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Old 02-23-2021, 09:21 AM   #171
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Answer 76 Discussion
TLDR: What is Kampalu?
Kampalu is a slightly schizophrenic amalgam of 728 different mind-states of a deceased prince of Lo Lai, who was a military general, technically apt, and a student of political philosophy, combined with the low-res mind-scans of 93 idealistic (or just politically ignorant) hackers. Kampalu is also the world's only orbital battle station, a position that it guards jealously in order to maintain a degree of global order, and imposes a mandate of the non-militarisation of space. It's not a full Sentient AI in the usual sense, but it does display a number of characteristics. It's attended and guarded by a unit of the Lo Lai Palace Regiment, who upgraded and augmented its computer systems when they first arrived onboard, as well as bringing weapon upgrades and ammunition for its armaments. The government of Lo Lai, however, maintains a neutral position on the decisions made by Kampalu.

---
So, with all that, we can establish that Kampalu has teeth and global influence. However, I am admittedly iffy on how it maintains that position. It would need a few allied organisations supporting its mission somehow, particularly in regards to funding.

I also haven't actually addressed the question of national or megacorp involvement in the governance of the Congress of Kampalu, so I'll turn that back as a question for others to settle. A possible idea is that some spies had either infiltrated the hacker group and managed to upload personality constructs with corporate or government aligned goals to the station's systems, or they did the same by establishing their own uplinks to the station after finding out how to do so from the hacker group.

One thing that I had meant to include at some point was an extra layer of decision makers between Kampalu and the Congress. These would be the Prophets of Kampalu, being advisers that Kampalu has sought out and employed, either in the flesh or by extracting anonymised mind-scans from them to run on dedicated servers alongside Kampalu's own hardware. However, I'm not sure if they would serve much purpose at this point, but they could still be included.

Finally, there's still the problem that started the Long Night. Satellite killer missiles are presumably still possible and still pose a threat, so the new space age would need some way to mitigate them. Any ideas?


----

Question 113 [KMP]
113a) What status do national governments have in regard to the Congress of Kampalu?
113b) What status do megacorps have in regard to the Congress of Kampalu?

Question 114 [KMP]
Does Kampalu have any allies, seen or unseen, that help it continue its mission of demilitarising space?

Question 115 [KMP]
What influence did any national governments, megacorps, spy agencies, political activists or other ideological groups have in the formation of Kampalu's mental state?

Question 116 [KMP]
Do the Prophets of Kampalu exist?
Who are they? How are they chosen?
What are they? What's their physical state?
What roles do they have?

Question 117 [SPA]
How do modern orbitals handle the threat posed by surface-to-orbit anti-satellite missiles?
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Old 02-24-2021, 05:54 PM   #172
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Quote:
Originally Posted by Daigoro View Post
Answer 76 Discussion
So, with all that, we can establish that Kampalu has teeth and global influence. However, I am admittedly iffy on how it maintains that position. It would need a few allied organisations supporting its mission somehow, particularly in regards to funding.

I also haven't actually addressed the question of national or megacorp involvement in the governance of the Congress of Kampalu, so I'll turn that back as a question for others to settle. A possible idea is that some spies had either infiltrated the hacker group and managed to upload personality constructs with corporate or government aligned goals to the station's systems, or they did the same by establishing their own uplinks to the station after finding out how to do so from the hacker group.

One thing that I had meant to include at some point was an extra layer of decision makers between Kampalu and the Congress. These would be the Prophets of Kampalu, being advisers that Kampalu has sought out and employed, either in the flesh or by extracting anonymised mind-scans from them to run on dedicated servers alongside Kampalu's own hardware. However, I'm not sure if they would serve much purpose at this point, but they could still be included.

Finally, there's still the problem that started the Long Night. Satellite killer missiles are presumably still possible and still pose a threat, so the new space age would need some way to mitigate them. Any ideas?
Just some thinking on this:
With regard to funding and maintenance of it's position, maybe you could adjust things such that Kampalu can't (or won't) completely clean up the mess in orbit. That way it could raise funding by keeping orbit clean. You could also have smaller states and corporations supporting Kampalu if only because they can't compete in a fully militarized space situation.

