02-11-2005, 06:07 PM | #1 |
Join Date: Aug 2004
Location: Hamilton, Ont. CANADA
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Quantum Levels and the Planar Shift spell
According to p.M83, for the Plane Shift spell "Some planes may cost more [than 20 points], carry a skill penalty, or both." How does this map to worlds with different quantum levels in the Infinite Worlds setting?
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@==================================================@ | Dalton S. Spence, B.Sc. <dalton.spence@hwcn.org> | | Family Motto: Virtute Acquiritur Honos | |Clarkes Law, Merlin style: Any magic, sufficiently| | analyzed, is indistinguishable from technology. | | Paul Newman leaves the arbitrary amphibian and | | the communist transmitter. FNORD! | @==================================================@ |
02-12-2005, 12:44 AM | #2 | |
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Join Date: Aug 2004
Location: Sumter, SC
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Re: Quantum Levels and the Planar Shift spell
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I always viewed parachronic theory in GURPS as only a small subset of how the multiverse worked and there were other methods (Paradox-1's Trinary Chronal Theory) that had different limitations. |
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02-12-2005, 05:57 AM | #3 | |
Join Date: Jan 2005
Location: Vienna, Austria
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Re: Quantum Levels and the Planar Shift spell
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02-12-2005, 10:21 AM | #4 |
Join Date: Aug 2004
Location: Hamilton, Ont. CANADA
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Re: Quantum Levels and the Plane Shift spell
Well, hopefully the issue will be cleared up when the IW book comes out sometime this month. Since quantum effects aren't mentioned in the "Power Systems" paragraph on p.B529, it might be a skill penalty rather than an energy cost; however projector power usage isn't mentioned at all, so anything is possible.
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@==================================================@ | Dalton S. Spence, B.Sc. <dalton.spence@hwcn.org> | | Family Motto: Virtute Acquiritur Honos | |Clarkes Law, Merlin style: Any magic, sufficiently| | analyzed, is indistinguishable from technology. | | You must meet Dracula at Endsville and get the | | mutant scraper. FNORD! | @==================================================@ |
02-12-2005, 11:47 PM | #5 | ||
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Join Date: Aug 2004
Location: Sumter, SC
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Re: Quantum Levels and the Planar Shift spell
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02-13-2005, 05:17 AM | #6 | |
Join Date: Jan 2005
Location: Vienna, Austria
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Re: Quantum Levels and the Planar Shift spell
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02-13-2005, 12:10 PM | #7 |
Join Date: Oct 2004
Location: Daytona Beach area
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Re: Quantum Levels and the Planar Shift spell
Newton's cosmology is retained because it is effective as a simplification for everyday things.
When you have the equation A + B + C = X, and most of the time deriving C is a long, arduous process, and usually is close enough to 0 that it doesn't matter, why would you bother computing it when it doesn't matter? The important thing is that we KNOW C is there, and that when we need it, we can pull it out of its dark closet. If I am in a car traveling at some speed, and I throw a ball in the same direction I'm traveling, how fast does the ball go? While you can figure out A (speed of car) + B (speed of ball) + C (relativistic effect), who's going to bother working out C unless A + B winds up being a significant fraction of light? Approximation: Better a simple, understandable, slight falsehood than a long, overcomplicated, absolute truth.
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02-13-2005, 12:22 PM | #8 |
Join Date: Aug 2004
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Re: Quantum Levels and the Planar Shift spell
Perhaps,but that doesn't answer the main question-how the energy (& skill penalty,if any) required for the Plane Shift spell relates to the "quantum level" cosmology that Homeline uses for its panachronic travel.(If it does at all).
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02-13-2005, 07:04 PM | #9 | |
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Re: Quantum Levels and the Planar Shift spell
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02-13-2005, 10:58 PM | #10 | ||
Join Date: Aug 2004
Location: Hamilton, Ont. CANADA
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Re: Quantum Levels and the Planar Shift spell
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@==================================================@ | Dalton S. Spence, B.Sc. <dalton.spence@hwcn.org> | | Family Motto: Virtute Acquiritur Honos | |Clarkes Law, Merlin style: Any magic, sufficiently| | analyzed, is indistinguishable from technology. | | Ringo must take the orbital ash tray from the | | Last National Bank. FNORD! | @==================================================@ |
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infinite worlds |
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