07-18-2010, 03:44 PM | #11 |
Join Date: Jun 2005
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Re: [G4e] Repeated Attempts for First-Aid Skill Rolls?
I'd apply penalties for the wound's position on the body and a penalty based on encumbrance.
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07-18-2010, 04:13 PM | #12 |
Join Date: Nov 2009
Location: GMT-5
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Re: [G4e] Repeated Attempts for First-Aid Skill Rolls?
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07-18-2010, 04:38 PM | #13 |
Join Date: Nov 2009
Location: GMT-5
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Re: [G4e] Repeated Attempts for First-Aid Skill Rolls?
I have used First Aid rolls to stop bleeding, the rules for additional penalties based on wound severity, and allowed repeated attempts.
After every minute, the medic rolls modified F-A to see if the hole is patched and the subject rolls modified HT to see if HP are lost. If it's 30-second checks from MA's severe bleeding, the subject is rolling twice for every roll of the medic (unless the medic succeeds by 5 in which case, I say he finished in 30 seconds and the subject only rolls once). It worked great and was fun. It continues the excitement and tension even after the fight is over. Can you bandage him in time? Will be bleed to death in your arms? Who can say? I also grant a +1 for an unskilled assistant or a +2 for a skilled one (if they make an unmodified check). Sort of a put-pressure-here-while-I-try-to-get-a-clamp-on-this-artery type of thing. |
07-18-2010, 04:54 PM | #14 | |
Join Date: Aug 2004
Location: Los Angeles
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Re: [G4e] Repeated Attempts for First-Aid Skill Rolls?
Quote:
Bandaging only requires a skill roll then if the optional bleeding rules are in effect?
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07-18-2010, 06:36 PM | #15 |
Join Date: Sep 2004
Location: Canada
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Re: [G4e] Repeated Attempts for First-Aid Skill Rolls?
As far as I can tell even if you are using the bleeding rules, straight up bandaging (no roll) still restores one HP - it just doesn't necessarily stop bleeding unless you make the First Aid roll.
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07-19-2010, 11:09 AM | #16 |
Join Date: Aug 2004
Location: Dobbstown Sane Asylum
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Re: [G4e] Repeated Attempts for First-Aid Skill Rolls?
I'm embarrassed to admit this, but I had apparently let a third edition rule take root in my brain. In the old edition, an unskilled person could bandage for 1 HP, but using the First-Aid skill potentially healed more.
In fourth edition, both effective bandaging (which stops bleeding and restores 1 HP) and full trauma treatment (which does the above, plus potentially recovers more HP) require successful First Aid rolls.
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07-19-2010, 02:25 PM | #17 | |
Join Date: Nov 2005
Location: Midwest, USA
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Re: [G4e] Repeated Attempts for First-Aid Skill Rolls?
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:D Just kidding! So, my summery post (#3)was all good? Jut making sure. What about my questions about the physician skill (#4)? B424 explicitly states a "Physician roll" can be made to restore 1 additional HP per week at TL3. TL1-3 are included on the table on B425. But, the Physician skill doesn't exist below TL5...? |
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07-19-2010, 02:27 PM | #18 | |
Join Date: Jan 2005
Location: Gothenburg, Sweden
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Re: [G4e] Repeated Attempts for First-Aid Skill Rolls?
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07-19-2010, 02:40 PM | #19 |
Join Date: Aug 2004
Location: Dobbstown Sane Asylum
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Re: [G4e] Repeated Attempts for First-Aid Skill Rolls?
Exactly. I've seen way too many weird campaign worlds to rule anything out. Plus the GM might allow Esoteric Healing to do the same thing, or assume that a hedge witch with Naturalist and Herb Lore is just as good, etc. So it's important to have those values there, in case they do apply in your game.
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07-19-2010, 02:54 PM | #20 | |
Join Date: Jul 2008
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Re: [G4e] Repeated Attempts for First-Aid Skill Rolls?
Quote:
Low Tech might have something for us here?
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Tags |
rules interpretation, rules question |
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