With regard to the Congress of Kampalu, you could keep it largely the same, but just emphasize that it's just very powerful and not hegemonic. So maybe Kampalu did pass a resolution with regard to RepliSophonts, but the megacorporations and governments were too resistant. Maybe the final International Commission for YOU-Topia was the result of negotiations between CoK and other parties (which would explain why the International Commission self-regulates its membership).
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Old 02-25-2021, 07:58 AM   #173
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So you want to start your own dystopic corporate cybercity but don't know how? Just buy a plot of land in Nevada, and the dream could be yours!

Innovation zones promoted by Sisolak would create semi-autonomous city at behest of Blockchains LLC
----

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Just some thinking on this:
With regard to funding and maintenance of it's position, maybe you could adjust things such that Kampalu can't (or won't) completely clean up the mess in orbit. That way it could raise funding by keeping orbit clean.
Once the Space Age restarts in earnest, there'd be a lot of orbit cleaning operations going on, so I can't see Kampalu remaining central to that with its laser broom. Maybe it could establish itself as a salvage hub offering bounties for bits of satellite brought in (an idea from worldbuilding.stackexchange), with corporate customers paying to have certain orbits cleared. I guess it could charge extortion fees for anything to launch, shooting down unauthorised launches, but I figured no nation-state would allow that for long.

Also, it's 180 years since the orbital attack, so anything below about 750km would have naturally deorbited by now, meaning there'd need to have been significant debris coming from 800 or 900km up. (Satellite orbit decay is exponential with height - 200 km - 1 day; 300 km - 1 month; 400 km - 1 year; 500 km - 10 years; 700 km - 100 years; 900 km - 1000 years. Small, low mass:surface area debris would likely deorbit faster.) But that debris would have to have been cleared up enough for the skies to be declared open in the first place, so I'm not sure how "keeping the skies clean" could be justifiable.

Quote:
You could also have smaller states and corporations supporting Kampalu if only because they can't compete in a fully militarized space situation.
Yeah, I think something geopolitical would be more satisfactory, but I'm not sure how it would work. There'd need to be a Kampalu Trust set up on the ground to collect and manage the money, but where would that come from? Maybe a Lo Lai directive, but I don't want them to become too central. Otherwise, one of the old hacker shell companies might step forward as legitimate reps on the ground.

There could also have been a shadow war going on around the hacker circle while they were renovating Kampalu, with some agencies trying to infiltrate or take out the hackers and others secretly protecting them to allow them to work, the hackers being largely unaware, so whoever was interested in that could take control from the ground too. Would that be an Integral thing?

Quote:
With regard to the Congress of Kampalu, you could keep it largely the same, but just emphasize that it's just very powerful and not hegemonic. So maybe Kampalu did pass a resolution with regard to RepliSophonts, but the megacorporations and governments were too resistant. Maybe the final International Commission for YOU-Topia was the result of negotiations between CoK and other parties (which would explain why the International Commission self-regulates its membership).
Yeah, I think we can put it in a position with some power but not complete global authority. I'd still like to see it being subverted by the corps somehow though, per ericthered's ideas. Maybe corps strategically take positions supporting Kampalu, especially against a rival like NeuroCorp, so they can in turn gain support for something they'd want later.
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Old 02-25-2021, 08:05 AM   #174
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A month since the last round up, and we've made some progress but there's still a mountain of Q's!

I'll split them into one-off standalone questions in one group, and the Open or Name X questions in the other group.

Question Roundup
Standalone Questions
Question 36 [CTY] What is the state of transportation in youtopia? What kinds are common? how good is public transport?
--> Generalised as infrastructure question. Ans 36.1 covered Road and Water Transport

Question 40 [AI] - Machine AI
40.4 [Name 5 - 4 remain] What was the conduct of the Robotic Rebellion?
40.5 What have relations over the last 59 years been like?
40.7 What other groups may want illegal machine AI?

Question 43.4 - Memory Grafting Process
What are some more technical details about the process? Is it surgical or intrusive? Just an external electrical contact? Does it involve injections or cellular transplants to the brain's autobiographical memory anatomy? Do customers need implants or access ports to receive memory grafts? Is it a purely electro-mechanical process or are organic AIs (ANCs) integral? How long does it take? How are selective memories chosen? How skilled does a technician need to be to use the device?


Question 52 [CORP] - Blake Musa ver IX
52.3 What else do we know about Blake Musa?
52.4 What do we know about the rest of his family?
52.5 Are there any other details about Musa's life?

