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03-07-2018, 08:35 AM | #1 |
Join Date: Aug 2013
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Quasi-real Tained By a Master
Question: Taking the access to Chi/Cinematic Skills away from TBaM and still requiring Special Training for most things TBaM allows. Would this be a viable advantage for a semi-realistic game (between realistic an cinematic/not quite action movie)? If so, what would it cost 15, 20, 10?
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03-07-2018, 08:53 AM | #2 |
Join Date: Aug 2005
Location: Saskatoon, SK, Canada
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Re: Quasi-real Tained By a Master
I lack the martial arts knowledge to judge whether such a trait would be realistic or not. However, for price, I can say that I wouldn't limit it much at all, compared to regular Trained by a Master. GURPS in general doesn't put much weight on "serves as a prerequisite" - since you have to pay points for the things it gives access to anyway, it's not that valuable on the base trait. And the other benefits of Trained By a Master (improved parries and Rapid Strikes, and various other halved penalties for cinematic techniques and various stunts) are all still worth a lot. I'd peg "Doesn't serve as a prerequisite for cinematic skills" as a -20% limitation on Trained By A Master.
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03-07-2018, 10:13 AM | #3 | |
Join Date: Feb 2011
Location: Cambridge, MA
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Re: Quasi-real Tained By a Master
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03-07-2018, 11:13 AM | #4 |
Join Date: Aug 2005
Location: Saskatoon, SK, Canada
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Re: Quasi-real Tained By a Master
Well, my suggestion of -20% was for only removing the cinematic skills, not all the various techniques or perks. I'd price a limitation that removed access to all of the cinematic skills stuff at -30%, and price the reverse, "Only cinematic skills/technique access" at -70%. So, 9 points, basically.
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03-07-2018, 06:46 PM | #5 | |
Join Date: Jul 2012
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Re: Quasi-real Tained By a Master
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Or Special Exercises perk at 1 point per cinematic advantage (or perk), or Unusual Training perk at 1 point per skill/technique. |
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03-07-2018, 09:12 AM | #6 | |
Join Date: Aug 2007
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Re: Quasi-real Tained By a Master
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Fred Brackin |
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03-07-2018, 09:16 AM | #7 |
Join Date: Jun 2006
Location: On the road again...
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Re: Quasi-real Tained By a Master
Because of that, I'd price a "No Access to Cinematic Skills" Accessibility limitation at -10%.
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03-07-2018, 10:07 AM | #8 |
Join Date: Feb 2016
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Re: Quasi-real Tained By a Master
Actually, I think that Trained By a Master without the ability to learn Cinematic Skills or Perks should be -30%.
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03-07-2018, 10:50 AM | #9 |
Join Date: Aug 2007
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Re: Quasi-real Tained By a Master
Only a stupid person would buy it at that price. He could just take TBAM at 30 pts and Mundane Background at -10 and use pricing of items in the Basic Set.
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Fred Brackin |
03-07-2018, 10:59 AM | #10 |
Join Date: Feb 2011
Location: Cambridge, MA
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Re: Quasi-real Tained By a Master
In my experience, most PCs take the maximum number of disadvantages, so this would be a reshuffling of points but not a savings.
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martial arts |
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