01-03-2021, 04:59 PM | #21 | |
Join Date: Jul 2007
Location: West Virginia
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Re: A Yttarrian Campaign I'm Planning. Please Kiibitz.
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Look on page 109 of GURPS Banestorm. You'll see two groups of hills between the River Smoke and the Great Forest moderately near the ruins of Autheuli on the map. They took over those hills. More on the city and its location later.
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01-03-2021, 05:12 PM | #22 |
Join Date: Jul 2007
Location: West Virginia
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Re: A Yttarrian Campaign I'm Planning. Please Kiibitz.
The name of the Hawkfolk city is Caer yr Enfys! The Fortress of the Rainbow. King Alerion's mother, and Hawkfolk kings rule by mother right, is held to be descended in the female line from a daughter of the West Wind and the Rainbow.
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01-03-2021, 05:23 PM | #23 |
Join Date: Aug 2004
Location: Ronkonkoma, NY
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Re: A Yttarrian Campaign I'm Planning. Please Kiibitz.
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01-03-2021, 06:03 PM | #24 |
Join Date: Jul 2007
Location: West Virginia
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Re: A Yttarrian Campaign I'm Planning. Please Kiibitz.
No, but Welsh, Irish, and Finnish, are goto languages when I need a fantasy world name or title. I'd like to add Arabic and Farsi but those come up in Alphabets I can't read. At least most of the time.
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01-04-2021, 02:09 AM | #25 | |
Night Watchman
Join Date: Oct 2010
Location: Cambridge, UK
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Re: A Yttarrian Campaign I'm Planning. Please Kiibitz.
OK, but this seems inconsistent with your note about their king:
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01-04-2021, 04:55 AM | #26 |
Join Date: Jun 2006
Location: Sweden, Stockholm
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Re: A Yttarrian Campaign I'm Planning. Please Kiibitz.
It feels like you want to tell some story with this hawk-kingdom, but I'm not quite grasping what you're aiming for.
The PCs were turned into hawk-people, and had their memory removed in the process. Is the idea that the PCs are working for someone set up as an antagonist in the beginning and then possibly switch sides when their memory returns, or what it the idea with the amnesia? The whole turning-people-into hawkmen thing is a bit strange as well. And if so, why are they so picky about high IQ & DX? Do they have a manpower or talent issue, if it is both then they should find use for the less talented individuals. Also from a setting-building perspective why not just have them appear in a decent enough number and skip the large-scale hawk-transformation? It just seems like something set up to make their neighbors hate them; which for that purpose seems a bit unnecessary, as you pointed out there are enough reasons for others to be paranoid about them anyway, and handling/failing to handle that seems like a good enough hook if you want to deal with diplomatic hostilities or war. How does the Hawkman-template look? I'm assuming it is not much like a Harpy, but more like a D&D Aarakocra or fantasy angel? Based on how they seem to be going for high-stat people I'm getting some homo-superior vibes from the concept. Is the intent for the hawkmen have a nazi-like mindset where they think they are better than everyone else and deserve to rule the masses or something like that?
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01-04-2021, 06:06 PM | #27 | ||||
Join Date: Jul 2007
Location: West Virginia
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Re: A Yttarrian Campaign I'm Planning. Please Kiibitz.
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They do find uses for many people they don't turn into Hawkfolk. Some of these are as highly skilled labor. They aren't averse to slavery, at least not more than any other Yttarrians, but they see it as a luxury they can't afford now. Quote:
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Moving a Yrth government in a progressive direction would be an epic campaign.
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01-05-2021, 12:33 AM | #28 |
Join Date: Feb 2016
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Re: A Yttarrian Campaign I'm Planning. Please Kiibitz.
Honestly, it is a bit of a stretch, specially considering that the area is already inhabited. I think that a better idea would be to have a micocontinent around the size of Madagascar that would appear around 250 miles off the eastern coast of Megalos after a massive Banestorm at the beginning of 2020. The microcontinent would cover 500,000 square miles, 250,000 square miles of land and 250,000 square miles of water, making a rough diamond 500 miles north-to-south and 1,000 miles east-to-west.
The advantage of such a large location is that it would allow for a series of adventures, both on the surface and under the water. Imagine the conflicts that would occur between the native hawkmen (which would only be the westernmost species of beastfolk) and the younger sons of Megalos nobility who were trying to steal their land. You could have a wide diversity of confused beastfolk who would be horrified when they encountered humans, as humans would seem to be sort of abominations that had their animal half removed by magic. Of course, the beastfolk would need to be magical, so it would make sense if the microcontinent was 90% high mana and 10% very high mana. The continental shelf and 80% of land would be high mana while the central 20% of the land would be very high mana. The beastfolk that lived in the very high mana regions could be horrific amalgamations of multiple races of beastfolk, like bear-owl folk or tiger-carp folk. |
01-05-2021, 09:28 AM | #29 | |
Join Date: Jul 2007
Location: One Mile Up
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Re: A Yttarrian Campaign I'm Planning. Please Kiibitz.
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01-05-2021, 11:12 AM | #30 |
Join Date: Feb 2016
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Re: A Yttarrian Campaign I'm Planning. Please Kiibitz.
It depends. They will likely recognize that they are similar to specific species and may see themselves as evolved (or blessed) version of their animal relatives. If they are normally incapable of interbreeding, the beastfolk may consider the inhabitants of the very high mana regions to be abominations of interbreeding. Since humans would be unfamiliar to them, they may consider them to be abominations as well, the results of animal natures being negated negated rather than combined. It is up to the GM though.
The key thing though is the appearance of such a microcontinent would offer a number of adventuring opportunities. The coastal people would notice disturbances in tides and weather first, as the new land would interfere with both, and there would be new species of fish appearing in the markets. Of course, the discovery of the microcontinent would likely be an accident, a sailing vessel getting blown off course by a storm, but the news of a previously undiscovered island would likely spread like wildfire. The first expeditions would likely leave within a month, with people from all over Yttarria coming to seek adventure and wealth. |
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