Question 53 [CTY/SET][Name 10] Who are some specific interested parties? What faction do they belong to, and how do they differ from the "party line"? [ideas: International Office for Stateless Persons, National Government with a large migrant population, a corporation, a once powerful nation that trades deals to keep its seat, etc.]
Question 55 [SET] (partially answered) How were the Integrals planning on destroying YOU-Topia?
Question 57b: How did Neo-Mutalists rise to power in Iskaldi?
Question 57c: How did Neo-Mutalists rise to power in the DCGs?

Question 58 [SET] Does smuggling put a meaningful amount of stress on the Union of Argalese Islands?
Question 59 [CTY][GROUPS] Who were the techno-radicalist group that broke the Ursula Scandal? And what of the rumours that they were aided by an AI spy in this mission?

Question 62 [PPL] - Zane's Fate
What's happened to him? Has he been done in by his old crew, been taken out by a cranky exec, fled the city with his signing bonus, or is this the first stage in a planned career strategy?

Question 64 [CTYGOV][PPL] How likely is each cabinet member or member of the Leaseholder's Assembly to resort to assassination, blackmail, hacking or other underhanded tricks to advance their official position or for personal gain? (Revised again, revisions optional)

Question 68 [HIST] What is the story surrounding each of these events? Are there any continuing ramifications from them today?
a) The actions of Representative Di Pietro in 74
b) The Pearl Gate CDC in 81
c) The Sluse Seven Trial in 88

Question 71.2 [SET] What are the legal rights (or lack thereof) of Artificial Organic Intelligence outside of YOU-Topia?
Question 72 [CTY] Who opposes the situation Artificial Organic Intelligence are faced with?
Question 73 [HIST][KMP] Who was the delegation that saved the city from the Crisis of '38?
Question 75 [CTY] Have any Civil Defense Committees received support from Integralist factions? If not, why do some think this is true?
Question 80 [HIST] What happened with the gold to that was to be traded to the four CDCs?
Question 83 [MUSA-9] Are the memories and personality of ver IX faithful to and contiguous with ver VIII (or with vers I-VII for that matter)?

Question 84 [LD-8] - Details about the coup
a) Who was the leader of the coup? Are they now in prison or elsewhere?
b) What was the motivation or objective for the coup?
c) What group was supplying outside technical and logistical support to the coup leader?
d) What NeuroCorp policy changes, initiatives or actions were implemented under the false leadership of LD-8?
e) How was the coup eventually exposed and why did it take so long?

Question 85 [TECH] What are some research avenues being pursued to achieve Deep Credentialling?
Question 86 [TECH][MUSA] What was the promising flagship TFM Project that Blake Musa has been working on since at least ver IV in the 5190s?
Question 87 When and what was the Battle of the Dancing Tortoise (c. 5210-30, involving Musa Blake ver V and U-Sec violence)?
Question 88 [HIST] When and what was the Wolfshead War?
Question 89 [TIMELINE] What is the epoch of the Cyberyear calendar? What is a better name than "Cyberyear"? Answered below.
Question 91 [PPL] Who is the number 1 on Century Magazine's annual Top 300 List of Oldest People for 5310?
Question 93 [SET/HIST] Population pyramid graphs would suggest there should be a lot more
than 1200 bicentarians. Why is there a deficit in that age group?

Question 95 [MONEY][CRIME]
It's common for welfare recipients to visit a black market exchanger to trade their UT cards for hard ARC currency, at a lossy exchange rate, of course. But what do the crime syndicates want with all these excess tokens? How does the scheme work?

Question 97 [CORP] - The Commercial Marketplace
97.1 What level of non-NeuroCorp corporate presence is there in YOU-Topia? Are they only minor companies or do other major megacorps have presence there? How much are they tolerated?

Question 98 [MKRMKT][PPL] Who is in charge of the Market CDU?
Question 99 [RBT][SET] How do human nations keep tabs on what the Machine Nations are doing?

Question 100 [RBT][CTY]
Are there many Machine Nation citizens in YOU-Topia? What do they do?
(It's been established that there are some attached to the PARADIGM investigator teams, and that some Ursulas remain with various kinds of employment.)

Question 101 [GURPS] What does cost of living get you?
Question 107 [NC][CORP] What megacorp would be considered as NeuroCorp's main rival?

Question 110 [SET] - Cwimgwynt and the Space Race
Why does Cwimgwynt feature so prominently in the Space Race? First mover advantage? They're otherwise an economic superpower? A strong culture of rocket-based innovation?

