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Old 09-14-2009, 11:59 AM   #31
RogerBW
 
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Default Re: Speculation: e23 GURPS releases for the rest of 2009.

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Here's my compilation and guesses (and wishes)!
You might be interested to know that I keep an actively-updated list of upcoming GURPS releases at http://tekeli.li/gurps/rumours.html - based on Kromm's posts and various authors' web sites.
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Old 09-14-2009, 03:49 PM   #32
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Default Re: Speculation: e23 GURPS releases for the rest of 2009.

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You might be interested to know that I keep an actively-updated list of upcoming GURPS releases at http://tekeli.li/gurps/rumours.html - based on Kromm's posts and various authors' web sites.

Very handy to have them all in one place... Bookmarked, and thanks!
 
Roger that!
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Old 09-15-2009, 02:52 AM   #33
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Default Re: Speculation: e23 GURPS releases for the rest of 2009.

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You might be interested to know that I keep an actively-updated list of upcoming GURPS releases at http://tekeli.li/gurps/rumours.html - based on Kromm's posts and various authors' web sites.
Very interesting, I hadn't checked Phil's blog for a while so I hadn't spotted Cities on the Edge which looks interesting.
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Old 09-15-2009, 08:34 AM   #34
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Default Re: Speculation: e23 GURPS releases for the rest of 2009.

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!
According to Today's DI, Clerics and Taverns appear to be closer to release than Christmas (fingers crossed), so I speculate/wish for/ask santa for DF.Treasure Tables as the christmas release!
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Old 09-15-2009, 09:53 AM   #35
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Default Re: Speculation: e23 GURPS releases for the rest of 2009.

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Nope. Vehicle Design is a low-priority item simply because it's at the absolute upper limit for charts, equations, stats, and tables in GURPS books. The editorial resources needed to complete N pages of Vehicle Design would give us 1.5N to 2N pages of just about anything else. And while gamers who like to design vehicles are vocal, they're also a niche, which compounds with the last factor to mean that the earnings are more like $Q for Vehicle Design vs. $3Q to $4Q for just about anything else. In the current economic climate, that trumps every other consideration. So for now, this product waits until David Pulver is done with things like the Spaceships series. Sorry!
That makes me happy that nearly everything you need to make an existing, real-world vehicle in 4th Ed is in the Basic Set. Other than needing to know how much damage a custom gun might do, between Basic Set and High Tech I can make most vehicles I'd have players running into in my games. (I can stat up my car, for game purposes, by going to the listing at cars.com and an M2A3 by using High Tech, Wikipedia and a Twilight 2000 fan site.)
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Old 09-24-2009, 08:19 AM   #36
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Default Re: Speculation: e23 GURPS releases for the rest of 2009.

Updated for the release of Thaumatology: Alchemical Baroque today, as predicted earlier in the week.
September done, on to October...
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Old 09-25-2009, 09:26 PM   #37
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Default Re: Speculation: e23 GURPS releases for the rest of 2009.

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November (4x Thursdays)
DF 7 : Taverns
DF 8 : Clerics
Pyramid 3#13 - Thaumatology
??
What happened to DF6?

edit: instant edit... immediately after posting, I rmembered. DF6 is Artifacts. Nevermind...

Last edited by Peter Knutsen; 09-25-2009 at 09:27 PM. Reason: Editing
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Old 09-30-2009, 01:28 AM   #38
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Default Re: Speculation: e23 GURPS releases for the rest of 2009.

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Nope. Vehicle Design is a low-priority item simply because it's at the absolute upper limit for charts, equations, stats, and tables in GURPS books. The editorial resources needed to complete N pages of Vehicle Design would give us 1.5N to 2N pages of just about anything else. .... Sorry!
No worries. Thanks for the detailed explaination. I was wondering as to the reasoning.
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Old 10-08-2009, 07:26 AM   #39
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Default Re: Speculation: e23 GURPS releases for the rest of 2009.

Hurrah. Spaceships 5 just appeared! Snagged.

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Old 10-08-2009, 08:24 AM   #40
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Default Re: Speculation: e23 GURPS releases for the rest of 2009.

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Hurrah. Spaceships 5 just appeared! Snagged.

Graham
I second that. It looks good!
Also updated the first post to be up-to-date!
Hopefully #6 is just round the corner too!
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