05-03-2019, 11:17 AM | #101 | |
Join Date: Sep 2005
Location: Arizona
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Re: Fantasy Trip Illusions
Quote:
In combat, your opponents probably aren't paying attention to those very insignificant things. Insignificant compared to a battleaxe speeding towards you head, anyway. In a non-combat situation the viewers might have time to notice inconsistencies, but not when most illusions are being used.
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So you've got the tiger by the tail. Now what? |
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05-03-2019, 04:44 PM | #102 | ||
Join Date: Nov 2010
Location: Arizona
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Re: Fantasy Trip Illusions
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05-03-2019, 06:12 PM | #103 |
Join Date: Feb 2008
Location: Dayton, Ohio
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Re: Fantasy Trip Illusions
Illusions are common enough that attempting to Disbelieve them merits its own entry in the Options list. So even if common folk don't regularly deal with them, evidently Adventurers encounter them fairly often. And that means they should also know HOW to look for those telltale signs.
The question is simply whether they DO. So if the Player announces "I'm going to watch for signs that this dude might be an Illusion", and then later attempts to Disbelieve, the GM should award some bonus on the roll. But if the Player just attempts it cold, without any prior announcement of watching for clues, then no bonus. |
05-03-2019, 08:28 PM | #104 | |
Join Date: Aug 2004
Location: Pacheco, California
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Re: Fantasy Trip Illusions
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-HJC |
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05-03-2019, 09:00 PM | #105 |
Join Date: Feb 2008
Location: Dayton, Ohio
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Re: Fantasy Trip Illusions
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05-03-2019, 09:17 PM | #106 | |
Join Date: Aug 2004
Location: Pacheco, California
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Re: Fantasy Trip Illusions
Quote:
You can tell that it must be an illusion because no drops of poison actually discolor the filthy dungeon floor under her feet.
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-HJC |
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05-03-2019, 11:28 PM | #107 |
Join Date: Feb 2008
Location: Dayton, Ohio
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Re: Fantasy Trip Illusions
As I understand it, XP is almost entirely up to the GM nowadays.
And as previously established, if you're defending, then you're not Disbelieving (and therefore also not Becoming Skeptical). But more importantly, do you really think that the only time anybody might ever need to Disbelieve an Illusion is right in the middle of combat? Do your games consist entirely of battle, and no other kind of interaction with NPCs? Mine don't, and there are all kinds of abilities that would be useless in combat, but are immensely helpful in other scenarios. |
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