Question 111 [SET] Where is Aeria and how did General Analytics acquire it?
Question 112 [NTC] What is the significance of 2109 for Project 2109?

Question 113 [KMP]
113a) What status do national governments have in regard to the Congress of Kampalu?
113b) What status do megacorps have in regard to the Congress of Kampalu?

Question 114 [KMP] Does Kampalu have any allies, seen or unseen, that help it continue its mission of demilitarising space?
Question 115 [KMP] What influence did any national governments, megacorps, spy agencies, political activists or other ideological groups have in the formation of Kampalu's mental state?

Question 116 [KMP]
Do the Prophets of Kampalu exist?
Who are they? How are they chosen?
What are they? What's their physical state?
What roles do they have?

Question 117 [SPA] How do modern orbitals handle the threat posed by surface-to-orbit anti-satellite missiles?
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Old 02-25-2021, 08:06 AM   #175
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Question Roundup
Multiple Answer Questions
Question 23 [CTY][3 of 5 done] Describe some of the criminal groups that operate within the Sluse.
Question 31 [CTY][Name 5 - 4 remain] What is the coast guard equipped with?
Question 34d+ [1 remains] [SET] What are the most recent innovations in aerospace?
Question 38 [CTY][MAP][Open] - Locations What are the map locations of other previously named locations and districts?

41.3 [Changed to a Name 5] What are some standard or everyday uses for organic AI and ANCs?

42.3 [Name 5 - 4 remain] Name and describe one or more top current "Mem Stars" and the sort of experiences this new class of adrenaline-addicted, possibly masochistic celebrity is notorious for.
Question 45 [TECH][Name 2 more] Are there any unusual weapons available in You-Topia?
Question 48.5+ [CTY/SET] What currencies do you need in the city? What other major currencies are there?
Question 49 [CORP][1/5] What other business ventures does NeuroCorp have fingers in, besides the city and NeuroTech?
Question 60 [CTY][PPL][3/5] Who are five mob bosses, underworld figures or gang leaders in YOU-Topia?

Question 63 [PPL][CRIM][Name 3] - The Cutter Lieutenants
Who are Zane's three former lieutenants?
What is each of their opinions on Zane's departure?
What is each of their plans for the future of The Cutters?

Question 69 [CORP][TECH][1/5] What other entries are there in NeuroTech's product lineup?
Question 77: [3 /5] What sort of Urban Wildlife is common in YOU-topia?
Question 90 [NTCH][4/5] Name and describe five popular Organic AI models.

Question 96 [CORP][Name X] - The Securities (Overlaps Qn108)
How many Securities are there?
Global Defense (from the GD-Kaung-ARM Consortium) and NeuroCorp are two, who are the others?

97.2 [Name 5 each] What are the brands of everyone's guns, vehicles and clothes?
97.2.1 Weapons brands
97.2.2 Vehicle makes or models
97.2.3 Clothing and fashion brands
97.2.4+ Other brand categories as needed
97.3 [Name 5] What are the supermarket chains, convenience stores, shoe shops, food dispensaries, drug stores and fast food joints?

Question 102 [SET][2/5] What's happened to the aristocracy? Just the ultra-rich with fancy titles or feudal realms gone corporate?
Question 103 [1/5][SET] What to have for dessert?

Question 104 [CPAC][Open] - Plots, Adventures and Campaigns
Based on what we have of the setting so far, outline an adventure or campaign or a plot that could be mixed into a game.
Question 105 [CPAC][Open] - PC Groups
Describe a group of PCs, or an individual patron or organisation that would support a group of PCs, taking on the mean streets and dank waters of the N.

Question 108 [CORP][1/ 7] What megacorps make up the Old Seven at the core of the Securities, and what can be said about them?
Question 109 [SET][Name 5] What are the official, important or notable languages heard and used on YOU-Topia?
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Old 02-25-2021, 08:29 AM   #176
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Question 89 [TIMELINE] What is the epoch of the Cyberyear calendar? What is a better name than "Cyberyear"?
Answer 89 - 5310 BER
On the Bay of Ealhwic, located in Ġetwysan, there is an ancient underground temple, the Ealhwic Hypogeum, with its large hillside gateway facing due eastward across the bay. On the summer solstice, the rising sun shines directly between the heads of the bay, down the temple's gated hallway, illuminating its inner sanctum.

