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Old 09-17-2022, 07:51 PM   #1
Not
 
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Default Adding Clerical Rank

Nothing bad happens if I make rank available to my clerics at the usual price, right? I just feel bad because there's no equivalent to Born War Leader for them.
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Old 09-17-2022, 07:54 PM   #2
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Default Re: Adding Clerical Rank

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Nothing bad happens if I make rank available to my clerics at the usual price, right?
All that happens is that cleric builds become more expensive, and that therefore you get weaker clerics for the same budget.
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Old 09-18-2022, 01:55 AM   #3
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Default Re: Adding Clerical Rank

Well, Born War Leader is a talent giving a bonus to 5 or so skills. What does Clerical Rank in your game that is worth the points?
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Old 09-18-2022, 08:54 AM   #4
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Default Re: Adding Clerical Rank

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Nothing bad happens if I make rank available to my clerics at the usual price, right? I just feel bad because there's no equivalent to Born War Leader for them.
Do you have Dungeon Fantasy 23: Twists? It offers a very simple treatment of rank - with Clerical Rank noted as an example - that has a number of monetary and social benefits. It's written for GURPS Dungeon Fantasy, but looks like a good fit for DFRPG. (And if that's not enough, Dungeon Fantasy 17: Guilds has the same treatment of Rank, plus much more detail.)
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Old 09-22-2022, 04:18 PM   #5
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Default Re: Adding Clerical Rank

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Nothing bad happens if I make rank available to my clerics at the usual price, right? I just feel bad because there's no equivalent to Born War Leader for them.
As pointed out Born War Leader is just a name for a Talent, Rank is a thing of its own and doesn't do what Talent does.

So make a Talent for your Priests that have an appropriate set of skills for them.

Touched by the God(s) Costs 5cp: pick 6 or less skills that the talent will affect.

Now your priests have not only a Talent possible, but people who take a moment will also figure out what you think Priests should do in your world.
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