01-25-2021, 02:16 PM | #11 | |
Join Date: May 2010
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Re: [Infinite Worlds] Running a Taft-1 natives campaign
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01-25-2021, 06:00 PM | #12 | |
Join Date: Dec 2015
Location: New York, NY
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Re: [Infinite Worlds] Running a Taft-1 natives campaign
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But what if the thief is from Taft-1? They might want to live rich there even if they could access other Q6 worlds, impress their family & all those people back home who said they'd never make it. And having the conveyor being stolen could limit what parachronic coordinates are available. Admittedly, Caliph and Orichalcum would be low on the likelihood of listed coordinates on a Q6 conveyor, but maybe they're found accidentally. Or maybe the conveyor was from a swagman who had planned on theft from either world, only to end up on Taft-1 instead (failed Parachronic Operations roll...). Then the local PCs get a hold of the conveyor, and there's only a few coordinates listed. The conveyor can't go to this "Homeline", but can the Q6 worlds. Of course, a Taft-1 local going to Caliph would almost certainly be caught/killed (unless had some mythos magic backing he or she up), even if they had access to the swagman's plan. Caliph and/or Orichalcum could be a later destination, after learning the ropes with easier Q6 worlds (going to echos would be like going back in time). |
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01-25-2021, 06:41 PM | #13 |
Join Date: Feb 2016
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Re: [Infinite Worlds] Running a Taft-1 natives campaign
A criminal organization with an illegal conveyor is going to exploit it as much as possible. They are also likely to have people in Infinity to give them potentially lucrative top secret information. Smuggling military surplus from a TL11 timeline like Caliph to sell in TL7 timelines like Taft-1 would be perfect, as Infinity limits its activities on any timeline with reasonable technology to prevent them from finding out the Secret.
What would they want in exchange? Gold would work well, as it could be mixed with gold from other timelines, making it untraceable, though they could also do a triangle trade with other stable TL7 timelines in Q6. If they wanted, they could even sell TL11 military surplus to the British and USA in Reich-2 to make life uncomfortable for the fascists. |
01-25-2021, 07:34 PM | #14 | |
Join Date: Mar 2016
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Re: [Infinite Worlds] Running a Taft-1 natives campaign
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01-25-2021, 09:43 PM | #15 |
Join Date: Feb 2016
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Re: [Infinite Worlds] Running a Taft-1 natives campaign
Either if those scenarios would likely get to Coventry (or worse), especially since most Q6 timelines are closely monitored echoes.
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01-25-2021, 10:41 PM | #16 | |
Join Date: Mar 2016
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Re: [Infinite Worlds] Running a Taft-1 natives campaign
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I don't understand how this hypothetical group you're positing can somehow be large and competent enough to infilitrate the most advanced known worldline in existence (and a paranoid one) and smuggle off technology, but also small and incompetent enough to easily be rolled up by Infinity and taken away. |
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01-25-2021, 10:51 PM | #17 | |
Join Date: Aug 2004
Location: Denver, Colorado
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Re: [Infinite Worlds] Running a Taft-1 natives campaign
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But four tech levels? Of military hardware? That's about as subtle and unnoticeable as showing up in the War of 1812 with a Challenger 2, the UK's main battle tank currently in service. The locals are gonna have no idea what to do with it, and the people who do recognize it will be lethally unamused. So, even if some putz managed to make it back with a TL 11 plasma rifle with smart micro-missile launcher, all it would get them is a bullet in the brain-pan from a much more subtle, but still effective, M2010 sniper rifle fired from half a km away. No, the best way to make money as a swagman is to either steal cultural artifacts, or set up a company making slightly more advanced consumer goods that don't exist in the world. Pulling a William Walker with advanced weaponry just gets you targeted by an ISWAT team.
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-- MXLP:9 [JD=1, DK=1, DM-M=1, M(FAW)=1, SS=2, Nym=1 (nose coffee), sj=1 (nose cocoa), Maz=1] "Some days, I just don't know what to think." -Daryl Dixon. |
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01-25-2021, 11:39 PM | #18 |
Join Date: Mar 2016
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Re: [Infinite Worlds] Running a Taft-1 natives campaign
An interesting concept for a campaign centered around Taft-1 natives could be a group somehow learning of the existence of parachronics and having to keep the secret out of Stalin's hands while also keeping out of the eyes of Homeline or Centrum.
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01-26-2021, 01:29 AM | #19 |
Night Watchman
Join Date: Oct 2010
Location: Cambridge, UK
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Re: [Infinite Worlds] Running a Taft-1 natives campaign
I had one moving fine porcelain from a world where it was in production to one where it was valuable antiques. Quite profitable, and likely to stay below most people's radar.
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The Path of Cunning. Indexes: DFRPG Characters, Advantage of the Week, Disadvantage of the Week, Skill of the Week, Techniques. |
01-26-2021, 01:57 AM | #20 |
Join Date: Dec 2007
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Re: [Infinite Worlds] Running a Taft-1 natives campaign
Of course the only thing wrong with that is the unlicensed conveyor. Otherwise it's just Homeline's business model in operation.
Last edited by David Johnston2; 01-29-2021 at 12:21 PM. |
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taft-1, worlds of horror |
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