10-02-2017, 11:02 AM | #61 |
Join Date: May 2017
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Re: The guide to throat slitting (or sentry removal, for the gentlemen)
Are you thinking what I'm thinking?
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10-02-2017, 02:55 PM | #62 |
GURPS FAQ Keeper
Join Date: Mar 2006
Location: Kyïv, Ukraine
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Re: The guide to throat slitting (or sentry removal, for the gentlemen)
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10-02-2017, 06:38 PM | #63 |
Join Date: Jun 2013
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Re: The guide to throat slitting (or sentry removal, for the gentlemen)
The latter would be a one-handed grapple, rather than two-handed, which is a significant drawback. Additionally, as we're talking about sneaking up on and removing a sentry, if you wanted to do it as two attacks in one round you'd probably want to use All Out Attack (Double), which eliminates the penalty.
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10-04-2017, 08:09 AM | #64 |
Join Date: Jan 2010
Location: Brighton
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Re: The guide to throat slitting (or sentry removal, for the gentlemen)
I think the AOA(d) combined with Grab and smash is a good way to go. I think it's easily justified and you get the best of both Dedicated and Strong*
*on the 2nd attack. |
10-04-2017, 09:40 AM | #65 | |
Join Date: Jun 2013
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Re: The guide to throat slitting (or sentry removal, for the gentlemen)
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Assuming you're trying to do it in one round, Dedicated will mean you have to either Rapid Strike (net -2) or DWA (net +0, and the grapple is one-handed). If you're doing it in two rounds, of course, Dedicated is pretty well the way to go (although depending on relative skill level Strong may be better for the second attack, for even more damage).
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10-04-2017, 12:00 PM | #66 |
Join Date: Jun 2013
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Re: The guide to throat slitting (or sentry removal, for the gentlemen)
Eh, not really. In MA you use All Out Attack (Double) to grapple and strike, getting the benefits of All Out Attack (Strong) on the strike, provided the grapple connects. In TG, you needn't go All Out - any time you grapple and strike the same round*, you may spend any CP from the grapple on a one-for-one basis to increase damage.
*I forgot the "same round" stipulation. Personally, I'd amend that - you can spend CP to boost damage in later rounds, but may spend no more than the same maneuver could generate as a grapple (so you can spend more on All Out Attack Strong than you can on Defensive Attack) and can no more than double damage. When using GURPS default rules, I would use Knife for a grapple that consists of grabbing the face with the offhand and grappling the neck with the knife. If pressed, I'd use the lower of Knife and the character's grappling skill. My personal preference, however, is to have all Reach C grappling simply use a grappling skill, not a weapon skill - using the weapon skill is for grappling at a distance. Familiarity would apply, of course.
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10-04-2017, 02:32 PM | #67 | |
Join Date: Jan 2010
Location: Brighton
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Re: The guide to throat slitting (or sentry removal, for the gentlemen)
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Grab and smash only works on AoA (double) |
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10-05-2017, 06:18 AM | #68 | ||
Join Date: Jun 2013
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Re: The guide to throat slitting (or sentry removal, for the gentlemen)
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The MA Grab and Smash essentially abstracts the CP expenditure into getting that bonus damage. TG is simply a higher resolution version, so getting both the benefits of Strong and being able to spend CP for more damage would be double-dipping. That said, I don't think it would be inappropriate for a Perk to allow something like this, but only as part of AoA (Double), and probably requiring the character to spend all the CP from the Grab portion for a damage bonus.
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Tags |
fairbairn, hit location, neck, sentry removal |
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