01-17-2019, 09:10 AM | #71 | ||||||
Hero of Democracy
Join Date: Mar 2012
Location: far from the ocean
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Re: A Challenger Appears! Green versus Red
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As a note, I'm surprised at how quick your character feels. Or at least how active. He's throwing two attacks for every one of mine. I don't feel like I'm playing a nimble guy against a tough guy, I feel like I'm playing a precise but slower veteran against a younger and quicker fighter. Despite your character having more points in the unarmed skill than mine. [/quote] (well, except for the eventual countdown for my leg injury adrenaline wearing off... I kinda lost track of that, should I leave it up to you to tell me when I will suffer it? That seems more realistic because me tracking it feels like metagaming with you tracking it I will be surprised) roll vs HT 9 (10-1) to see if you recover AP from your Evaluate, then choose your next maneuver, we still both have 2 AP right now I think [/QUOTE] I'll post it publicly. You have 13 turns left until the pain kicks in. My AP recover roll fails by 1 (9 vs. 10) darn. I do nothing. Go ahead and attack at 3 yards if you dare.
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Be helpful, not pedantic Worlds Beyond Earth -- my blog Check out the PbP forum! If you don't see a game you'd like, ask me about making one! |
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01-18-2019, 08:08 PM | #72 | ||||
Join Date: Aug 2018
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Re: A Challenger Appears! Green versus Red
...?
TBH even though my ST is better than my DX, I don't find it an attractive option because it only applies to one limb. If I used a Beat on one leg, you'd just kick me with the other leg. I can only see it becoming useful in a fight later on if I somehow managed to cripple a limb and limit your options. Beat is just not very good for people who rely on a menagerie of competetive combat options. Quote:
Involuntary burns happen from injury and aren't desirable since shock counts against PIF. I guess the 1 point technique adaptation perk covers non-karate forms getting it. Karate does need stuff to keep pace with Brawling. Boxing just gets left behind Brawling in general, of course. Quote:
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I'm actually wondering if I'd be better off using Rapid Strike (two rights at -6 each) instead of DWA (right at -4, left at -8) representing a double-jab instead of a one-two combo. They're very similar and it's the -1 to defend that DWA gives which puts it over the top in my eyes. I should be taking that -1 to damage from left-handed punches into account though. It hasn't come up so far. Dropping your accumulating Evaluate bonus to get that sweet +4 eh? Well, it's my turn. You didn't trigger my AOD so I get my HT roll. I get a 14, failure. I can play that game, I also Do Nothing!. Make your HT+4 roll! (it feels weird there being such high odds of not regaining any AP at all. If I were using the ⅒AP idea, maybe something like "everyone rolls at +10, but divides MoS by 10" could give results that are a little less all-or-nothing) |
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01-21-2019, 08:19 AM | #73 | ||||||
Hero of Democracy
Join Date: Mar 2012
Location: far from the ocean
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Re: A Challenger Appears! Green versus Red
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Boxing has two massive bonus over brawling: it gets a damage bonus and it gets to use the higher retreat bonus. Quote:
Well, he doesn't want 1 second of break for every second of attack. But breaks benefit the guy with higher endurance more than they benefit the guy with lower endurance much of the time. Quote:
Rolled another 5! why wasn't I attacking? oh well. I gain 3 AP, and I'm now at 5. I do nothing again. Lets run out that clock. 12 turns of adrenaline left.
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Be helpful, not pedantic Worlds Beyond Earth -- my blog Check out the PbP forum! If you don't see a game you'd like, ask me about making one! |
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01-21-2019, 03:30 PM | #74 | ||||
Join Date: Aug 2018
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Re: A Challenger Appears! Green versus Red
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So now I have 4/12 AP 9/12 FP and you have 5/10 AP 8/10 FP, I think? I'm going to Do Nothing again, I have 8 more to go until I'm topped out whereas you only have 5 more to go! |
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01-22-2019, 09:54 AM | #75 | |||
Hero of Democracy
Join Date: Mar 2012
Location: far from the ocean
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Re: A Challenger Appears! Green versus Red
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The longer I look at boxing, the more I am convinced that the lack of a good defense again kicks is a mistake. Gurps has long maintained that karate is not just Karate, that judo is not just Judo, and that the stuff you learn is likely as not to be an art or sport form anyways. That logic should probably be extended to boxing. Even if it can't kick (or can only kick without damage bonus) combat boxing should include defenses against low blows. This is not to say that I want to switch over to allowing it now, if only because I'm invested in this fight and I want to win, and I'm curious how this paradigm works out. lwcamp has some alternate rules on turning the unarmed combat skills into fewer skills plus a few techniques. I think you'll like them. Quote:
Rolled a 9. The dice love it when I rest. 7 AP. I continue to do nothing!
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Be helpful, not pedantic Worlds Beyond Earth -- my blog Check out the PbP forum! If you don't see a game you'd like, ask me about making one! |
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01-22-2019, 11:35 AM | #76 | ||||
Join Date: Aug 2018
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Re: A Challenger Appears! Green versus Red
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This is not to say that I want to switch over to allowing it now, if only because I'm invested in this fight and I want to win, and I'm curious how this paradigm works out. Quote:
Come to think of it, the +1 to hit the leg makes me a more accurate kicker in that situation. The -2 to hit the leg is a better option since I either force you to take a -2 for lowline parries or use your inferior dodge, as you've been doing with me. And If you don't understand what your enemy is doing, that's when you should be the most afraid. (coincidentally, that's why fighting newbies can be so scary!) Quote:
On the off chance I managed a 3 (MoS 12) I could gain 5 AP, bringing me up to 12. I'll choose another Do Nothing on the off chance that happens. Make your roll! |
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01-23-2019, 06:55 AM | #77 |
Hero of Democracy
Join Date: Mar 2012
Location: far from the ocean
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Re: A Challenger Appears! Green versus Red
I roll a 10 and only recover 1. That brings me to 8 AP, and I'm fine with that.
Lets continue this little lull. I do nothing. 10 turns of adrenaline left.
__________________
Be helpful, not pedantic Worlds Beyond Earth -- my blog Check out the PbP forum! If you don't see a game you'd like, ask me about making one! |
01-25-2019, 09:44 AM | #78 |
Join Date: Aug 2018
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Re: A Challenger Appears! Green versus Red
https://dicelog.com/joinlogdice I got a 9, MoS 6 under 15, and recover 2 more AP, bringing me up to 9/12
I'll do another Do Nothing, odds of a MoS of 8+ seems pretty low |
01-28-2019, 08:26 AM | #79 |
Hero of Democracy
Join Date: Mar 2012
Location: far from the ocean
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Re: A Challenger Appears! Green versus Red
I only recover 1 AP. I'm at 9/10. Red is feeling more engaged, and studies the battlefield again rather than completely resting, and puts some space between him and his foe.
Evaluate maneuver, as well as stepping back 1 yard.
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Be helpful, not pedantic Worlds Beyond Earth -- my blog Check out the PbP forum! If you don't see a game you'd like, ask me about making one! |
01-28-2019, 02:20 PM | #80 |
Join Date: Aug 2018
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Re: A Challenger Appears! Green versus Red
I got a 10, MoS5 means I recover 2 AP, bringing me up to 11/12. Looks like we're both down 1 from our max.
Your backing up a step puts us 4 yards apart, since you had previously increased our gap 2>3... I'll Evaluate as well, and use my free step to narrow the gap back from 4>3 |
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