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Old 06-17-2018, 07:20 PM   #1
pyratejohn
 
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Join Date: Aug 2004
Location: Columbia, Maryland
Default Security Station

I spent a good nine hours of my Father's Day running my wife and kids through Security Station. After the TPK that was their first fight, we decided to "reboot" in their last room AND break the rules by adding a Tank and a Master Physicker as npcs (technically, it is an adventure for three). From that point on, I'm fairly sure everyone had a great time. However... they haven't been able to find the exit. Does anyone know if there is a route map for the station showing which room connects to which? And if so, would it be shareable without violating someone's copyright?

Thanks!

And a link to a pic of the first fight that would be the TPK.
https://www.facebook.com/photo.php?f...6&l=f2d0d25151
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Last edited by pyratejohn; 06-17-2018 at 07:25 PM. Reason: typo
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Old 06-17-2018, 11:28 PM   #2
Rick_Smith
 
Join Date: Apr 2014
Location: Coquitlam B.C.
Default Re: Security Station

Hi Pyrate John,
Good for you. Sounds like fun!

There was errata for Security Station, which I wrote down in my books. The following two paragraphs were wrong.

#17. You come to a 3-way intersection. You can go west (184), east (265), or up the stairs to the north (90).

#96. You are in room 303, Project Coordination, see map. Roll 1 die. on a result of 1 to 3, go to (339). On a result of 4 or 5 go to (318), on a 6 go to (52).

Warm regards, Rick.
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Old 06-18-2018, 06:53 AM   #3
pyratejohn
 
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Default Re: Security Station

Thanks, Rick. I'll make a note of those. If that doesn't fix the loop they seem to be caught in, I'll backtrack from the exit room and figure out where things went wrong or what corridor they missed.
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Old 06-18-2018, 07:46 AM   #4
Kirk
 
Join Date: Feb 2018
Default Re: Security Station

We always had trouble finding our way out, the errata might have been the difference, canīt remember, but it does bring up a point about programmed adventures.

The numbering system and paragraph references have to be exact in the adventure, and have to be recorded exactly or chaos ensues. QA has to be spot on to ensure a working and fun adventure.

When we were younger we tried to map SS, but it is made more difficult by the transport doors which donīt directly connect as in a regular dungeon crawl.
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Old 06-19-2018, 10:43 AM   #5
pyratejohn
 
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Default Re: Security Station

Lunch is over, but I spent a good part of it trying to untangle the mystery. I do believe it has something to do with the errata, or at least I hope it does, because backtracking from the exit room took me into another loop, since the east transport gate that doubles back into the four-way intersection.
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Old 06-20-2018, 08:40 PM   #6
luguvalium
 
Join Date: Dec 2017
Default Re: Security Station

I didn't like Security Station, but I liked the idea of Security Station. I can imagine bored Mnoren becoming collectors of items ( and people ) from across the metaverse placed it oddly constructed castles and labyrinths, and kept, for a while, in pristine condition, waiting. Then Mnoren went on to further journeys, like a forgotten Minecraft server, the castle walls fell, and labyrinths were raided by adventurers with no knowledge how to appreciate the Mnoren's museum.

I hope that an adventure is published that has the feel of Security Station but will be much better.
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