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Old 07-27-2018, 02:00 PM   #11
JLV
 
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Default Re: Does anyone else want more adventures like Master of Amulets?

Ha! I'm exactly the same way -- and before I retired, my job was to fight and win wars! ;-) So you shouldn't feel bad about it, that's for sure. Composing for the official record (or publication) just about paralyzes me and I have a heck of a time meeting deadlines because of it, but I can post here and there or edit someone else's work without any problem. Go figure.
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Old 07-27-2018, 02:03 PM   #12
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Default Re: Does anyone else want more adventures like Master of Amulets?

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Well thanks for the vote of confidence JLV; let's hope Steve and Guy read this one.

JK
Never fear. On it.
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Old 07-27-2018, 02:04 PM   #13
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Default Re: Does anyone else want more adventures like Master of Amulets?

Allow me to say; "YAY!" ;-)
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Old 07-27-2018, 02:21 PM   #14
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Never fear. On it.
Thanks Guy.

JK
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Old 07-27-2018, 02:27 PM   #15
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Default Re: Does anyone else want more adventures like Master of Amulets?

I am glad that I am not the only one who enjoyed that kind of Adventure. To me, it makes it feel more like a video game. Plus, it would allow you to have a different Adventure every time. Another poster said this earlier, but it would also be easy to expand. Imagine if you had one map of the world to explore, but you could keep on adding distinct places on it that would give you a unique encounter.

There is even more room to add complexity to. What if you also had enemy forces moving across the map as well? When you got close to them, you could make a scouting role to see if you were able to figure out what they are. Maybe you just stumbled upon a simple Hunting Party, and could take them out with ease. Or maybe you stumbled upon the bulk of the enemy's Army, and you decide it was wise to retreat. For someone like me who plays solo most of the time, this would be amazing to have.
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Old 07-27-2018, 03:06 PM   #16
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Default Re: Does anyone else want more adventures like Master of Amulets?

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Well thanks for the vote of confidence JLV; let's hope Steve and Guy read this one.

JK
Yes, please!! (I see Guy did)
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Old 07-27-2018, 03:54 PM   #17
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Default Re: Does anyone else want more adventures like Master of Amulets?

Yes, I would.

Also, I wouldn't mind seeing some solos that are convertible to GMd, in the same way Car Wars' Convoy standalone was.
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Old 07-27-2018, 05:41 PM   #18
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Default Re: Does anyone else want more adventures like Master of Amulets?

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That's also good Glenn, but how could we get the maps and counters? Downloadable PDF?

JK
No reason these new adventures couldn’t just use existing maps/counters.

And hopefully SJG opts to release more counter/map packs that could be leveraged. I’d buy em :)

or the map could be displayed on the iPad and you use existing counters :)

Worst case, you could print out the maps!


I realize some purists may oppose the mixing of digital and analog...

Last edited by GlennDoren; 07-27-2018 at 05:44 PM.
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Old 07-27-2018, 05:58 PM   #19
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Default Re: Does anyone else want more adventures like Master of Amulets?

You could have all sorts of fun with map & paragraph games.


"Barbarian King" is a good model, but imagine it with a tile map. You get (say) 24 geomorphic tiles, and randomly deal out a 3 x 4 map. Each tile has a few "places" (not necessarily hexes) with a terrain type (determines time to cross and random encounter table). One of the tiles has a destination space; when you get there you switch to a paragraph adventure.
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Old 07-27-2018, 05:59 PM   #20
Jim Kane
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I realize some purists may oppose the mixing of digital and analog...
No, nothing like that for me Glenn. I am just so non-tech savvy. So, I have no idea what the best modern alternatives are to the traditional methods; so I needed to ask what you had in mind.

JK
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