For generations, the attendant priesthood marked the walls of the temple with the passing of each year. When their cult passed, the local citizenry took on the same task, and eventually the local kings elevated the temple's year-keeping to a point of national pride. When early Enlightenment scholars wished to establish a universal calendar, they settled on the Ealhwic Hypogeum as having the oldest continuous written record. Thus, they called that year "3484, By the Ealhwic Reckoning."

This epoch is globally accepted now in the Calendar Year 5310 BER, although many regions and countries still follow their own calendars to varying degrees.
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Old 02-25-2021, 02:52 PM   #177
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Question 43.4 - Memory Grafting Process
What are some more technical details about the process? Is it surgical or intrusive? Just an external electrical contact? Does it involve injections or cellular transplants to the brain's autobiographical memory anatomy? Do customers need implants or access ports to receive memory grafts? Is it a purely electro-mechanical process or are organic AIs (ANCs) integral? How long does it take? How are selective memories chosen? How skilled does a technician need to be to use the device?
While memory grafting used to be a highly intrusive process, it has since become a relatively minor process. There are three primary memory grafting processes:

1) Temporary Graft: By applying electrodes to multiple points on the skull of the subject, memories can be temporarily grafted into a subject's brain. These tend to fade between an hour and a week depending on the complexity of the memory and the skill of the technician. A similar but more lengthy process can be used to archive memories.

2) Sideload Graft: Through a preinstalled implant, memories can grafted (either temporarily or permanently) into a subject's brain. Installing the implant is a fairly complex operation. The implant and the OAI leeches any energy it needs from its host. The implant is also able to archive and store memories.

3) Intrusive Graft: Similar to a sideload graft, but does not use a permanent unit. Complexity of the operation depends largely on the complexity of the memory, though if successful always results in permanent recall. Some memories are too complex to implant through any means beyond Intrusive Grafting.
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Old 02-26-2021, 06:06 AM   #178
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I ought to proof these things. 5107. Basically here's the in my head Timeline:

5074 - Anti-corporate dissent rising
507X - Some event leads to actual war (Probably late 70s)
5083 - NeuroTech Drone Attack
508X - Actual war stops, fading into unrest
5089 - Unrest spurred on by GA
509X - Second phase of Master Wars begins (Probably early 90s)
510X - Second phase of Master Wars ends?
5107 - Securities build-up and prepare for a final push
5110 - Securities receive huge concessions in cities, Master Wars end.

So maybe:
5077-5086: Master War I
5092-5102: Master War II
5107-5110: Master War III
Shall we take these as is, or did you want to adjust anything?
I'm looking at updating the timeline soon, so having things settled is better.
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Old 02-26-2021, 11:22 AM   #179
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Shall we take these as is, or did you want to adjust anything?
I'm looking at updating the timeline soon, so having things settled is better.
Sure, details TBD.
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Old 02-28-2021, 08:38 AM   #180
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Question 88 [HIST] When and what was the Wolfshead War?
Answer 88 [HST] - Wolfshead War
The Wolfshead Series C Bioshell
The Wolfshead Series C Bioshells by Worldware Biosystems were the highest grossing shell model for the period 5283-5291. The Wolfshead was a military specced physiobuild that captured the boardroom bro tacticool sector of the civilian market. At one point, Worldware were pumping out more Wolfsheads for domestic consumption than they were shipping to defence clients.

The problem started to be noticed some time after Wolfsheads had reached significant consumer market penetration. While a brain transplanted into a new bioshell maintains all its memories and personality traits, it's not immune to the physiological stimuli and glandular and hormonal signals being pumped out by its body. In this case, Wolfsheads, with their increased muscle mass, superior bone density, tightened reflexes and host of battlefield-ready mods, contained a ream of lymphatic system enhancements, hormonal adjustments and optimised energy transfer systems that were perfectly suited to a battlefield environment but were ill-suited for civilian life. A large percentage of Wolfshead transfer recipients, particularly without appropriate clinical counselling, became restless and dissatisfied with being mere gym-club gladiators or trading floor warriors. The shells themselves provoked an incessant urge to fight. Episodes of so-called "shell-psychosis," violent uncontrolled outbursts in public places, increased. Some sated their urges in full-contact sports, others in fighting sports, but the main outlet to combat their compulsion was in fact to enlist for combat.

