03-06-2016, 11:50 AM | #81 |
Join Date: Mar 2013
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Re: GURPS After the End 1: Wastelanders
It's possibly still in production. Factories are unlikely to be in the CBD so when a city gets destroyed the factory survives.
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03-06-2016, 12:18 PM | #82 |
Join Date: Mar 2008
Location: Mission Tx
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Re: GURPS After the End 1: Wastelanders
PK, on Doc page 5 in advantages, you have Rep +1 with a cost of 2. With the "on a roll of 10 or less" modifier it halves the cost of 5.
Should this cost be 3 with a round up or keep it at 2?
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Thank You, Torg Smith |
03-06-2016, 12:37 PM | #83 |
Night Watchman
Join Date: Oct 2010
Location: Cambridge, UK
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Re: GURPS After the End 1: Wastelanders
Reputation has a specific rule to round costs down. See p28 of the Basic Set.
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03-06-2016, 01:08 PM | #84 |
Join Date: Mar 2008
Location: Mission Tx
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Re: GURPS After the End 1: Wastelanders
I was too lazy to read the following line. O.o
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Thank You, Torg Smith |
03-06-2016, 02:37 PM | #85 | |
Join Date: Sep 2004
Location: Canada
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Re: GURPS After the End 1: Wastelanders
Quote:
I presume it's 4$ as a result of the "default" TL being 4 - the price is doubled twice for going from TL 6 to TL 5 to TL 4.
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All about Size Modifier; Unified Hit Location Table A Wiki for my F2F Group A neglected GURPS blog |
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03-06-2016, 03:19 PM | #86 |
Join Date: Mar 2008
Location: Mission Tx
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Re: GURPS After the End 1: Wastelanders
I make my duct tape out of cloth and bubblegum. :D
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Thank You, Torg Smith |
03-07-2016, 07:17 AM | #87 |
Join Date: Jul 2013
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Re: GURPS After the End 1: Wastelanders
I should know by now never to get new GURPS setting books. I almost didn't get this one, but caved at the last minute. Now I have a physical need to run a post-apocalyptic game.
This is why I can't have nice things. |
03-07-2016, 08:16 AM | #88 | |
Banned
Join Date: Jul 2006
Location: 100 hurricane swamp
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Re: GURPS After the End 1: Wastelanders
Quote:
I too decided not to eat fast-food this week and picked up ATE 1. Very nice... I specially like the way LFP solves a problem I never knew I had and Freakishness and RPs solve one I did have... |
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03-07-2016, 08:20 AM | #89 |
Join Date: Aug 2015
Location: Kenai, Alaska
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Re: GURPS After the End 1: Wastelanders
PK, what are the chances we'll get some rules on disease in a future AtE book? or at the very least a list of new ones to infect my players with?
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03-07-2016, 08:41 AM | #90 |
Join Date: Jul 2013
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Re: GURPS After the End 1: Wastelanders
I would... If I had players willing to play in one/who have time to play another game beyond the ones I'm already running. I suppose I'd need to find the time to play it as well, but I can always give up sleep.
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after the end |
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