11-02-2007, 07:18 AM | #11 | |||
Join Date: Jun 2005
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Re: Late Halloween living corpses: vampires
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11-02-2007, 08:56 AM | #12 | |
Join Date: Sep 2004
Location: Canada
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Re: Late Halloween living corpses: vampires
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11-02-2007, 09:53 AM | #13 |
Join Date: Dec 2006
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Re: Late Halloween living corpses: vampires
Would anyone familiar with the "Subspecies" series of movies from the early 90's care to take a stab at statting the vampire Radu. He's one of my favorite vampire characters and I would love to use him in a game.
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11-02-2007, 11:26 AM | #14 |
Join Date: May 2007
Location: Right Here
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Re: Late Halloween living corpses: vampires
How about strength? Would the -30% work on that. Again, just the idea from the story that he was not as strong physically during the day. and would this affect his physical HP. I would say no. but then again, with the injury tolerence advatage, I may give him maybe a +2 Strength, then 4 levels of lifting and striking strenght, subject to the -30%. Again, just some ideas, not sure about it.
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11-02-2007, 11:45 AM | #15 | |
Join Date: Aug 2004
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Re: Late Halloween living corpses: vampires
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11-02-2007, 12:04 PM | #16 |
Join Date: May 2007
Location: Right Here
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Re: Late Halloween living corpses: vampires
Shrubbery, that is true. He still demonstrated some powerful feats in that situation. The book does saw he dodged Jonathans swipe (the one that slashed open his money pouch) with speed beyond what was typical of the average person. He also leaped into the room with swiftness that was "unhuman". And he jumped out the window and landed below seemingly unhurt by it all. So maybe his physical stats would remain the same in day time. Just his powers would fade, mainly his ability to change shape, which Van Helsing says he could only do at mid-day.
But again, dracula is just one example of a Gothic Vampire. So all of this is really just a question of do you add it to the overall template, or do you just add it for Dracula who is based on a Gothic Vampire.
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11-02-2007, 12:57 PM | #17 |
Join Date: Jun 2006
Location: Sweden, Stockholm
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Re: Late Halloween living corpses: vampires
I think the insubstantiality (mist form) should have some sort of limitation reflecting that they can't pass through a solid wall (unless there are cracks or holes going straight through, also, this would probably take awhile). I'm guessing at about -30%
Mist is also affected by wind, so the mist-form vampire could have a limitation reflecting that going against the wind is harder (while it is easier going in the winds direction), about -5% of a nuisance effect I'm guessing.
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11-03-2007, 02:32 AM | #18 | |
Join Date: Mar 2006
Location: Copenhagen
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Re: Late Halloween living corpses: vampires
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But I will be posting Dracula later, and then we'll see if I remember to get all his peculiarities into his stats. Later, Max.
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11-03-2007, 02:33 AM | #19 | |
Join Date: Mar 2006
Location: Copenhagen
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Re: Late Halloween living corpses: vampires
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Max
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11-03-2007, 06:23 AM | #20 | |
Join Date: Jan 2006
Location: Finland
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Re: Late Halloween living corpses: vampires
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That of course leaves the blood need for vampires undefined - but on the other hand the exact amount of food needed for humans is not defined either. One could simply roll urban survival or something like that for vampires to see if they get into trouble when hunting. One might want to restrict the vampire diet to fresh blood or human blood to prevent the vamps simply going to supermarket to buy blood or alternatively give the vamps an addiction or compulsive behavior that keeps them hunting. Reduced sustenance might be appropriate for some vamps - I think Dracula doesn't have to feed that often.. Last edited by JAW; 11-03-2007 at 06:32 AM. |
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Tags |
creatures, horror, monsters, templates, vampires |
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