: Hellboy

I don't think any Songs, really. I might also think that he has some sort of Enchant ability, if only to reflect his talent for pulling odd apotropaic items out of his pockets.

Lastly, his Gun skill seems to be high (yes, I consider a TN of 8 high for that character), but that's very subjective. I flatly refuse to believe that he had a GURPS gun skill of 16-. :)
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Old 05-02-2008, 06:07 PM   #3
fwcain
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Default Re: Hellboy

Quote:
Originally Posted by Moe Lane
I don't think any Songs, really.
I was leaning that way, myself.

Quote:
Originally Posted by Moe Lane
I might also think that he has some sort of Enchant ability...
Would that not require Sorcerous Initiation as well?

Quote:
Originally Posted by Moe Lane
his Gun skill seems to be high (yes, I consider a TN of 8 high for that character)...I flatly refuse to believe that he had a GURPS gun skill of 16-.
True. However, he's been an active agent for half a century, so having a Skill Level of just 2 seems a bit low, to me. In any case, I figure his guns are all customized, to take advantage of his (literally) supernatural Strength, giving high bonuses to Power, and high(er?) penalties to Accuracy. >;)

Thanks!
Franklin
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Old 05-02-2008, 07:46 PM   #4
robkelk
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Default Re: Hellboy

Quote:
Originally Posted by fwcain
Quote:
Originally Posted by Moe Lane
I might also think that he has some sort of Enchant ability...
Would that not require Sorcerous Initiation as well?
Not for Celestials, and Hellboy is half-Celestial.
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