Wolfsheads VS OAI Wolfsheads
The Fiumgnazza Delta War (5286-5291) was a messy, drawn out, complicated little conflict, ostensibly between the neighbouring states of Republica di Magdrille and Fortenza, a client state of the Union Grimizna Drzava, but with hefty support and interference from regional bloc powers and megacorp proxies. In the public conscience, however, this is known as the Wolfshead War. The Fortenza Armed Forces (FAF) had been generously supplied with Wolfshead troops, running NeuroTech NT450-HDCR OAIs, for their armoured infantry, recon and special forces units. These operated as a well-programmed, highly disciplined and highly trained fighting force, equipped, adequately at least, for their mission and properly integrated into their parent units.

Into this active warzone, looking for active combat, spilled thousands of these disaffected, maladapted affluent civilian volunteers, from countries both near and aligned and distant and unrelated, in their high-street clinic Wolfshead bioshells, sporting designer combat load-outs purchased out of their own pockets. They freelanced for Magdrille uniformed forces and provincial warlords alike, brought insurgency actions in Fortenza-occupied towns or even set themselves up as militia capos. They were untrained and undisciplined, had no supply lines to speak of, and barely integrated into the Magdrille defence command structure, more often running wildcat than supporting the local forces. Only months before, these were sales execs, software engineers, hedge fund managers, real estate agents, media producers and junior VPs, as well as trust fund babies or gang lieutenants, and now they were fighting and dying in a bloody insurgency or committing atrocities against the local populace. The tenor of the war darkened significantly when hordes of gung-ho, bloodthirsty amateurs arrived en masse.

In the meanwhile, with both belligerents heavily dependent on the Wolfsheads, Worldware Biosystems were busy profiting off both sides of the conflict. Supply trucks and hovers bearing the WWB logo manned by guards and drivers in their gold and forest green livery were making deliveries to all parts of the contested delta. The combat bioshells were high maintenance equipment and required regular medical servicing on top of the treatment for actual combat injury. Pallets of crucial dietary supplements, high calorie feedstuff, blood analogue, model specific organs and body parts and whole replacement shells came in on regular shipments to airbases for distribution to field bases and outposts. Worldware personnel were everywhere - med-techs, warehousing and supply chain, analysts embedded in combat units to assess the performance of their hardware in a variety of environments, and all doing so with open impunity. They were a protected species.

Backlash against Worldware
Protests against Worldware started up in many capital cities for two reasons. There was the overall conduct of the war, with their brazen profiteering from the ransacking of the native populace, as well as the suspicion that they were covertly directing the conduct of the war to create desired engagements or to extend it indefinitely. And there were the protests and class actions from families, colleagues and employers of the so-called volunteers. Even if the volunteers didn’t suffer lifepath termination, they had still been somehow coerced into giving up their regular lives and careers to weirdly hive off to a foreign warzone. There were the accusations that Worldware had deliberately programmed the bioshells to create a class of combat slave, and other accusations that they had aided or encouraged people smuggling agents to transport volunteer combatants to this particular battle zone, knowing they'd face an opposition force of identical Wolfsheads.

In the end, it was the threat of hundreds of billions of WorldWons (their own proprietary digital coin) of damages and payouts that Worldware were faced with which brought an end to the Fiumgnazza Delta War. They made mass settlements for ultimately much lower sums with the plaintiffs, withdrew support from the theatre and paid out for repatriation of non-local combatants and their rehabilitation.

Worldware Today
Wolfshead bioshells, however, are still widely available today on the physiobuild market, with no particular changes to their hormone expression, and indeed models from that era, only twenty years ago, are still seen around. Instead, some after-market mood dampening exoplants are available from Worldware or third party manufacturers, with the appearance of an array of flat plastic modules running up either side of the neck, which seem to have somewhat quelled the shells' compunction to band together and decamp toward new war zones.

Worldware Biosystems still suffer reputational backlash, despite their intensive community rebuilding projects in the Fiumgnazza Delta region. There is their overall conduct with respect to the war itself, and there's the insinuation that they deliberately create mind controlling bioshells. While the case is ambiguous regarding the Wolfsheads, the scandal drew a lot of close scrutiny toward their other activities and there are credible claims that they have conducted behavioural control research with other consumer models. There are also the rumours that, during the war, a clandestine research unit was experimenting with captured volunteer Wolfshead users, by installing a personality cut out switch then inserting the combatant into an opposing OAI Wolfshead platoon. Again, Worldware Biosystems deny such hearsay and would welcome any solid evidence that this practice was conducted with their knowledge.
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